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Barabbah91

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Barabbah91

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106 comments

  1. rst14
    rst14
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    The santa monica beach textures get buggy with fullbright at the parking lot stairs, and the beach gets black textures around the sand and the hill. This happened after getting the astrolite.
    1. Barabbah91
      Barabbah91
      • member
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      Putted on top of my to do list (right now I'm at work....)
    2. Barabbah91
      Barabbah91
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      • 11 kudos
      I can't seem to replicate this error. Have you played long session without breaks?
    3. rst14
      rst14
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      Let me check with the new version
    4. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      Remember to, after the update, to start a new game
  2. TheInvoker
    TheInvoker
    • member
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    L'ultimo aggiornamento è per non aver bisogno dei fix?
    1. Barabbah91
      Barabbah91
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      Più che altro era per gli ultimi aggiornamenti della nuova UP....
    2. NikkolasKing
      NikkolasKing
      • supporter
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      Hey, i was curious, you had that version of Companion Mod for The Final Nights, what about for this? Is there any chance you could make a mod that combines the two? Or do you know if I can just install Companion Core on top of this?

      Thank you.
    3. Barabbah91
      Barabbah91
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      Combining Camarilla Edition and Final Nights? FN was built on an early version of CE and both took their own directions.... I don't see how I can combine them (unless you mean a single installer which you can choose which version to install, but even then it will be really much work....)
    4. NikkolasKing
      NikkolasKing
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      No I mean Companion Mod. You combined Companion Core with Final Nights. I'm wondering if that can be done with Camarilla Reborn? Or can I just first Install Camarilla Reborn and then also install Companion Core?

      Sorry for not being more clear.
    5. TheInvoker
      TheInvoker
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      what about Camarilla Edition with some "Final Nights" rules/features? i really love the investigation stystem in the final night. i don't remember what else is good. Definitely i don't mind about new clans and powers.
    6. Barabbah91
      Barabbah91
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      No I mean Companion Mod. You combined Companion Core with Final Nights. I'm wondering if that can be done with Camarilla Reborn? Or can I just
      first Install Camarilla Reborn and then also install Companion Core?

      Sorry for not being more clear.


      Opsie, now I got it sorry....
      Technically speaking part of CM is already present into CE reborn (in particular a development feature to rebuild maps' nodes, necessary with all the frequent updates).
      I guess a new feature in the future (not soon, quite busy in this period) could be an option in the installer to activate CM.... Specially if there's interest.
    7. Barabbah91
      Barabbah91
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      what about Camarilla Edition with some "Final Nights" rules/features? i really love the investigation stystem in the final night. i don't remember what else is good.

      Mmh.... the two projects are too much different, too much work to cram them together.

      Definitely i don't mind about new clans and powers.

      I think CE, being the only overhaul of the vanilla 7 clans, needs to be kept as it is
    8. NikkolasKing
      NikkolasKing
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      Well, speaking for myself, I'm SUPER interested. I want companions so desperately. lol It's how I've played the game ever since my first run. So whenever you can get to it, I'd love that. Thanks for all your hard work.
    9. Barabbah91
      Barabbah91
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      Excellent, thanks for the feedback!! <3
    10. Barabbah91
      Barabbah91
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      • 11 kudos
      New update with the option to add Companion Mod uploaded! Hope all of you'll like it
  3. CzechGothic
    CzechGothic
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    Could you please do the same patch for the clan quest?
    1. Barabbah91
      Barabbah91
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      With this mod, the other mods I'm working on my own, those I'm working with friends, my personal life.... I literally haven't the time to put myself on another project (specially one big as that one).
  4. crimsonking73
    crimsonking73
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    screenshot

    Ciao e grazie per il tuo lavoro. Premetto che ho provato a reinstallare sia la mod che il gioco e ogni volta mi trovo questo problema allegato in link durante la missione nella villa Giovanni. In pratica apro le porte della villa ma non parte il caricamento per entrare all'interno di essa. Vale per tutte e due le entrate.
    1. Barabbah91
      Barabbah91
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      Trovato l'errore, sto caricando un hotfix
  5. Chalvrek
    Chalvrek
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    • 1 kudos
    It looks like the Camarilla Edition Reborn (with UP 11.5) - Fixed has been quarantined and I can't download the file.
    1. Barabbah91
      Barabbah91
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      Fixed
  6. TheInvoker
    TheInvoker
    • member
    • 1 kudos
    Non so di chi sia colpa
    ma mi è capitato il bug nella casa di Grout quando si entra nella sua camera. Dopo il filmato non torna l'interfaccia ed è impossibile proseguire

    l'avevo gi avuto in passato ma non ricordo come ne ero ucito e da cosa era causato
    1. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      In questo caso la colpa è mia, anche se è stata una piccola svista....

