The santa monica beach textures get buggy with fullbright at the parking lot stairs, and the beach gets black textures around the sand and the hill. This happened after getting the astrolite.
Hey, i was curious, you had that version of Companion Mod for The Final Nights, what about for this? Is there any chance you could make a mod that combines the two? Or do you know if I can just install Companion Core on top of this?
Combining Camarilla Edition and Final Nights? FN was built on an early version of CE and both took their own directions.... I don't see how I can combine them (unless you mean a single installer which you can choose which version to install, but even then it will be really much work....)
No I mean Companion Mod. You combined Companion Core with Final Nights. I'm wondering if that can be done with Camarilla Reborn? Or can I just first Install Camarilla Reborn and then also install Companion Core?
what about Camarilla Edition with some "Final Nights" rules/features? i really love the investigation stystem in the final night. i don't remember what else is good. Definitely i don't mind about new clans and powers.
Opsie, now I got it sorry.... Technically speaking part of CM is already present into CE reborn (in particular a development feature to rebuild maps' nodes, necessary with all the frequent updates). I guess a new feature in the future (not soon, quite busy in this period) could be an option in the installer to activate CM.... Specially if there's interest.
Well, speaking for myself, I'm SUPER interested. I want companions so desperately. lol It's how I've played the game ever since my first run. So whenever you can get to it, I'd love that. Thanks for all your hard work.
With this mod, the other mods I'm working on my own, those I'm working with friends, my personal life.... I literally haven't the time to put myself on another project (specially one big as that one).
Ciao e grazie per il tuo lavoro. Premetto che ho provato a reinstallare sia la mod che il gioco e ogni volta mi trovo questo problema allegato in link durante la missione nella villa Giovanni. In pratica apro le porte della villa ma non parte il caricamento per entrare all'interno di essa. Vale per tutte e due le entrate.
Non so di chi sia colpa ma mi è capitato il bug nella casa di Grout quando si entra nella sua camera. Dopo il filmato non torna l'interfaccia ed è impossibile proseguire
l'avevo gi avuto in passato ma non ricordo come ne ero ucito e da cosa era causato
In questo caso la colpa è mia, anche se è stata una piccola svista....
Ci sono due soluzioni: inserire nella console il codice camera_kill Oppure installare l'ultima fix che ho appena uploadato (utilizzabile solo se il tuo salvataggio non è stato fatto dentro la mappa della camera di Grout)
Scarico il fix ma mi ricordavo qualcosa tipo kill, ma senza scrivere camea mi è uscito proprio dal gioco :)
intendi che se installo il fix devo ricominciare tutta la missione?? non è un problema, tanto non è che sto proprio giocando....ho i solito 5-6 giochi, a volte mi faccio uno a volte un altro, altre volte niente.
Hello again. Sorry to be a pain, but I have recently discovered that there is no music in the Asylum (the Club in Santa Monica). I tested it on a modded version of VTMB and on an unmodded version and I don't know why. Any help would be very much appreciated. Thank you for the amazing work with this mod. It changes the stakes a lot, it adds a lot of replayability values and I like the extra mission where you can spend money to study certain skills, instead of reading books placed randomly in the world. It adds to the immersion.
Hi! Thanks for the kind words. Have you copied the "music" folder from /vampire/sound/ and pasted it in /CE_reborn/sound/? Otherwise the only possible solution I have in mind is a console code I don't remember and I can't be able to check until I get back home....
Could the problem be related to any of the files in the folder "clubmusic"?
I have installed your latest fix and the music still doesn't play. I have also put the code and here is the result:
] resetmusic() [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\music.mp3] [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat1.mp3] [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat2.mp3]
Also, upon loading the save file in which I am in the Asylum, this is the log:
Loading game from SAVE\quick.sav... CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) Loading game from SAVE\sm_asylum_1.HL1... Unable to open data file for: vdata\system\TraitEffects001.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt Unable to open data file for: vdata\system\TraitEffects002.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt Unable to open data file for: vdata\system\TraitEffects003.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt Unable to open history data file for: vdata\system\Histories001.txt Unable to open History List data file for: vdata\system\Histories001.txt Unable to open data file for: vdata\system\DisciplineTgt_005.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt Unable to open data file for: vdata\system\DisciplineTgt_006.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt Unable to open data file for: vdata\system\DisciplineTgt_007.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt Unable to open data file for: vdata\system\DisciplineTgt_008.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt Unable to open data file for: vdata\system\DisciplineTgt_009.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt Unable to open data file for: vdata\system\LevelingTemplate_001.txt Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt Unable to open data file for: vdata\system\TraitEffects001.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt Unable to open data file for: vdata\system\TraitEffects002.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt Unable to open data file for: vdata\system\TraitEffects003.txt Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt Unable to open history data file for: vdata\system\Histories001.txt Unable to open History List data file for: vdata\system\Histories001.txt Unable to open data file for: vdata\system\DisciplineTgt_005.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt Unable to open data file for: vdata\system\DisciplineTgt_006.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt Unable to open data file for: vdata\system\DisciplineTgt_007.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt Unable to open data file for: vdata\system\DisciplineTgt_008.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt Unable to open data file for: vdata\system\DisciplineTgt_009.txt Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt Unable to open data file for: vdata\system\LevelingTemplate_001.txt Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt :::: ZVTOOL LOADED [v0.4] :::::::::::::::::::::::::::::::::::::::::::::::::: File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND File [CE_reborn/cfg/mods.cfg] NOT FOUND loading santa monica level script levelscript loaded map patcher loaded Exhausted signon buffer. Skipping remaining baselines (ents 153 - 302). Encountered a non-standard vertex format (183 3 1) Encountered a non-standard vertex format (183 3 1) Encountered a non-standard vertex format (105 0 2) Can't find factory for entity: vdisciplineprojectile NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile Invalid camera shot index no anims, pc near npc no anims, pc near npc no anims, pc near npc no anims, pc near npc
About the clubfolder files, if you have added a faulty mp3 the game would have crashed....
