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  1. Dolphin74
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    Last version by Grasmann from discord scoreboard_iconfix_grasmann_01.04.2025.rar
    All change from Scoreboard edited fix 26.03.25 + Icon fix + memory cache for the loaded history.
    For those who experience random game crashes I can advise you to do the following steps before updating the modification and launching the game:

    • delete all scorboard settings from the file C:\Users\XXXX\AppData\Roaming\Fatshark\Darktide\user_settings.config                               
    scoreboard = {
    ....
    }

    • delete all history files from C:\Users\XXXX\AppData\Roaming\Fatshark\Darktide\scoreboard_history\
    At the moment, if you have done everything correctly modification is fully functional:

    P.S The config for moving the window is located in:
    ...\Warhammer 40,000 DARKTIDE\mods\scoreboard\scripts\mods\scoreboard\scoreboard_hud.lua
    Change the value highlighted in bold in a text editor. As a reference, it is indicated as in the screenshot above. These settings are relevant for 1440p 16:9:
    local base_x = -10 --horizontally
    ...
    position = {base_x, 200, base_z} --vertically
    1. Ralendil
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      Muchas gracias for this 
    2. IamSilent121
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      If y'all are like me and want the exact numbers and don't want the mod to convert numbers over 1000 into decibel values
      (i.e. 2.2k to show as its total value; 2254).

      Go into the mods folder (or if you're using vortex just right click it and click on Open in File Manager) mods\scoreboard\scripts\mods\scoreboard and open scoreboard.lua. Look for Line 314, and right at the beginning of this line;
      "if value >= 1000 then return string.format("%.1fK", value / 1000) end".

      Add two dashes at the start of that line then a space.
      "--"
      So that it looks like this.

      "-- if value >= 1000 then return string.format("%.1fK", value / 1000) end" (Do not include the quotations)

      This will disable that line and prevent the scoreboard from assigning decibels to the values you rack up in the scoreboard! Letting you see your precise counts! :D It won't cause an expansion in the size of the scoreboard itself so you'll be fine unless you're pulling in some REALLY big numbers, then you might have some digit overlapping, but that wouldn't happen right? 😋
  2. angkano
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    dog packs and muty waves are not counted on scoreboard anymore
    1. Dolphin74
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      the version in the comments takes all of this counted correctly
    2. angkano
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      everyone says this crashes for them after a few games
    3. Dolphin74
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      It's all working. And those who experience the problem can use the attached instruction.
  3. Amliko
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    Any idea why the scoreboard crashes the game for me? I got the most recent version but it still happens
    1. Also having it happen, only started past week
    2. Dolphin74
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      Try to deleting the scoreboard entry on my user_settings.config
      C:\Users\XXXX\AppData\Roaming\Fatshark\Darktide\
    3. primarchone
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      Same here. Constant crashes at games end before scoreboard shows up. Behavior not present when scoreboard is not active. 
    4. primarchone
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      I did this. Works for short time then back to previous behavior. 
  4. Dolphin74
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    The mod's functionality has been fully restored!
    Scoreboard edited fix 26.03.25 from Google Drive.
    Checked, the scoreboard works again as before in all modes

    All the changes I made earlier (see comment from 15 November 2024, 2:59AM)+ FIX for Nightmares & Visions patch (From discussion thread in the discord).:

    • Rolling Steel Final Boss ("cultist_captain")
    • The Grandfather’s Gifts elites ("chaos_hound_mutator", "cultist_mutant_mutator")
    • Mutated enemy (chaos_mutated_poxwalker, chaos_lesser_mutated_poxwalker)

    Please write a comment for those who found this useful, if it's not too much trouble, to "pin" the comment to the top
    1. MoralitySquad
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      Just so this gets farther up and we can reuse the drive link. If you want to get the history list back, in history/scoreboard_history_view.lua, change local mission_challenge = Danger.by_index[tonumber(category_config.mission_challenge)]
      to
      local mission_challenge = Danger[tonumber(category_config.mission_challenge)]
    2. Dolphin74
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      Thank you! I checked the thread and this information was also published there and confirmed by me! Scoreboard will live!
      Now the file has been edited and updated!
    3. KaraPabuc
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      When are you guys going to upload this to Nexus? No offense but my gut feeling tells me not download anything from a random link.
    4. Dolphin74
      Dolphin74
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      If you don't want it, don't download it. Take it and edit it yourself from the Discord thread. Do you realize that I'm not the developer of this mod? I can't just take someone else's product and upload it from my account.
    5. KaraPabuc
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      By edit, If you talking about changing Danger.by_index to Danger, i did that. I still got crashes after a match ends. Chill a bit.
    6. 007onfire
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      It takes 2 seconds to modify the file as MoralitySquad said. There is no need to download the file from the discord if you don't want to (I didn't). Thanks for finding a fix guys!

