0 of 0

File information

Last updated

Original upload

Created by

Darktide Modders

Uploaded by

Aussiemon

Virus scan

Safe to use

189 comments

  1. Notorious621
    Notorious621
    • premium
    • 0 kudos
    Uhhh, this might be a stupid question and something stupid that happened in general. My hotkey to open the mod loader wasn't working [F4] and so I thought of just trying to change it to something else and or back to it but I may have hit [ESC] and made the hotkey to open the mod framework ESC. This seems to be pretty bad as pressing ESC opens and instantly closes it now and also makes navigating the actual game difficult too. xd

    Any way I can edit hotkeys without a reinstall??


    You know what, never mind this comment. I made this error/post at 3 AM and I realized how easy this is to fix. Hahahaha, pretend I do not exist...
  2. PrimarhSangviniy
    PrimarhSangviniy
    • member
    • 0 kudos
    When update?
    1. JollyCroatian
      JollyCroatian
      • supporter
      • 0 kudos
      The update came out a couple hours ago, give the dev time sheesh
    2. PrimarhSangviniy
      PrimarhSangviniy
      • member
      • 0 kudos
      And? OK, last time I wrote it was a few hours, now it's been 4 days.
    3. Lennart19990806
      Lennart19990806
      • supporter
      • 0 kudos
      You could try to ask nicely and be grateful otherwise learn to do it yourself if you cannot wait.
    4. JollyCroatian
      JollyCroatian
      • supporter
      • 0 kudos
      Do it yourself then.
    5. PrimarhSangviniy
      PrimarhSangviniy
      • member
      • 0 kudos
      " try to ask nicely and be grateful"? I don't think the question about update is rude.
    6. dreader998
      dreader998
      • premium
      • 0 kudos
      I'm with PrimarhSangviniy on this. He simply wanted to know an estimate or expected timeframe for it to be updated. It wasn't quite communicated that way in the original post, and I see how it was perceived as rude. I'm sure they didn't mean for the question to come off as rude, and they simply wanted to leave a question for the mod author to answer, when they have a confident answer of a timeframe/date of the update.
  3. lgx19981
    lgx19981
    • member
    • 0 kudos
    [DMF Mod Manager] (new_mod)
    'mod_script' initialization:[string "./
    mods/base/function/require.lua"]:18:
    module'scripts/settings/deployables/
    medical _crate' not found:
    no field package.preload['scripts/
    settings/deployables/medical_crate']
    no lua resource'scripts/settings/
    deployables/medical_crate
    [ERROR][DMF Mod Manager]
    (new_mod) 'mod_script' initialization:
    [string "././mods/base/function/
    require.lua"]:18: module'scripts/
    settings/deployables/medical_crate'
    not found:
    no field package.preload['scripts/
    settings/deployables/medical_crate']
    no lua resource'scripts/settings/
    deployables/medical_crate

    these errors appeared in login and anyone knows how to fix it?
    1. tlwerewolf
      tlwerewolf
      • member
      • 0 kudos
      same issue, no idea how to fix unfortunately
    2. Discidium
      Discidium
      • premium
      • 0 kudos
      I think its Ration pack, I should have been more careful as I went through updating my mods so I could figure out exactly which one got rid of that error, my bad. A few that I updated all in one go were ration pack, true level, healthbars, and numericUI. I'd suggest looking through all your downloaded mods for updates
  4. zackzack023
    zackzack023
    • member
    • 0 kudos
    After updating all my mods, all errors disappeared for me, but the game still crashes right after loading to the Morningstar finished.
    If someone can help me.

    My mods:

    NumericUI
    animation_events
    scoreboard
    true_level
    Healthbars
    CollectibleFinder
    ChatBlock
    ForTheEmperor
    Spidey Sense
    Decode_Helper
    Ration Pack
    danger_zone
    no_dodge_jump
    guarantee_weapon_swap
    who_are_you
    PenancesForTheMission
    tome_markers
    Tree_Helper
    KillfeedImprovements
    StimmsPickupIcon
    NoSkull
    PlayerOutlines
    sorted_mission_grid
    contracts_overlay
    1. OrangeThoughts
      OrangeThoughts
      • member
      • 0 kudos
      I added some of the mods of your list that I found interesting and now I crashed right before I enter the Mourningstar.
      SO it's one of these 4 :
      - animation_events
      - scoreboard
      - PenancesForTheMission
      - ForTheEmperor

      If that helps
    2. OrangeThoughts
      OrangeThoughts
      • member
      • 0 kudos
      I've done some tests, it's "ForTheEmperor" that makes the game crash when you enter the Mourningstar.
      I've solved it by deleting it from the mod folder !
    3. zackzack023
      zackzack023
      • member
      • 0 kudos
      Hello!
      Thanks for helping!
      I don't have a crash with "ForTheEmperor", but I found it was "contracts_overlay" for me. I reinstalled the game and tried each of my mods one by one and found it.
      Now I'm ready for Havoc!
      Thanks again!
  5. hoede2k
    hoede2k
    • supporter
    • 0 kudos
    For me, the only mod that caused crashes when joining a mission was "crosshair hud". When disable the "ally" section, it works.
    1. pandorasfoxo
      pandorasfoxo
      • premium
      • 0 kudos
      thank you so much for posting actual info - i re-ran my darktide_mods.sh and everything more or less works fine, and i was just wondering what was making things break on mission load lol
    2. wbf78
      wbf78
      • member
      • 0 kudos
      Thanks mate, Mortis Trials would always ctd when loading in. This fixed the issue for me
    3. danalytics
      danalytics
      • member
      • 0 kudos
      Thanks I have many mods and this is the issue that was causing crashes for me as soon as missions loaded.  
  6. webraider
    webraider
    • member
    • 0 kudos
    Just to confirm that Nightmares update causes crashes with Mod, I have only Scoreboard Mod installed. I'll wait patiently and hope it gets fixed, just wanted to chime in to let the devs know.
    1. Flow78
      Flow78
      • member
      • 0 kudos
      The scoreboard mod got updated today.
    2. webraider
      webraider
      • member
      • 0 kudos
      Wow, crazy fast, thank you for the info!
  7. Lolicoal
    Lolicoal
    • member
    • 0 kudos
    need update 
    1. Lolicoal
      Lolicoal
      • member
      • 0 kudos
      causing crash at new version
    2. HughMungus0723
      HughMungus0723
      • premium
      • 0 kudos
      updates break mods, give the modders time to update everything
  8. Arenyr
    Arenyr
    • premium
    • 0 kudos
    Causing crashes on the Nightmares and Visions update.
  9. Boodro97
    Boodro97
    • supporter
    • 0 kudos
    could anyone please help me with this dtkit-patch error, i ran it and it told me that it was ready to go then i ran the toggle mods bat file and it tells me that dtkit-patch failed. i really wanna use mods for this game so please help...... please
  10. tibirabbit
    tibirabbit
    • member
    • 0 kudos
    GUID: 6c7bdf23-2512-4b6e-8b86-050b79659563
    Log File: 
    Info Type: 
    -----------------------------------------------
    [Script Error]: scripts/foundation/utilities/game_state_machine.lua:37: attempt to index global 'GameStateDebugInfo' (a nil value)
    -----------------------------------------------
    [Crash Link]:
    crashify://6c7bdf23-2512-4b6e-8b86-050b79659563

    Anyone got any clue?
    1. andykoo
      andykoo
      • supporter
      • 0 kudos
      did you figure it out? I'm having the same error
    2. backup158
      backup158
      • member
      • 18 kudos