Try this: launch the game from the desktop link, as soon as you are on the main menù open the console, use this code: map sm_asylum_1 then post the console content here (in particular if there are some python errors)
This is what the console gives me once I put the command:
] map sm_asylum_1 Invalid camera shot index CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl) SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl) map patcher loaded Exhausted signon buffer. Skipping remaining baselines (ents 159 - 290). Can't find factory for entity: vdisciplineprojectile NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile elysium tip done Traceback (most recent call last): File "<string>", line 1, in ? File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 102, in OnMaploadAny presetMusic(mapname) File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 4767, in presetMusic fileutil.copyfile(fileutil.getcwd() + vanilla, fileutil.getcwd() + "\\"+fileutil.moddir+"\\sound\\music\\clubs\\music.mp3") File "G:/Games/VtMB CE/CE_reborn/python\fileutil.py", line 138, in copyfile fsrc = open(src, 'rb') IOError: [Errno 2] No such file or directory: 'G:\\Games\\VtMB CE\\CE_reborn\\sound\\music\\licenced\\05. chiasm - isolated.mp3' Plus Patch Traceback (most recent call last): File "<string>", line 1, in ? NameError: name 'fixcamera' is not defined no anims, pc near npc Traceback (most recent call last): File "<string>", line 1, in ? SystemError: error return without exception set no anims, pc near npc no anims, pc near npc no anims, pc near npc no anims, pc near npc
It seems the process of copy/paste the "music" folder wasn't done correctly :/ Check it there's this particular directory: /CE_reborn/sound/music/licenced/ (yes, with the typo) and look what files are inside
Otherwise it's possible the game, being installed on such an unusual drive (unusual for the game I mean) doesn't have permissions to create the music club files. Try to use admin permission before launching the game.
Ho trovato un problema, non so se dipende dalla CE reborn o dalla patch...cmq... Nella missione dei Thin Bloods si va a parlare con la vecchia del bar. Il problema che se prima di fare questa missione abbiamo fatto finta di essere gli ispettori di igiene, non c'è più modo di parlare con lei e quindi di continuare la missione dei Thin Bloods.
I am not sure if I am doing something wrong, but I am playing as Tremere and in the Dominate discipline, only Trance (level 1) works. If I invest more points in the Dominate discipline (Level 2 - The Forgetful Mind, Level 3 - Tyrant's Gaze, Level 4 - Chain the Psyche and Level 5 - Still the Mortal Flesh), I cannot use any of them. The Thaumathurgy discipline works well on all levels. Please advise.
If you mean you can't access these discipline levels, that's a known bug for which the only solution is to bind them in the hotkeys menù. Otherwise it might be a little more difficult to fix....
I am not sure why, but whenever I am talking to the prostitutes, my only dialogue option is this: "..." And whenever I press it, nothing happens. I am stuck in an infinite loop with that dialogue box. Click on this link to see what I am talking about: https://ibb.co/Wyk52pY.
106 comments
Thank you.
Sorry for not being more clear.
Opsie, now I got it sorry....
Technically speaking part of CM is already present into CE reborn (in particular a development feature to rebuild maps' nodes, necessary with all the frequent updates).
I guess a new feature in the future (not soon, quite busy in this period) could be an option in the installer to activate CM.... Specially if there's interest.
Mmh.... the two projects are too much different, too much work to cram them together.
I think CE, being the only overhaul of the vanilla 7 clans, needs to be kept as it is
Ciao e grazie per il tuo lavoro. Premetto che ho provato a reinstallare sia la mod che il gioco e ogni volta mi trovo questo problema allegato in link durante la missione nella villa Giovanni. In pratica apro le porte della villa ma non parte il caricamento per entrare all'interno di essa. Vale per tutte e due le entrate.
ma mi è capitato il bug nella casa di Grout quando si entra nella sua camera. Dopo il filmato non torna l'interfaccia ed è impossibile proseguire
l'avevo gi avuto in passato ma non ricordo come ne ero ucito e da cosa era causato
Ci sono due soluzioni: inserire nella console il codice
camera_kill
Oppure installare l'ultima fix che ho appena uploadato (utilizzabile solo se il tuo salvataggio non è stato fatto dentro la mappa della camera di Grout)intendi che se installo il fix devo ricominciare tutta la missione?? non è un problema, tanto non è che sto proprio giocando....ho i solito 5-6 giochi, a volte mi faccio uno a volte un altro, altre volte niente.
