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KamiUnitY

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KamiUnitY

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52 comments

  1. Hapsq
    Hapsq
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    Mod does not work propperly after nightmares and visions update.

    Thought I already posted this but I cant seem to find it in the comments..
    1. KamiUnitY
      KamiUnitY
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      Hi, the mod is still working for me. "Mod does not work propperly" more detail please.
      Also make sure everything is up to date and the mod is not disabled in mod options by any chance.
    2. CaffeineGremlin
      CaffeineGremlin
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      mOd DoEs nOt WoRK ProPErlY

      Super duper helpful message. Have you checked if your computer and/or your brain is turned on?
  2. ageclipse
    ageclipse
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    Is there a chance you could combine all of these GUARANTEE mods into a single mod?  like "Don't eat my input" mod?  Cheers.
    1. KamiUnitY
      KamiUnitY
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      Thanks for the suggestion! however, I prefer keeping them separate for the ease of maintenance hope you understand! 😊
  3. lltomohikoll
    lltomohikoll
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    i noticed on some situation/animatio on picking up/interacte objects/reviving player
    failed,
    as if it discards my keyboard input.

    Could you create a mod that 
    guarantee "Pick up items/interact objects/revive teammate" ?
    1. lltomohikoll
      lltomohikoll
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      Sorry for that i hadn't checked your other mods.

      Prob, it is only for my hardware problem.
      who press the tons of key at a same time
      like { WASD + LeftShift + LeftAlt + SpaceBar + MouseSide4, MouseSide5 }.
    2. KamiUnitY
      KamiUnitY
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      picking up/interacte objects/reviving player

      Hi, those require player camera to look at the object, so the way I've implemented won't work with them.
      the closest thing you'll get is Auto Loot by d3fallt
  4. TarsusDK
    TarsusDK
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    Not using this mod can get you killed
  5. biirdiest
    biirdiest
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    does this work after the update?
    1. KamiUnitY
      KamiUnitY
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      it does :)
  6. DepressedWookiee
    DepressedWookiee
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    I know this needs updating, but I'm fairly sure this causes a crash when switching weapon marks in the Psychkahnium. I could be wrong though.
    1. KamiUnitY
      KamiUnitY
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      Hi, I cannot reproduce this. could you provide the console log of the crash game for me?
  7. qloriti
    qloriti
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    Hello, just curious is it possible to make something like "guarantee hold for heavy attack"? Because sometimes idk why but something interrupts heavy attacks charging when you are mixing them with light attacks. For example L3-H2 combo on Krouk Cleaver.
    1. KamiUnitY
      KamiUnitY
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      Hi, The best a mod could do is prevent the action that causes the Heavy attack to turn into a Light attack.
      Not sure if your issue cause by what exactly but an example I found, a heavy turn to light during sprint bug. Its possible to make a mod that disables sprinting during the bugged attack so the bug would not occur. However, this would mean sacrificing the ability to sprint for the duration of the bug. imo its too big trade off and just not worth it for me.
  8. Dolphin74
    Dolphin74
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    • 12 kudos
    Oh my god, why do we need a mod for this! Thank god it exists!
  9. meowbeep
    meowbeep
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    • 1 kudos
    Could you explain how exactly "Added attack prevention after weapon swap attempt, to help psyker exploding issue." works? I feels like often my attacks don't work after swapping weapons, which is pretty annoying. So I'm trying to work out if this new feature is responsible.
    1. KamiUnitY
      KamiUnitY
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      basically, mouse inputs will be ignored completely after pressing weapon swap key until weapon got swap.
      if weapon already got swap, then mouse inputs should work normally.

      I never have the issue you describe, I think I've played like 20+ games after the feature got added.
      can you reproduce it in psykhanium?
      what weapons were you using?
      how do you make attack to work again?
      do you use [Q] or [1],[2] ?
      how is your ping? you can use mod Ping Monitor to check it
      how often the issue occurring?

      you can try remove this part from the code which will remove the feature, let me know if it helps or not.

      if mod.promise_exist and not EXCEPTION_ATTACK_PREVENT_ACTION[current_action] then
      if action_name == "action_one_pressed" or action_name == "action_one_hold" then
      return false
      end

      if action_name == "action_two_pressed" or action_name == "action_two_hold" then
      return false
      end
      end

      if removing this completely fixed it then the feature is probably the cause, Its maybe due to server desync I'm not sure. I can try adding extra check in there, please dm me on discord.
    2. KamiUnitY
      KamiUnitY
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      I've released a fix for this. if anyone still have this issue please report again.
  10. SFINAE
    SFINAE
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    Thank you very much for making this mod, it's very helpful!