I love your mods, but why did you change the way the original Core Beams snap and stack onto each other? Would it be possible to keep those original beams in the regular Hammer, and also keep the new versions in the new hammer?
EDIT: Thank you so much for restoring the snap points on the Core Beams <3 Keep making amazing additions to this game
That was actually one of the reasons for me to delete the mod. I would want the corewood bench as regular hammer item too. Maybe just not having a separate tool would be best for old standard parts at least.
I do not mind an extra hammer for the new pieces. I do built ships with all kind of exotic woods. So I would give it a try again if fixed.
Hi there. Is there any prefab list? I like some of your pieces but want to resize them with other mods. Ohhh I just found them :) If anyone else is searching: Take a look inside the translation files..
Could you please add half logs versions? That way you could use logs as a flat nice floor for instance or a flat roof inside. Something more in the way doors are made in Sons of the forest (if you have an idea of that). It could be the same parts as you already have but halved logs. Make the costs half as well or something.
Been using a few different build pieces mods from you, and noticed this one doesn't have the options to add custom categories to the sears catalog mod like the others. Any chance you could add that?
Hey! Love the mod, happy to use more core wood. Unfortunately after doing some extensive testing I found out that it's been causing an odd error. If I login to my world, then log out, and then log in again- it crashes and gives me some undefined unity error. I have to restart the entire game in order to log in again. I did a full reinstall and tested each mod I had one by one until it came to this one. I run my game administrator mode with vulcan, if that matters. If you need any more info, let me know.
I don't know if it's this mod, but since the update I'm getting a Nullreference when looking at any doors. I do have Fine Wood Pieces, and quite a few other mods. Finewood Pieces and Corewood are the only ones I've updated today, though. The error just started. It might even be interacting badly with AzuHoverStats? Just in case someone else might be getting it. It's only when looking at a door built by another person since I play on a server with my husband.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: (wrapper dynamic-method) Hud.DMD<Hud::UpdateCrosshair>(Hud,Player,single) (wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)
I use the mod on thunderstore and for some reason we can't see any of the core wood pieces even the base game ones, can anyone tell me why? It was just fine yesterday but today they're all gone.
Edit: Its its own hammer now. Why?? I don't understand but answered my own question.
20 comments
EDIT: Thank you so much for restoring the snap points on the Core Beams <3 Keep making amazing additions to this game
I do not mind an extra hammer for the new pieces. I do built ships with all kind of exotic woods. So I would give it a try again if fixed.
Is this an alternative to that mod, or just similar?
I like some of your pieces but want to resize them with other mods. Ohhh I just found them :) If anyone else is searching:
Take a look inside the translation files..
So you have the log optic on the outside, but a flat wall in the inside.
If I login to my world, then log out, and then log in again- it crashes and gives me some undefined unity error. I have to restart the entire game in order to log in again.
I did a full reinstall and tested each mod I had one by one until it came to this one. I run my game administrator mode with vulcan, if that matters. If you need any more info, let me know.
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) Hud.DMD<Hud::UpdateCrosshair>(Hud,Player,single)
(wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)
Edit: Its its own hammer now. Why?? I don't understand but answered my own question.