Amazing! We are getting closer to the point of making this trilogy a hybrid of Remastered & Remake. I would love to open/start the game one day only to realize that the game is totally unrecognizable because of all the different aspect changing mods like this one for instance.
The secret area block in the Cistern level of TR 1 was the first to come to mind to benefit from this. The vanilla block is just too indistinguishable from the rest of the wall, so unless you know of the secret's existence beforehand you're unlikely to ever discover it on a blind playthrough. At least now it will stand out.
Someone else said that the blocks are now 3D since the 2nd patch so might be redundant? But I dunno I used that mod in vanilla game, it's still relevant since not everyone updated (there's GOG and physical versions).
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I would love to open/start the game one day only to realize that the game is totally unrecognizable because of all the different aspect changing mods like this one for instance.
Double check the file names, I was copying and renaming in old version of the game until it worked.
Please, just keep up to make mesh magic in those great games. They deserve it!