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blacks7ar

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blacks7ardev

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26 comments

  1. TheKinggergame
    TheKinggergame
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    How can I add raw gemstone for Jewelcrafting mod? I tried with Uncut_Black_Stone and Raw_Black_Gemstone and both doesn't show on the map
  2. WeGotHosed
    WeGotHosed
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    Another mod that appears to be exactly the same thing but called ExpertExplorer has popped up on Thunderstone.

    https://thunderstore.io/c/valheim/p/MilkMediaProductions/ExpertExplorer/
  3. mottyrob
    mottyrob
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    I'm wondering why it's not really a Radius and more like an ovoid pointing north/south?
    1. Thoragunn
      Thoragunn
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      Having that same behavior and would love to know whats causing it.
    2. Beardsonian
      Beardsonian
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      I am wondering/running into this as well
    3. blacks7ardev
      blacks7ardev
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      i also have no idea why, but my best guess is thats how those pickable items are spawning when players are nearby
  4. Dash200017
    Dash200017
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    I installed and configured Explorer mod to see rocks in minimap in forest, but adding id "Stone" in config shows every single rock in the minimap and adding the correct prefab ids "rock4_forest,rock4_coast" doesnt show anything at all

    What am i doing wrong here? and how to get it working?
  5. Ezebunz
    Ezebunz
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    I installed the mod and, like AbowDuck, I'm getting the displays that the skill is increasing but there are no map pins being added to map or minimap. I changed the required levels in the config file for Meadows and Black Forest to 0 from their default values and still no pins on map. The pins are honestly what I want from a mod. This one seems to not be working properly for me for some reason.
  6. durbin
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    For some reason I keep getting errors when entering swamps.  Ive had this since mod first came out and only happens in swamp.

    [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an objectStack trace:
    Explorer.Patches.PickablePatch.AddTier1Tracker (Pickable pickable) (at <730bfb1a5e1e46e3bad389269f07d0f0>:0)
    Explorer.Patches.PickablePatch.Awake_Postfix (Pickable __instance) (at <730bfb1a5e1e46e3bad389269f07d0f0>:0)
    (wrapper dynamic-method) Pickable.DMD<Pickable::Awake>(Pickable)
    UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
    ZNetScene:DMD<ZNetScene::CreateObject>(ZNetScene, ZDO)
    ZNetScene:CreateObjectsSorted(List`1, Int32, Int32&)
    ZNetScene:CreateObjects(List`1, List`1)
    ZNetScene:CreateDestroyObjects()
    ZNetScene:Update()
    --------------
    1. durbin
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      Still throwing errors like this when entering the swamp.
  7. danielsamp92
    danielsamp92
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    Any way to add elements from another mod to the map? For example, the plants added by the herbalist mod.
    It's a great mod, congratulations
    1. cCaptainnn
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      go into the config and use the right prefab name in the right place
  8. AbowDuck
    AbowDuck
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    I like the idea. I have nothing showing on the map or mini map.  I do get discovery notices. The skill is increasing. I do have a mod called cathography installed, doing similar things but nothing related to the map. Any ideas for fixing?

    That mod is really my only idea for interfearin with the map points.

    https://www.nexusmods.com/valheim/mods/394?tab=description

    I have markers now in a straight line north-south. Is there actualy a way to make location markers stay on the map? They allway delete, when leaving. I would like to keep structures, caves and runestone markers.
  9. Qaimaq
    Qaimaq
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    Is there way to remove pin from the map? regular right click with the mouse does not remove the resource pins from the map
  10. durbin
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    No clue why but Ive been testing this mod since it release,  it causes a lot of stutter.  Ive tried going around with it off and on, as soon as I turn it on in a new game or existing game, my game starts to stutter.  Then when I get high enough for pins to pop up on the map I loose 10-12 fps in game. 
    1. joukis728
      joukis728
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      This is caused by a bigger scan radius. I tried on a testing map to increase the exploring radius to much higher values and it immediately caused these stutters.
    2. durbin
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      Mine is on default, but Ive always had problems with pinned mods.  But Ill try decreasing it.
    3. durbin
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      Yea afraid not, because it also causes fps drop at the main game screen.  Never had that happen before
    4. durbin
      durbin
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      This is fixed now