      I'll keep an eye out for when the scoreboard history gets fixed (unless there's a fix already for that too?). The error I'm getting:

      GUID: 65f11d22-3ffa-4793-99f2-e15236bec501
      Log File: 
      Info Type: 
      -----------------------------------------------
      [Script Error]: [string "./../mods/scoreboard/scripts/mods/scoreboard/..."]:106: bad argument #1 to 'pairs' (table expected, got nil)
      -----------------------------------------------
      [Crash Link]:
      crashify://65f11d22-3ffa-4793-99f2-e15236bec501
    7. Dolphin74
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      KaraPabuc Try to study the issue yourself, I managed to do it.
    8. MackDaMerc
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      Thank you for updating it!
    9. Kejma
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      Thanks for the timely update <3 Emperor updates!
    10. Ragnarok101
      Ragnarok101
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      So should I download this, or the fix directly available via the mod?
    11. Tailsthefox101
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      kinda hostile for no reason tbh, but thanks for the fix.
    12. Dolphin74
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      Ragnarok101 The updated one from the author so far only has a fix for functionality with the latest patch. But it still does not take into count all the newly released enemy types that were added in 2024. Mine has both. But the author reported in the discord that he might soon take the time to add everything there too.
    13. Frostie212
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      Which discord do you all usually discuss this in? :o
    14. Dolphin74
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      Frostie212 The answer to your question is literally linked in my first comment. 
    15. WonderlandAlice
      WonderlandAlice
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      I think you misunderstood. I am using your version since the start of the update lol. But if I use the original 2.18 as a base, instead of your version from the 26th march / 2.2, I actually get the proper counted scoreboards oddly enough. Using your version I end up with scoreboards on Havoc where everybody has only like 1-2 kills everywhere. I'm enabling the tac overview and saving of scoreboards to see if it makes a difference next time, because those are the only changed settings from the vanilla config.

      Edit: yeah it seems like enabling saving of scoreboards is what makes it properly count it now at the end of the round
    16. Dolphin74
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      WonderlandAlice Everything is calculated correctly in any mode. You can be convinced of this if you take the data from the table columns and compare it with the Kill Tracker at the end of the match. They will be almost identical. The scoreboard does not take into account enemies blown up by barrels, enemies, etc. Your comments are misleading people and that's sad.

      P.S The config for moving the window is located in: ...\Warhammer 40,000 DARKTIDE\mods\scoreboard\scripts\mods\scoreboard\scoreboard_hud.lua
      Change the value highlighted in bold in a text editor. As a reference, it is indicated as in the screenshot above. These settings are relevant for 1440p 16:9

      local base_x = -10 --horizontally
      ...
      position = {base_x, 200, base_z} --vertically
    17. Frostie212
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      Dolphin74 that discord link you posted doesn't function as an invite to the server, and since i'm not in it, it doesn't do anything when i click it. 
    18. Dolphin74
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      Frostie212 Wow, I didn't even think about that. Apparently you don't have rights. Try using this link (Darktide Modders) to log into the server first, and then that link after joining.
    19. WonderlandAlice
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      This is probably a translation issue, but your comment has nothing to do with the problem I had, though. You're showing a screenshot of a normal maelstrom and you have scoreboard saving and the tac overview enabled. I specifically said my issue existed only in Havoc, when saving scoreboards and tac overview were disabled, which I could resolve by enabling those. I've tested it again, just now with those settings turned off and restarting the game, then getting into another Havoc, which produced a wrong scoreboard once again:


      Enabling the aforementioned settings gives me the correct end of round scoreboard, so this isn't really a problem anymore either. I don't want the scoreboards to be saved or have the tac overview, but it's working this way for me.
    20. Frostie212
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      Dolphin, thanks~
    21. Tunnfisk
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      You're doing the Emperor's work over here. Thank you for keeping it up to date.
    22. sigirdiwarth2
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      For some reason, the class icon next to the name doesn't show up anymore. Could you help me fix it, please?
    23. Dolphin74
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      Yes, it is, unfortunately. There is a version with corrected icons from the developer in discord (from 01.04.2025 18:28). But there is another problem with clearing history which causes a crash. I recommend to use it while you have it and wait for the new release.
  5. Beytil
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    Are all scoreboards saved separately somewhere? I have a LOT of scoreboards I'd like to clear out, and all I can find in the mod folders are LUA files. It's very tedious to delete them one by one.
    I don't want to delete all of them, but just the older ones. Is there a way to do that?

    Edit: Sorry! I just remembered they are saved separately at \AppData\Roaming\Fatshark\Darktide\scoreboard_history if anyone else wonders...
  6. WonderlandAlice
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    Almost every scoreboard is completely wrong at the end now on havoc after the 26 march patch.
  7. ReecePemble
    ReecePemble
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    is there an updated version that adds hexbound DH's to the boss damage totals? 

    thank you!!
  8. Seven7dayz
    Seven7dayz
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    I installed and am using the latest version of the scoreboard mod, but I noticed that the class icons aren"t showing up on the scoreboard. Is there a way to fix this issue?
  9. UberTom
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    Is this compatible with the newest game mode? The Mortis trials. I'm noticing it's crashing whenever I finish one.
  10. xxponage
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    Just to be sure I have to put scoreboard above ui extensions in the load order?
    1. Grasmann
      Grasmann
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      Yeah I would advice to do so.
      Could be that it works anyway but ui_extension should be somewhere near the bottom of the load order.
    2. SluggishPrey
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      edit: Can't delete comment