Uhhh, this might be a stupid question and something stupid that happened in general. My hotkey to open the mod loader wasn't working [F4] and so I thought of just trying to change it to something else and or back to it but I may have hit [ESC] and made the hotkey to open the mod framework ESC. This seems to be pretty bad as pressing ESC opens and instantly closes it now and also makes navigating the actual game difficult too. xd
Any way I can edit hotkeys without a reinstall??
You know what, never mind this comment. I made this error/post at 3 AM and I realized how easy this is to fix. Hahahaha, pretend I do not exist...
I'm with PrimarhSangviniy on this. He simply wanted to know an estimate or expected timeframe for it to be updated. It wasn't quite communicated that way in the original post, and I see how it was perceived as rude. I'm sure they didn't mean for the question to come off as rude, and they simply wanted to leave a question for the mod author to answer, when they have a confident answer of a timeframe/date of the update.
[DMF Mod Manager] (new_mod) 'mod_script' initialization:[string "./ mods/base/function/require.lua"]:18: module'scripts/settings/deployables/ medical _crate' not found: no field package.preload['scripts/ settings/deployables/medical_crate'] no lua resource'scripts/settings/ deployables/medical_crate [ERROR][DMF Mod Manager] (new_mod) 'mod_script' initialization: [string "././mods/base/function/ require.lua"]:18: module'scripts/ settings/deployables/medical_crate' not found: no field package.preload['scripts/ settings/deployables/medical_crate'] no lua resource'scripts/settings/ deployables/medical_crate
these errors appeared in login and anyone knows how to fix it?
I think its Ration pack, I should have been more careful as I went through updating my mods so I could figure out exactly which one got rid of that error, my bad. A few that I updated all in one go were ration pack, true level, healthbars, and numericUI. I'd suggest looking through all your downloaded mods for updates
After updating all my mods, all errors disappeared for me, but the game still crashes right after loading to the Morningstar finished. If someone can help me.
I added some of the mods of your list that I found interesting and now I crashed right before I enter the Mourningstar. SO it's one of these 4 : - animation_events - scoreboard - PenancesForTheMission - ForTheEmperor
I've done some tests, it's "ForTheEmperor" that makes the game crash when you enter the Mourningstar. I've solved it by deleting it from the mod folder !
Hello! Thanks for helping! I don't have a crash with "ForTheEmperor", but I found it was "contracts_overlay" for me. I reinstalled the game and tried each of my mods one by one and found it. Now I'm ready for Havoc! Thanks again!
thank you so much for posting actual info - i re-ran my darktide_mods.sh and everything more or less works fine, and i was just wondering what was making things break on mission load lol
Just to confirm that Nightmares update causes crashes with Mod, I have only Scoreboard Mod installed. I'll wait patiently and hope it gets fixed, just wanted to chime in to let the devs know.
could anyone please help me with this dtkit-patch error, i ran it and it told me that it was ready to go then i ran the toggle mods bat file and it tells me that dtkit-patch failed. i really wanna use mods for this game so please help...... please
GUID: 6c7bdf23-2512-4b6e-8b86-050b79659563 Log File: Info Type: ----------------------------------------------- [Script Error]: scripts/foundation/utilities/game_state_machine.lua:37: attempt to index global 'GameStateDebugInfo' (a nil value) ----------------------------------------------- [Crash Link]: crashify://6c7bdf23-2512-4b6e-8b86-050b79659563
189 comments
Uhhh, this might be a stupid question and something stupid that happened in general. My hotkey to open the mod loader wasn't working [F4] and so I thought of just trying to change it to something else and or back to it but I may have hit [ESC] and made the hotkey to open the mod framework ESC. This seems to be pretty bad as pressing ESC opens and instantly closes it now and also makes navigating the actual game difficult too. xd
Any way I can edit hotkeys without a reinstall??
You know what, never mind this comment. I made this error/post at 3 AM and I realized how easy this is to fix. Hahahaha, pretend I do not exist...
'mod_script' initialization:[string "./
mods/base/function/require.lua"]:18:
module'scripts/settings/deployables/
medical _crate' not found:
no field package.preload['scripts/
settings/deployables/medical_crate']
no lua resource'scripts/settings/
deployables/medical_crate
[ERROR][DMF Mod Manager]
(new_mod) 'mod_script' initialization:
[string "././mods/base/function/
require.lua"]:18: module'scripts/
settings/deployables/medical_crate'
not found:
no field package.preload['scripts/
settings/deployables/medical_crate']
no lua resource'scripts/settings/
deployables/medical_crate
these errors appeared in login and anyone knows how to fix it?
If someone can help me.
My mods:
NumericUI
animation_events
scoreboard
true_level
Healthbars
CollectibleFinder
ChatBlock
ForTheEmperor
Spidey Sense
Decode_Helper
Ration Pack
danger_zone
no_dodge_jump
guarantee_weapon_swap
who_are_you
PenancesForTheMission
tome_markers
Tree_Helper
KillfeedImprovements
StimmsPickupIcon
NoSkull
PlayerOutlines
sorted_mission_grid
contracts_overlay
SO it's one of these 4 :
- animation_events
- scoreboard
- PenancesForTheMission
- ForTheEmperor
If that helps
I've solved it by deleting it from the mod folder !
Thanks for helping!
I don't have a crash with "ForTheEmperor", but I found it was "contracts_overlay" for me. I reinstalled the game and tried each of my mods one by one and found it.
Now I'm ready for Havoc!
Thanks again!
Log File:
Info Type:
-----------------------------------------------
[Script Error]: scripts/foundation/utilities/game_state_machine.lua:37: attempt to index global 'GameStateDebugInfo' (a nil value)
-----------------------------------------------
[Crash Link]:
crashify://6c7bdf23-2512-4b6e-8b86-050b79659563
Anyone got any clue?