Have you copied the "music" folder from /vampire/sound/ and pasted it in /CE_reborn/sound/?
Otherwise the only possible solution I have in mind is a console code I don't remember and I can't be able to check until I get back home....
If that doesn't do the trick, another question: have you installed correctly the latest fix I've uploaded a few days ago?
I have installed your latest fix and the music still doesn't play. I have also put the code and here is the result:
] resetmusic()
[Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\music.mp3]
[Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat1.mp3]
[Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat2.mp3]
Also, upon loading the save file in which I am in the Asylum, this is the log:
Loading game from SAVE\quick.sav...
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
Loading game from SAVE\sm_asylum_1.HL1...
Unable to open data file for: vdata\system\TraitEffects001.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt
Unable to open data file for: vdata\system\TraitEffects002.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt
Unable to open data file for: vdata\system\TraitEffects003.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt
Unable to open history data file for: vdata\system\Histories001.txt
Unable to open History List data file for: vdata\system\Histories001.txt
Unable to open data file for: vdata\system\DisciplineTgt_005.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt
Unable to open data file for: vdata\system\DisciplineTgt_006.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt
Unable to open data file for: vdata\system\DisciplineTgt_007.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt
Unable to open data file for: vdata\system\DisciplineTgt_008.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt
Unable to open data file for: vdata\system\DisciplineTgt_009.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt
Unable to open data file for: vdata\system\LevelingTemplate_001.txt
Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt
Unable to open data file for: vdata\system\TraitEffects001.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt
Unable to open data file for: vdata\system\TraitEffects002.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt
Unable to open data file for: vdata\system\TraitEffects003.txt
Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt
Unable to open history data file for: vdata\system\Histories001.txt
Unable to open History List data file for: vdata\system\Histories001.txt
Unable to open data file for: vdata\system\DisciplineTgt_005.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt
Unable to open data file for: vdata\system\DisciplineTgt_006.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt
Unable to open data file for: vdata\system\DisciplineTgt_007.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt
Unable to open data file for: vdata\system\DisciplineTgt_008.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt
Unable to open data file for: vdata\system\DisciplineTgt_009.txt
Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt
Unable to open data file for: vdata\system\LevelingTemplate_001.txt
Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt
:::: ZVTOOL LOADED [v0.4] ::::::::::::::::::::::::::::::::::::::::::::::::::
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
File [CE_reborn/cfg/mods.cfg] NOT FOUND
loading santa monica level script
levelscript loaded
map patcher loaded
Exhausted signon buffer. Skipping remaining baselines (ents 153 - 302).
Encountered a non-standard vertex format (183 3 1)
Encountered a non-standard vertex format (183 3 1)
Encountered a non-standard vertex format (105 0 2)
Can't find factory for entity: vdisciplineprojectile
NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile
Invalid camera shot index
no anims, pc near npc
no anims, pc near npc
no anims, pc near npc
no anims, pc near npc
Try this: launch the game from the desktop link, as soon as you are on the main menù open the console, use this code: map sm_asylum_1 then post the console content here (in particular if there are some python errors)
] map sm_asylum_1
Invalid camera shot index
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
CStaticProp::Init: Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
map patcher loaded
Exhausted signon buffer. Skipping remaining baselines (ents 159 - 290).
Can't find factory for entity: vdisciplineprojectile
NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile
elysium tip done
Traceback (most recent call last):
File "<string>", line 1, in ?
File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 102, in OnMaploadAny
presetMusic(mapname)
File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 4767, in presetMusic
fileutil.copyfile(fileutil.getcwd() + vanilla, fileutil.getcwd() + "\\"+fileutil.moddir+"\\sound\\music\\clubs\\music.mp3")
File "G:/Games/VtMB CE/CE_reborn/python\fileutil.py", line 138, in copyfile
fsrc = open(src, 'rb')
IOError: [Errno 2] No such file or directory: 'G:\\Games\\VtMB CE\\CE_reborn\\sound\\music\\licenced\\05. chiasm - isolated.mp3'
Plus Patch
Traceback (most recent call last):
File "<string>", line 1, in ?
NameError: name 'fixcamera' is not defined
no anims, pc near npc
Traceback (most recent call last):
File "<string>", line 1, in ?
SystemError: error return without exception set
no anims, pc near npc
no anims, pc near npc
no anims, pc near npc
no anims, pc near npc
Check it there's this particular directory:
/CE_reborn/sound/music/licenced/ (yes, with the typo) and look what files are inside
Otherwise it's possible the game, being installed on such an unusual drive (unusual for the game I mean) doesn't have permissions to create the music club files. Try to use admin permission before launching the game.
Nella missione dei Thin Bloods si va a parlare con la vecchia del bar. Il problema che se prima di fare questa missione abbiamo fatto finta di essere gli ispettori di igiene, non c'è più modo di parlare con lei e quindi di continuare la missione dei Thin Bloods.
Sorry for the inconvenience and the delay, I hope you'll have fun with this mod