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FellowFur

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FellowFur

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  1. FellowFur
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    If you post exception logs or other logs to get support, please either use a file sharing site (like PasteBin) or put the file's text between spoiler blocks (put [~spoiler] at the top of the text and [~/spoiler] at the bottom, but without the '~'s), otherwise the comments are very long. You can also post your logs in the Bugs tab instead to keep things condensed. Thanks!
  2. FurryPunk
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    Hello, please help. Every sim aside from those in my played households are unable to be furrified. They all have grey skin or are a silhouette of red and white squares. The furrifier menu says that sims aren't recognised furries and can't be changed. Every time a sim enters my current lot it gives an error file containing the sims name. The issue started happening out of nowhere a while ago. How do I fix this?

    Edit: I found an option in the furrifier menu that lists mods I'm missing. I'll try finding and installing those mods and see if that works.
    1. FurryPunk
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      Afer dowwnloading a lot of mods for create a sim parts and checking all settings I've found that the game seems to have determined that all sims have an exemption from being furries and I can't change that even when manually setting a sim to be a furry. Any sim in my one world that used to have the furrifier wirking has retained their furry status (or at least still has their furry parts) but any sim to load into the world since the mod stopped working, such as those who come from expansion worlds, have this exemption. I haven't tried deleting and reinstalling the mod yet as I don't want to risk breaking what few furs are still in my main world.
    2. FellowFur
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      It sounds like something has gone wrong, but I'm not sure what. If you can send me one of the error files you mentioned I should be able to help more.
    3. FurryPunk
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      Here is one of the files:

      exception_furrify_Ali_Ichmawin--15-30-21--25-04-11.log


      The game creates one of these files for each sim that enters the area. Exceptmaybe children. I didn't mess with any settings before this issue started to occur.
    4. FellowFur
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      That's just the file name, I need the contents of the file. See the sticky comment above yours.
    5. FurryPunk
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      Heck I'm sorry for my ignorance. Here's the contents of the file.

      https://pastebin.com/46uLEhum
    6. FellowFur
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      You're using an outdated version of the mod and an outdated version of the game. Updating  either should fix the problem, but you should really update both
  3. sm4llxcat
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    Is there a way to revert a sim from being a furry after they've been changed? Unfortunately Patchy got caught in the auto-furry crossfire and i want to change him back to being a scarecrow :(
    1. FellowFur
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      There should be a human species option under the Misc species category, it'll remove all the furry parts added but it won't be able to put back anything it already removed, so they might still be a bit messed up. I'll add an exemption for them in the next update so that won't happen in the future.
    2. sm4llxcat
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      Thank you, and thank you for the amazing mod :)
  4. Tewaz
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    Hi there! Your mod is just wonderful! I love being able to set the mod to furify half the population and have a nice mix of furry/fur less folks! Since this March update, though, a lot of the digi leg stuff seems to be missing textures, and a lot of my furry townies now have no legs. I know this may have nothing to do with your mod, and may be an issue with any of the related cc packs. I’m asking here because a lot of the cc packs are years old and not sure they’ll be getting any updates, so not sure where to go from here.
    any help/advice would be much appreciated! 😁
    1. FellowFur
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      Thanks! I haven't seen any legs having problems, do you know which legs have been going missing (SaveStates, Sora's, or Benri's)? It could be a furrifier issue, a mod texture issue, a mod compatibility issue, I'm not sure which
    2. Tewaz
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      Hi there Fellowfur!
      Wow! Thanks so much for the super fast response! 
      I’m trying to figure that out now. I took just the Furrifier out of my mods folder and all the legs returned, so I’ll put it back, then see who loses legs and see which one’s they’re wearing. I do think I’m missing something with Sora’s stuff as it said it’s not installed, when I checked through the Furrifier’s in game menu, but I have lots of them in my mods folder, and they show up in CAS, so maybe I’m missing a core script or something. I suppose that rules out the Sora legs.
    3. FellowFur
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      Taking the furrifier out shouldn't have done anything, all it does it put the legs on the sims, once they're on there the furrifier has no effect on anything. That's very weird. It's also odd that it's not identifying any of Sora's parts when they show up in CAS. Are you using the latest version of the furrifier?
    4. Tewaz
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      So sorry it took me so long to reply! Yes, I’m using the most recent version. Just downloaded it about a week ago.
      It took me a while to get an idea what was going on, but I think it has to do with the WW body selector.
      I was so confused because a lot of the furrified sims I encountered would have no legs, but then I would go to edit them in cas to see which legs they were wearing, and they had legs.
      Turns out a lot of my sims have either the “naturist” trait from wicked whims, or maybe it’s because I selected a setting to remove pants for sims when furrified as I don’t have a large selection of digi converted clothes and I thought it would avoid issues.
      Turns out they only don’t have legs when naked. They have the digi feet, then nothing from just below knee level to waist. If I go into the we body selector and select the Benri bottoms, their legs return. In CAS,if I take their pants off, they have human legs down to the ankle, with digi paws overlapping in a “broken leg” sort of way.
    5. FellowFur
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      Ah, that makes sense why that would be happening. Unfortunately I can't help much with WW or Berni's stuff, I'm not very familiar with how those parts works.
    6. Tewaz
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      No worries at all! Thanks for talking me through it!
      Your mod is wonderful and I’m so grateful to be able to have the kind of sim neighborhood I want!
  5. Grimfate76
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    My bad, was having an issue but it turns out that the premade mod you made was causing crashes but deleting it and update worked.

