This page was last updated on 19 March 2024, 4:38PM
Changelogs
Version 3
= Fixed a issue with the new updates where the portals wouldn't work if you didn't had Realm of Magic. = Added things I did and never updated: - - Better Warp Pipe - - Energy Portal colors - - A whole new object: the Portal Frame
Version 2
- Changed mod name, it's now called Portals since there's a bunch of different ones. - Fixed Magic Path having light where it shouldn't. - Added new color shine variants to the magic path, blue one was changed to fit the new light look. - Added Invisible portal, it's written invisible in CAS and disappear in live mode, very useful if you want to make something look like it teleported the sim. - Added energy portal, it looks like a lamp from Get to Work without a floating ball. - Added warp pipe, like the mario one but sadly I didn't managed to make it usable by any side without clipping inside it, so the sims have to go where it's facing in build mode. - Added fire portal, it's like a campfire but it teleport you. - Added magic fountain, this one took a long time to do, it have floating stones in air and water, some magic water coming from nowhere and it's a portal!
They do not need realm of magic to work.
Version 1.1
Just noticed how well it would look if it had a "vent skin", so I created a vent version called the "Imposter's Vent", fully compatible with the "Magic Path". (Yeah, totally based on among us) Updated the Magic Path to have smaller placing size, better thumbnail and other small issues, now you don't need to activate moveobjects to put in tight spaces.