For anyone wondering what this mod does or how it works: it functions similarly to the No Party Limit mods from BG3 or other recent CRPGs and lets you take up to 8 companions (by default) any time you leave your ship or explore it, just by clicking their portrait in the party selection UI. They are added to the top bar and can be moved around, with portraits beyond the first 6 being selectable by scrolling to the right with a nice little arrow key that fits perfectly. I've only gotten through Act 1 so far with it installed and it's very seamless from what I've seen, with the extra companions adding both their commentary during dialogue with NPCs and also their banter with other companions while walking around.
The only minor issue is in certain sequences where the party is scripted to walk to a certain point before dialogue begins, the extra companions all walk inside of your Rogue Trader and stand there on top of them as though they're the Main Character lol. This only has happened 2-3 times in all of the first act so it's not a huge or constant issue (so far). I have no idea what kind of scripting may break in later acts when the game restricts your companions more, I'll try and update this post when I get there for anyone who's interested. It's definitely a nice way to have Kibellah around and see what she adds without giving up any of my favorites. A huge thank you to the creator for making this, it's huge for those of us who want to see all the companion interactions but can't do more than at most 2 or 3 playthroughs of a very long game.
When you visit planets or stuff You need to pick 6 (RT + 5 companions) characters that will follow you to that location. This mod changes that 6 to something arbitrary.
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The only minor issue is in certain sequences where the party is scripted to walk to a certain point before dialogue begins, the extra companions all walk inside of your Rogue Trader and stand there on top of them as though they're the Main Character lol. This only has happened 2-3 times in all of the first act so it's not a huge or constant issue (so far). I have no idea what kind of scripting may break in later acts when the game restricts your companions more, I'll try and update this post when I get there for anyone who's interested. It's definitely a nice way to have Kibellah around and see what she adds without giving up any of my favorites. A huge thank you to the creator for making this, it's huge for those of us who want to see all the companion interactions but can't do more than at most 2 or 3 playthroughs of a very long game.
Just checking, will this let me take the extra people to the "Bad Place" in Act 3 and get all of their respective stories there? :)
Try it out? It should change everything that has a 6-person limit to be limited to the new number...
So this mod allows me to recruit more characters or does it allow me to have more characters in battles? Or have I completely missed the mark?
You need to pick 6 (RT + 5 companions) characters that will follow you to that location.
This mod changes that 6 to something arbitrary.