      Ci sono due soluzioni: inserire nella console il codice camera_kill
      Oppure installare l'ultima fix che ho appena uploadato (utilizzabile solo se il tuo salvataggio non è stato fatto dentro la mappa della camera di Grout)
    2. TheInvoker
      TheInvoker
      • member
      • 1 kudos
      Scarico il fix ma mi ricordavo qualcosa tipo kill, ma senza scrivere camea mi è uscito proprio dal gioco :)

      intendi che se installo il fix devo ricominciare tutta la missione?? non è un problema, tanto non è che sto proprio giocando....ho i solito 5-6 giochi, a volte mi faccio uno a volte un altro, altre volte niente.
    3. Barabbah91
      Barabbah91
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      Nonono, solo prima di entrare in quella specifica stanza, tranquillo
  7. deleted140622913
    deleted140622913
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    Hello again. Sorry to be a pain, but I have recently discovered that there is no music in the Asylum (the Club in Santa Monica). I tested it on a modded version of VTMB and on an unmodded version and I don't know why. Any help would be very much appreciated. Thank you for the amazing work with this mod. It changes the stakes a lot, it adds a lot of replayability values and I like the extra mission where you can spend money to study certain skills, instead of reading books placed randomly in the world. It adds to the immersion.
    1. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      Hi! Thanks for the kind words.
      Have you copied the "music" folder from /vampire/sound/ and pasted it in /CE_reborn/sound/?
      Otherwise the only possible solution I have in mind is a console code I don't remember and I can't be able to check until I get back home....
    2. deleted140622913
      deleted140622913
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      I tried and to no avail. I have also tried copying the "music" folder from the Unofficial Patch, but got the same result. 
    3. Barabbah91
      Barabbah91
      • member
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      The code is resetmusic()

      If that doesn't do the trick, another question: have you installed correctly the latest fix I've uploaded a few days ago?
    4. deleted140622913
      deleted140622913
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      Could the problem be related to any of the files in the folder "clubmusic"?

      I have installed your latest fix and the music still doesn't play. I have also put the code and here is the result:

      ] resetmusic()
      [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\music.mp3]
      [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat1.mp3]
      [Error] fileutil: removeFile called on invalid path: [G:\Games\VtMB CE\CE_reborn\sound\music\clubs\glazecombat2.mp3]

      Also, upon loading the save file in which I am in the Asylum, this is the log:

      Loading game from SAVE\quick.sav...
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      Loading game from SAVE\sm_asylum_1.HL1...
      Unable to open data file for: vdata\system\TraitEffects001.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt
      Unable to open data file for: vdata\system\TraitEffects002.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt
      Unable to open data file for: vdata\system\TraitEffects003.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt
      Unable to open history data file for: vdata\system\Histories001.txt
      Unable to open History List data file for: vdata\system\Histories001.txt
      Unable to open data file for: vdata\system\DisciplineTgt_005.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt
      Unable to open data file for: vdata\system\DisciplineTgt_006.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt
      Unable to open data file for: vdata\system\DisciplineTgt_007.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt
      Unable to open data file for: vdata\system\DisciplineTgt_008.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt
      Unable to open data file for: vdata\system\DisciplineTgt_009.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt
      Unable to open data file for: vdata\system\LevelingTemplate_001.txt
      Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt
      Unable to open data file for: vdata\system\TraitEffects001.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects001.txt
      Unable to open data file for: vdata\system\TraitEffects002.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects002.txt
      Unable to open data file for: vdata\system\TraitEffects003.txt
      Unable to open Trait Effect List data file for: vdata\system\TraitEffects003.txt
      Unable to open history data file for: vdata\system\Histories001.txt
      Unable to open History List data file for: vdata\system\Histories001.txt
      Unable to open data file for: vdata\system\DisciplineTgt_005.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_005.txt
      Unable to open data file for: vdata\system\DisciplineTgt_006.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_006.txt
      Unable to open data file for: vdata\system\DisciplineTgt_007.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_007.txt
      Unable to open data file for: vdata\system\DisciplineTgt_008.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_008.txt
      Unable to open data file for: vdata\system\DisciplineTgt_009.txt
      Unable to open Discipline Tgt data file for: vdata\system\DisciplineTgt_009.txt
      Unable to open data file for: vdata\system\LevelingTemplate_001.txt
      Unable to open Leveling Template data file for: vdata\system\LevelingTemplate_001.txt
      :::: ZVTOOL LOADED [v0.4] ::::::::::::::::::::::::::::::::::::::::::::::::::
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      File [CE_reborn/cfg/mods.cfg] NOT FOUND
      loading santa monica level script
      levelscript loaded
      map patcher loaded
      Exhausted signon buffer. Skipping remaining baselines (ents 153 - 302).
      Encountered a non-standard vertex format (183 3 1)
      Encountered a non-standard vertex format (183 3 1)
      Encountered a non-standard vertex format (105 0 2)
      Can't find factory for entity: vdisciplineprojectile
      NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile
      Invalid camera shot index
      no anims, pc near npc
      no anims, pc near npc
      no anims, pc near npc
      no anims, pc near npc
    5. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      About the clubfolder files, if you have added a faulty mp3 the game would have crashed....

