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pop

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slfdy

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69 comments

  1. marquezi
    marquezi
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    Does this add the new great ones to the old maps? Can I find the great one red fox on the other maps?
  2. Ricou15000
    Ricou15000
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    Heyyyy
    very thanks for:
    Animal Population Changer (original author is cpypasta)
    Thankkkkkkssssssss I LOVE YOU !
  3. DireStalk
    DireStalk
    • BANNED
    • 9 kudos
    I have 2 files inside the "global" folder called:

    global_animal_types.bl
    global_animal_types.blo

    Within these 2 files, the Whitetail Great Ones are all PIEBALD ...I am searching also for the  " Whitetail Great One  Melanistic and the Albino one.

    Are you able to make/modify  a mod or a global folder that would include the 3 of them ??..... Piebald, Melanistic, and Albino  ??
  4. DireStalk
    DireStalk
    • BANNED
    • 9 kudos
    Would it be possible for you to create a mod that "increases" the amount of DECOYS that could be placed on each map?
  5. br3ndin0
    br3ndin0
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    On any of the reserves below with any conflicting DB entries the save reverts to previous save after a few minutes pass or any animals are killed. For the maps that have 0 conflicting DB entries it works correctly. I am using the 2x 50go 100do maps, any way you can fix the ones with db conflict entries? I did 2.1x to be safe with mod builder, and did the launch options for mods in Steam.

    Reserve and DB conflict entry count:
    Hirschfelden has 1 conflicting DB entries
    Layton Lake District has 3
    Medved has 0
    Vurhonga Savanna has 0
    Parque Fernando has 35
    Yukon Valley has 28
    Cuatro Colinas has 0
    Silver Ridge Peaks has 0
    Te Awaroa has 2
    Rancho del Arroyo has 1
    Mississippi Acres has 0
    Revontuli Coast has 21
    New England Mountains has 2
    Emerald Coast has 5
    Sundarpatan has 32
    Salzwiesen Park has 11
    1. slfdy
      slfdy
      • member
      • 4 kudos
      Where did you see this information?
      The population file was generated using Animal Population Changer, animal database was only updated to Emerald Coast. Now that some animals data has changed (such as weight, level), the game will automatically repair it and generate the same score of animals. You can enter the game to see if they exist
    2. br3ndin0
      br3ndin0
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      When you open each population file in Animal Population Scanner it shows the number of conflicting DB entries in the log where it shows player spawns/deaths. After some time or when you kill an animal, it'll show all of the ones from the pop files here die and it'll go back to the population files you had before, even though they were replaced.
    3. slfdy
      slfdy
      • member
      • 4 kudos
      I compared the population files before and after the game. For example, on the Sundarpatan, number of male Woolly Hare increased by 23 and male Greylag Goose decreased by 9, other animals did not change. I can’t figure out what happened. I have uploaded the APC, you can try using it to make population files
    4. br3ndin0
      br3ndin0
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      Yeah, I couldn't get APC to work either. Not sure, maybe they patched it or changed something.
  6. FlurryGirl34
    FlurryGirl34
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    Hello some animals are not showing up on maps? is anyone else having this issue?
  7. hj9528
    hj9528
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    I kill the male alligator in Emerald Coast.but no matter how long I wait,the killed population can not be refreshed.I don't understand what caused this.
    1. slfdy
      slfdy
      • member
      • 4 kudos
      If you are using 2x population file, you also need to install 2x mod to allow animals to spawn.
      You can download the Mod Builder to make it.
    2. hj9528
      hj9528
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      Thank you !  I did using the 2x population file. I have never build a MOD befor,just try. 
    3. hj9528
      hj9528
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      If I used 1x population file,such as AllMaps_1%GO+5%DO.
      Then I will not face this kind of problem?
    4. slfdy
      slfdy
      • member
      • 4 kudos
      That's it
    5. hj9528
      hj9528
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      thank you so much !!!
  8. neoawie
    neoawie
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    How are you able to do this? I always wanted to edit my population file to spawn at least 3 GOs per species then scour the map to hunt them.
    1. slfdy
      slfdy
      • member
      • 4 kudos
      You can download Animal Population Changer to edit them.
      https://www.nexusmods.com/thehuntercallofthewild/mods/440
    2. neoawie
      neoawie
      • member
      • 0 kudos
      I downloaded that but the no option to turn red foxes and pheasants into GOs. Also, diamond red foxes and pheasants were reverting to default trophy states pre edit after exiting the game. I'm checking it via the Animal Population Scanner. I might be missing something in the Animal population changer, I'll check it again. Also, how do you increase the number of animals per species? I only use the sliders to increase/decrease the ration of male to female per species.

      Edit: I saw a mod called Mod Builder that can increase the animal population in a reserve, will try that one out. Still having issues with the GO/Diamond spawns for red fox and pheasants though.
    3. slfdy
      slfdy
      • member
      • 4 kudos
      I recently uploaded the APC program, you can download for edit red fox and pheasant.
      Increasing the number of animals per species is cumbersome, can only be achieved by build mod.
    4. neoawie
      neoawie
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      Hey, the APC file you uploaded really worked for me. Spawned 5 GOs to hunt and they appear now in the Pop scanner even after game restart and steam cloud sync.

      Thank you!
  9. DireStalk
    DireStalk
    • BANNED
    • 9 kudos
    Thank You,  ,Thank You, Thank You....  There is a GOD !! lol...This APC mod version is what I was searching for a long time. Now we can modify all the Great Ones including the Tahr, the Red Fox and Pheasant ! ( I verified it using the Animal Population Scanner )

    There is so many variations of types  of animals and amount of animals  that you can create using this APC program that's beyond imagination!!

    I will also take this opportunity to thank the original creator:  Cpypasta ( RIP ) and also modder WithoutWeakness for his continuous work in maintaining the APC program and the " ModBuilder" program.

    I truly believe that this is the best modding community where people here give selfishly for the betterment of the game,, THANK YOU ALL !!
    1. ecom1106
      ecom1106
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      .
  10. DireStalk
    DireStalk
    • BANNED
    • 9 kudos
    If you are able and its possible, I am requesting  a  "specialty  “ Animal Population File” just for the RED FOX and PHEASANT  for the following parks:

    Hirshenfelden,
    ( 1 file )
    Yukon Valley, (1 file )
    New England Mountains ( 1 file )
    Emerald Coast,   ( 1 file )
    Salzwiesen Park  ( 1 ) file
    Cuatro Colinas  ( 1 ) file
    Rancho El Arroyo ( 1 file )

    4x the Amount of Total Animals per Park
    10% Diamonds on all the species (including Red Fox and Pheasants )
    25% Red Fox and Pheasant Great Ones

    This file that you created : AllMaps_2x_50%Go_100%Do
    2x animals, 50% female animals change to male, 50% males change to great One, 100% males change to Diamond.

    This file that you create is a GREAT file but I feel that there tooo many Diamonds !! for only having 2x of the total animal population..

    Thank you Kindly :)
    1. slfdy
      slfdy
      • member
      • 4 kudos
      These files were created by Population Changer and I can upload it if you want to tweak them yourself.
    2. DireStalk
      DireStalk
      • BANNED
      • 9 kudos
      Yeah I just need you to make the Diamonds are a low level so I can increase them slowly to the numbers I want.. The Pheasant and Red Fox  Great Ones we can not change or modify so those keep them at a high level....
    3. slfdy
      slfdy
      • member
      • 4 kudos
      I have uploaded it, I'm not sure it will work for you.