About the capes: Please make sure they work with HappyDragoon Capes!
I would like to update the rag armor 3 times with 2 increase each. Same for the hat. Nice idea to pair it with the flower ring. I was allways looking for a rag helmet. Now it will be the Flower Pig Armor! There is a pig cape with DragoonCapes allready in the modded game.
If you want: Start the rag armor at 2 and the deer armor at 4. This way they might be slighly more useful. Maybe remove or reduce the bones from the deer upgrades, since this is hard in early game.
Maybe give the bronze armor +2 too. It is really useless the way it is and nobody takes it. Troll armor is cool as it is. The set reduction to 3 pieces is done by dragooncapes too.
Maybe your cape bonusses could be in addition to the ones of DragoonCapes? Not sure if that is easy to implement.
Great mod! Thank you! Could you please modify the configuration to allow enabling or disabling specific capes? I would like to use the Linen cape from a different mod, and I'm unsure about potential incompatibilities.
I don't really know, but I would install it on the server and all clients if possible since it doesn't hurt to do so, but most if not all of this should be client side. if you could test it and let me know, then I can add it to the description
It'd be good to have this mod and other mods that use client-side configs to have serversync or something similar to enforce uniform settings across the players connecting to a dedicated server.
I'm sure that already exists, just under a name that isn't that search friendly, or as a part of a bigger mod. Or people just use debug mode to place them. I could write it in seconds too. Creating the documentation is always the time consuming part
it does work on them. their name is on the included list and I just tested it. I get 2 berries instead of 1. do you have randomness enabled and were a bit unlucky?
Would it be possible to add config options to change some of the set bonus values? Eg I'd like to reduce the % stamina reduction given by leather armor set but not disable the set bonus entirely.
reduce? now you are speaking my language. I didn't want to make it op, but reducing the value, sure, I can add that
or maybe if it's just one specific change, what would you change it to? 10 running, no extra %? 10 running, 10% extra? 15 running, no extra %? I chose 10 running because you get 1.5% reduced stamina consumption per running level, so it's 15% and 15% extra (applied multiplicatively) compared to the 60% you get from eikthyr (and no jump cost reduction which is huge)
13 comments
About the capes: Please make sure they work with HappyDragoon Capes!
I would like to update the rag armor 3 times with 2 increase each. Same for the hat. Nice idea to pair it with the flower ring. I was allways looking for a rag helmet. Now it will be the Flower Pig Armor! There is a pig cape with DragoonCapes allready in the modded game.
If you want: Start the rag armor at 2 and the deer armor at 4. This way they might be slighly more useful. Maybe remove or reduce the bones from the deer upgrades, since this is hard in early game.
Maybe give the bronze armor +2 too. It is really useless the way it is and nobody takes it. Troll armor is cool as it is. The set reduction to 3 pieces is done by dragooncapes too.
Maybe your cape bonusses could be in addition to the ones of DragoonCapes? Not sure if that is easy to implement.
Someone should make a "out of season" craftable items mod so that people can put down maypoles and pumpkins after some enemies break it.
I'm sure that already exists, just under a name that isn't that search friendly, or as a part of a bigger mod. Or people just use debug mode to place them. I could write it in seconds too. Creating the documentation is always the time consuming part
edit: found one, no guarantees it works, but the code looks good https://valheim.thunderstore.io/package/VentureValheim/No_Seasonal_Restrictions/
I also brought the set to the plains and was sad to find that it doesn't work on Cloudberries.
Would it be possible to add config options to change some of the set bonus values? Eg I'd like to reduce the % stamina reduction given by leather armor set but not disable the set bonus entirely.
or maybe if it's just one specific change, what would you change it to? 10 running, no extra %? 10 running, 10% extra? 15 running, no extra %? I chose 10 running because you get 1.5% reduced stamina consumption per running level, so it's 15% and 15% extra (applied multiplicatively) compared to the 60% you get from eikthyr (and no jump cost reduction which is huge)