I set the game clock speed to 75, and at 5pm every npc was sleeping when I called. Then my guy went to his supposed 9 to 5 at 7pm, while the job info said "3am to 11am".
Did I F-up or is this something that's bound to happen when fiddling with the passage of time in the game?
The menu doesn't show up at times. After it does, and it's used, it freezes things. I have to force it by opening the build menu, then it catches up afterwards.
Problem resolved! It wasn't this mod as it turned out. I had missing files that got fixed by verifying, a resource.cfg file than needed to be updated, and a fix for BetterBuildBuy.
I've been messing around with the game clock, but now I can't remember what the normal defaults are for both Game Time and Clock speed, could anyone tell me the numbers so I can fix mine? Thanks!
I'm not sure if maybe it was the update but the "Teleport sims" option and the "Summon to active sim" option in the relationship panel and menu has disappeared. Is that supposed to be like that? I updated these mods and now those options are gone :(
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Did I F-up or is this something that's bound to happen when fiddling with the passage of time in the game?
Everything is back to normal in Simsville!
You can add an "age" argument to it, if you want. By default it is ADULT.
I'm not sure if maybe it was the update but the "Teleport sims" option and the "Summon to active sim" option in the relationship panel and menu has disappeared. Is that supposed to be like that? I updated these mods and now those options are gone :(