Like everyone is asking, how do I remove/change the ally? Not only do they try to capture points close to my base FIRST, sometimes they can STEAL my points before I can put a listening post on them AFTER I already captured it. I was playing a map for SO long because I was fighting for resources with my ally.
I'd rather be able to control them myself, change the way they work, or remove them entirely. Everything else about this mod is SO AWESOME. The ally is my ONLY complaint so far.
how the f*#@ do you remove that stupid win button. furthermore why the f*#@ did you include it. i had a good game going and its over because of that bullshit.
Hello great mod, there's only two issues i have with it though that i wanna bring up. 1 Why use the Sidonus model from Space Marine for gabriel angelos in the DOW campaign. It just looks really off, I would personally recommend you try using the model from Dawn of War 2 as it looks better. 2 Is there any way to turn off or disable the ally reinforcement help in the Stronghold missions as they hinder more than they help. For the record i am not saying remove it entirely just for a option in the AI control panel to disable it
Hey, thanks for these mods. Is the DoW and WA meant for Soulstorm? A bit confused as to how do we play the DoW and WA campaigns on soulstorm, if the mod is meant for Soulstorm only.
Unknown crash. Try reinstall mod. Or maybe you installed another version of mod. SS and Dow & WA versions are fo Soulstorm v 1.2 and DC version for Dark Crusade v 1.2
Alright mod is great for Campaign lovers. But in Soulstorm there are major issues with the mod.
1st to a lesser degree map UI is....confusing, modded icons overlaping the old ones results in me not seeing anything and getting confused as to where are enemy and my commanders. (Not to mention that commander banners are way to big for an already cramped Soulstorm galaxy map)
2nd the major issues. Game will ALWAYS crash if you are attacked and have to defend territory. (territory in mind Rockclaw foothils, the beach map south-west from Ork Stronghold. SM defender, Tau AI attacker)
22 comments
I'd rather be able to control them myself, change the way they work, or remove them entirely. Everything else about this mod is SO AWESOME. The ally is my ONLY complaint so far.
1 Why use the Sidonus model from Space Marine for gabriel angelos in the DOW campaign. It just looks really off, I would personally recommend you try using the model from Dawn of War 2 as it looks better.
2 Is there any way to turn off or disable the ally reinforcement help in the Stronghold missions as they hinder more than they help. For the record i am not saying remove it entirely just for a option in the AI control panel to disable it
1st to a lesser degree map UI is....confusing, modded icons overlaping the old ones results in me not seeing anything and getting confused as to where are enemy and my commanders. (Not to mention that commander banners are way to big for an already cramped Soulstorm galaxy map)
2nd the major issues. Game will ALWAYS crash if you are attacked and have to defend territory. (territory in mind Rockclaw foothils, the beach map south-west from Ork Stronghold. SM defender, Tau AI attacker)
The rest of the mod is actually cool.