About this mod
Allows you to tweak color, range, intensity, bounce intensity, shadow strength, and color temperature of the light cast by torches, standing and wall torches, fire pits, and the light circlet.
- Requirements
- Permissions and credits
- Changelogs
- Donations
To use this mod, install it by adding its dll file to the folder BepInEx/plugins and running the game once. Exit the game and edit the file BepInEx/config/aedenthorn.TorchMod.cfg. The editable variables are native Unity3D light properties, so for more information on what they do, see the Unity3D Light API.
You can adjust the config values in-game using the Config Manager.
Here is a list of the properties you can edit with this mod:
- Color: The color of the light (disabled by default for torches, standing torches, and sconces).
- Range: The range of the light. (float)
- Intensity: The Intensity of a light is multiplied with the Light color. (float 0-8)
- BounceIntensity: The multiplier that defines the strength of the bounce lighting. (float 0+)
- ShadowStrength: Strength of light's shadows. (float)
- UseColorTemperature: Set to true to use the color temperature.
- ColorTemperature: The color temperature of the light. (float)
There are separate sets of properties for each type of light source. For fire pits, there are two sets of properties, low and high.
This mod only affects the lights of flames, not the flame textures themselves. To change flame textures, use Custom Textures, e.g.:
objecttexture_Torch_leaf_low_MainTex.png
Technical
To install this mod, the easiest way is to just use Vortex, the Nexus Mods mod manager. It should take care of all dependencies.
To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.
Code is at https://github.com/aedenthorn/ValheimMods.
If you want to complain or ask for help or help me test my mods, you can visit my Discord server.
Click here for a list of all my mods for Valheim.