Hi having an issue with this mod and ValheimVRM where this mod seems to apply broken textures to character models. From what I can tell opening my model in blender, there is an invisible skirt around such, and this mod seems to apply texture to such, as well as both your clay pieces and finewood furniture mods individually (the finewood build pieces mod seems to work fine). I know this is likely outside of your realm of bother as it's causing essentially minor bugs with another mod but I didn't know if you have any input on such?
I could not get this to work either, but then I found another file that is the same but has a different name. Called Finewoodfurnitures. That one works.
Should all of the parts be available immediately, or do they unlock based on materials and biomes discovered?
I've killed the first three bosses already, we're about to get the fourth. We have been through most of the biomes with the exception of Mistlands, Ashlands and Deep North. None of the pieces are available.
Mod was installed with R2Modman, if that makes a difference.
There's no bronze hammer in either the Workbench or Forge menus.
There's a bronze mace, but the only actual hammer is the 'normal' wooden one used for construction.
I uninstalled the combined mod, and installed just FineWoodFurniture and FineWoodBuildPieces, and most of the parts showed up in the menus. I'm missing two of the beds in the furniture menu, and have 44 of the build pieces. The rest may be waiting for me to find the reeds and such before they appear in the build menu.
What is the Clay Pit supposed to look like? I tried to run the commands to generate the locations, but never got anything to show up, So I started a new world and never saw anything, but the little clay bits and thatch show up at the waters edge of the medows just fine, I just cant seem to locate the Clay Pits
Hello! The mod is lovely, but are the lanterns supposed to look so dark? It's like they have a layer of black in front of them, we're finding them kind of unusable. Here they are surrounded by other light sources:
Is the clay pit something you discover in the meadows (by default) or does it spawn when you place the clay collector? We added the mod to an existing world and used upgrade world. I'm finding plenty of reeds and clay, just haven't ran into the clay pit yet.
Will you update this please? I just found you this week, wanted thatch walls and game just updated, my first home destroyed and now mod doesnt work .. i am homeless :(
I have a request. A way to "dismantle" pickable resource spawn points. Even just make it so there is compatibility with PlantEverything since that allows the option to remove pickable spawn points with a cultivator.
Great mod! interesting though that you need a bronze hammer to build clay pieces.... humans were using clay ~28000 years ago, but the bronze age started only 3000 BC.... perhaps 'mudhut'ing should be available with the basic hammer? Thanks!!!!!
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I've killed the first three bosses already, we're about to get the fourth. We have been through most of the biomes with the exception of Mistlands, Ashlands and Deep North. None of the pieces are available.
Mod was installed with R2Modman, if that makes a difference.
There's a bronze mace, but the only actual hammer is the 'normal' wooden one used for construction.
I uninstalled the combined mod, and installed just FineWoodFurniture and FineWoodBuildPieces, and most of the parts showed up in the menus. I'm missing two of the beds in the furniture menu, and have 44 of the build pieces. The rest may be waiting for me to find the reeds and such before they appear in the build menu.
And on the ceiling:
locations_add BCP_ClayPit,BCP_ClayPit1
I just found you this week, wanted thatch walls and game just updated, my first home destroyed and now mod doesnt work .. i am homeless :(