    Great mod by the way can't play without it,
  6. PortalCorpOfficial
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    Hey, here to report another issue, the sims file share page for the sspringroll recolors appears to be broken.
    1. PortalCorpOfficial
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      Like I keep trying to download but it stops and says 'download failed'.
    2. FellowFur
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      Yeah that happens for me too. It looks like multiple Sims File Share mods have the same issue so it's probably a SFS issue, hopefully it'll be fixed soon.
  7. coolguy686
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    I am currently having this weird problem where when I open CAS after the update sims that are child and younger have randomized tattoos/fur patterns. Is this a new bug that came from this mod? I personally think its a bug with CAS unlocks. (UPDATE: it is CAS unlocks the creator has found out it is a bug!) 
    1. FellowFur
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      It's probably a CAS unlocks issue, the sims are still having the correct CC applied to them by this mod but they currently aren't able to keep it applied. Hopefully someone will make an update to fix that.
  8. ScorchWildfire
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    Out of curiosity has anyone approached you about expanding this mods ability to use Berni's adult content? I know you won't do such yourself but noticed you'd help if others reached out wanting to do it. Sadly I myself have no knowledge of coding to volunteer.
    1. FellowFur
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      No one has asked about it yet.
    2. ScorchWildfire
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      I'm gonna try to ask Berni and see if if they have a suggestion, thanks. 
  9. PortalCorpOfficial
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    Hey, the exempt pre-made setting doesn't work for some reason. Sims such as Mortimer Goth and other townies are still getting affected.
    1. FellowFur
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      Yep, it was bugged. I've put out an update to fix that. Thanks for letting me know!
  10. redxmgbf
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    I haven't seen anyone bring this up but I can't find a solution anywhere for the life of me. Is there a way to add ears/tails to sims *without* adding a muzzle? They just turn black for me, and I know it's an issue with the skintones.
    1. FellowFur
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      With SaveState's and other similar tails, no. The textures for the tail are included in the muzzle, I think. Someone could probably separate the texture into a new part, but I don't think anyone has done that. There are plenty of other sim tails available online that don't have that issue though
  11. protobandit7
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    noticing an issue where the menu isn't popping up for me?? i have the requirement checked and am trying both the console commands and shift-click way, and neither are bringing up the menu. wondering, thank you
    1. FellowFur
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      It probably isn't installed correctly somehow, if even the furrify console command isn't working. Double check you have Script mods enabled in the settings, and see if the mod appears in the View Custom Content menu next to that option. If it doesn't show up try reinstalling it.