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vash2pid

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vash2pid

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About this mod

The mod replaces Heavy's 'Auxiliary Ammunition' perk and Tactical's 'Signal Jammer' perk to 'The Heavy Flamer' perk.
The Heavy Flamer perk changes the equipped primary weapon to the Pyreblaster when running a private lobby mission.

Permissions and credits
The mod replaces Heavy's 'Auxiliary Ammunition' perk and Tactical's 'Signal Jammer' perk to 'The Heavy Flamer' perk.
The Heavy Flamer perk changes the equipped primary weapon to the Pyreblaster when running a private lobby mission.

Note: If you feel like non of the buffs work, try switching to your secondary first then back to Pyreblaster.

The perk also gives the following list of buffs when using the Pyreblaster.
Active Perks:
 * Scale the Pyreblaster's damage by x8.
 * Increases the range.
 * Increase damage to Tyranids by 20%
 * Increase damage 20% to enemies that are within 8 meters.
 * Dealing Damage restores 15% more Contested Health.
 * Perfect Dodge or Perfect parry resets Pyreblaster's heat buildup.

Passive Perks:
 * Increases max fuel capacity by 75%. (This is without Heavy's Additional Supplies perk active. With it max fuel is 1000).
 * Changes Heavy's riposte window to fencing.
 * 'Auxiliary Ammunition' perk effect can still be triggered.
 * Increase the delay when Contested Health starts to fade.

While in Heavy Stance:
 * Does not lose control upon taking Heavy Hits and cannot be knocked backed but is unable to move.
 * Dealing Damage restores 30% more Contested Health.
 * Damage to enemies that are within 8 meters are increased to 50%.
 * Reduce incoming damage by 50%.
 * Contested Health fades 50% more slowly.

Known Issues:
1. If used with Heavy's Strategic Stand perk, you can move while in heavy stance but you move in reversed.
2. If you can't fire the weapon after spawning in mission, switch to secondary then to back to the Pyreblaster again.

Installation:
1. Navigate to your Space Marine 2 install folder: \Steam\Steamapps\Space Marine 2
2. Drop the client_pc and server_pc folder extracted from download file from Nexus inside the Space Marine 2 installation folder.
   *Replace the files in the destination if asked.

Uninstallation:
1. Verify game file integrity through Steam.

Disclaimer:
This mod does not include the bypass to allow online play with mods. You have to source that somewhere else.

Special Thanks to:
The Space Marine 2 modding community.

Shameless plug:
TexMipper
If you're interested in importing/replacing textures in Space Marine 2, check out this tool that converts *.tga to *.pct_mip.
https://github.com/vash2pid/texmipper

PakCacher
If you modified a pak file and the game is crashing on startup, it might
be because the cache file does not match the modified pak file.
You can use this tool to create a cache file for the pak file.
PakCacher