      Try this: launch the game from the desktop link, as soon as you are on the main menù open the console, use this code: map sm_asylum_1 then post the console content here (in particular if there are some python errors)
    6. deleted140622913
      deleted140622913
      • account closed
      • 0 kudos
      This is what the console gives me once I put the command:

      ] map sm_asylum_1
      Invalid camera shot index
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      SOLID_VPHYSICS static prop with no vphysics model! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/barstool/barstool.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/misc/drums/drum1.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandleb/ascandleb.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/ascandle/ascandle.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/furniture/bath/bath.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/theatlights/theatlights.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/theater/stage_light.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      CStaticProp::Init:  Map error, static_prop with bogus SOLID_ flag (3)! (models/scenery/structural/ceilinglight/ceilinglight.mdl)
      map patcher loaded
      Exhausted signon buffer. Skipping remaining baselines (ents 159 - 290).
      Can't find factory for entity: vdisciplineprojectile
      NULL Ent in UTIL_PrecacheOther: vdisciplineprojectile
      elysium tip done
      Traceback (most recent call last):
        File "<string>", line 1, in ?
        File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 102, in OnMaploadAny
          presetMusic(mapname)
        File "G:/Games/VtMB CE/CE_reborn/python\vamputil.py", line 4767, in presetMusic
          fileutil.copyfile(fileutil.getcwd() + vanilla, fileutil.getcwd() + "\\"+fileutil.moddir+"\\sound\\music\\clubs\\music.mp3")
        File "G:/Games/VtMB CE/CE_reborn/python\fileutil.py", line 138, in copyfile
          fsrc = open(src, 'rb')
      IOError: [Errno 2] No such file or directory: 'G:\\Games\\VtMB CE\\CE_reborn\\sound\\music\\licenced\\05. chiasm - isolated.mp3'
      Plus Patch
      Traceback (most recent call last):
        File "<string>", line 1, in ?
      NameError: name 'fixcamera' is not defined
      no anims, pc near npc
      Traceback (most recent call last):
        File "<string>", line 1, in ?
      SystemError: error return without exception set
      no anims, pc near npc
      no anims, pc near npc
      no anims, pc near npc
      no anims, pc near npc
    7. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      It seems the process of copy/paste the "music" folder wasn't done correctly :/
      Check it there's this particular directory:
      /CE_reborn/sound/music/licenced/ (yes, with the typo) and look what files are inside

      Otherwise it's possible the game, being installed on such an unusual drive (unusual for the game I mean) doesn't have permissions to create the music club files. Try to use admin permission before launching the game.
  8. TheInvoker
    TheInvoker
    • member
    • 1 kudos
    Ho trovato un problema, non so se dipende dalla CE reborn o dalla patch...cmq...
    Nella missione dei Thin Bloods si va a parlare con la vecchia del bar. Il problema  che se prima di fare questa missione abbiamo fatto finta di essere gli ispettori di igiene, non c'è più modo di parlare con lei e quindi di continuare la missione dei Thin Bloods.
    1. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      Grazie, appena posso controllerò (domani al massino)
    2. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      Trovato il tempo di risolvere il problema, dov'era il problema e ora uploado un'altra patch
  9. deleted140622913
    deleted140622913
    • account closed
    • 0 kudos
    I am not sure if I am doing something wrong, but I am playing as Tremere and in the Dominate discipline, only Trance (level 1) works. If I invest more points in the Dominate discipline (Level 2 - The Forgetful Mind, Level 3 - Tyrant's Gaze, Level 4 - Chain the Psyche and Level 5 - Still the Mortal Flesh), I cannot use any of them. The Thaumathurgy discipline works well on all levels. Please advise.
    1. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      If you mean you can't access these discipline levels, that's a known bug for which the only solution is to bind them in the hotkeys menù. Otherwise it might be a little more difficult to fix....
    2. deleted140622913
      deleted140622913
      • account closed
      • 0 kudos
      Ok, I will try that. Thanks for letting me know.
  10. deleted140622913
    deleted140622913
    • account closed
    • 0 kudos
    I am not sure why, but whenever I am talking to the prostitutes, my only dialogue option is this: "..." And whenever I press it, nothing happens. I am stuck in an infinite loop with that dialogue box. Click on this link to see what I am talking about: https://ibb.co/Wyk52pY.
    1. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      That's weird whenever I'll have the time I will try to fix it.
    2. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      Found the issue!! I'll upload a fix!
    3. Barabbah91
      Barabbah91
      • member
      • 11 kudos
      And done!

      Sorry for the inconvenience and the delay, I hope you'll have fun with this mod
    4. deleted140622913
      deleted140622913
      • account closed
      • 0 kudos
      Hi, sorry, I was away on holiday. Just came back. Thank you so much for this. 
    5. Barabbah91
      Barabbah91
      • member
      • 11 kudos