This is a good mod to compensate, but I was wondering if maybe you would want to make an immersive mod that combines skills of all the party members durring a skill checks (to my knowledge now it just takes the one with the highest stat to do the check), like for example you would basically intimidate somebody collectively, so then characters that are just partially good in some trade wouldnt be completely useless. Tho I guess there would have to be done some balancing.
The worst value that you can get is 100. I just don't provide option for this. 50 is average. In my game on Hard difficulty, I play with Take 50 + roll-if-not-enouth and most of the time Take 50 is enough to succeed. Take 1 is best possible result, which means almost guaranteed success unless you intentionally try to build to fail.
would you be willing to add take 100, for guaranteed fails? there's some checks in the game where failing has neutral results that i like (like failing a check in yrliet's romance has you fall asleep and she has to wake you up)
I'm not very active at modding right now, and that function seems very specific to already knowing when you want to fail. Maybe I'll get to working on it some day, but no promises, and not soon.
I have a doubt, in this game it seems that you have to roll below a threshold to succeed the roll, so i suppose take 1 is the best option? do you confirm?
Thank you so much! Now I don't have to watch the loading screen that often. If it isn't too much to ask, is it possible to make the characteristics version for out of combat checks?
Ah, I guess you didn't refuse to give Kunrad your blood? You have to refuse him, otherwise you will skip the check, since he didn't have to resort to using 'the voice in your head.' I'm currently not at home, so I don't have my computer with me to send saves, but I can send you a link to a YouTube video? It's from Retcon Raider's playthrough. It happens right at 13:28. Hope this helps!
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50 is average. In my game on Hard difficulty, I play with Take 50 + roll-if-not-enouth and most of the time Take 50 is enough to succeed.
Take 1 is best possible result, which means almost guaranteed success unless you intentionally try to build to fail.
Maybe I'll get to working on it some day, but no promises, and not soon.
Whatever problems you have are on your side.
i can't Characteristics and skills check assistant
Create issue (you will need to register if you didn't before) on Github https://github.com/alterasc/SkillCheckAssistant/issues
Attach to the report two files from AppData\LocalLow\Owlcat Games\Warhammer 40000 Rogue Trader
By looking at your logs I'll be able to help you.
Alternately you can try going to owlcat discord https://discord.com/invite/owlcat but you will probably asked the same logs.
So "Take 1" gives you best possible result.
I haven't played far, do you remember if there any of those in prologue?
If you have a save right before that you can share - that would be great and make things much quicker.
Otherwise I'll encounter such check eventually, and then will be able to add it too.
resort to using 'the voice in your head.'
I'm currently not at home, so I don't have my computer with me to send saves, but I can send
you a link to a YouTube video? It's from Retcon Raider's playthrough. It happens right at 13:28. Hope this helps!