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Innocience

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Innocience

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About this mod

Units can gain experience and level making them slightly stronger when attacking.

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With this mod common units can gain experience by attacking enemy units.
Once a unit has gained enough experience it gains a new rank making them slightly stronger.
The relative required experience to gain the next rank is displayed in the groove UI.

In detail
  • All units capable of attacking excluding the commander can gain up to 4 ranks.
  • Per rank the unit gains 10 % additional damage adding up to 50% for max rank units.
  • The experience required for a unit to reach the next rank is based on the cost of the unit and a factor corresponding to the next rank (1, 3, 6, 10, 15). For example a soldier would require a total of 600 (100 * 6) experience to reach rank 3.
  • The amount of experience gained is equal to the amount of economic damage it dealt to the enemy (i.e. damaging a soldier for 60% gives the attacking unit 60 experience).

Current state:
The mod is very likely unbalanced (i.e. Mage easily capable of killing dragon gaining 1250 exp or 2 ranks immediately).
Feedback for balancing or bugs is welcome. I'm ridiculously bad at this game.

Altered Functions and Files:
  • Combat:solveCombat
  • Combat:getBestWeapon
  • All unitClasses for the 16 different units capable of attacking
  • The entirety of events.lua
The git repository for this mod can be found here.

A huge thanks to Ophelia from Discord for their constant support dealing with lua and the API.