File information

Last updated

Original upload

Created by

Olamide7

Uploaded by

Olamide7

Virus scan

Safe to use

Tags for this mod

375 comments

  1. Bornnemissis
    Bornnemissis
    • premium
    • 2 kudos
    any chance for another update for version v.1.0.40128 =)
    1. maryan58
      maryan58
      • member
      • 1 kudos
      This mod is   DEAD 

        Olamide7       Last active on NEXUS .............29 Mar 2025!!!
    2. Bornnemissis
      Bornnemissis
      • premium
      • 2 kudos
      shame ='(
    3. maryan58
      maryan58
      • member
      • 1 kudos
      maryan58   10 August 2024, 8:30PMThe author has not been here for 3 months .... We are waiting
  2. Humanist1996
    Humanist1996
    • member
    • 2 kudos
    Please give us an update @Olamide7 : )
    1. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      Updated on 06/Nov: game version 1.0.37609 (added localization for all languages)

    2. Salicebloodrose
      Salicebloodrose
      • member
      • 0 kudos
      the file doesnt work for me its missing/has incorrect lines to replaces the res.pak file in wartales
    3. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      can you be specific about the issue ? an image or save file would be excellent to troubleshoot !
    4. MouradMankarious
      MouradMankarious
      • member
      • 0 kudos
      it worked for me thanks and I hope to improve on it and add new weapons and armor
    5. Salicebloodrose
      Salicebloodrose
      • member
      • 0 kudos
      got it fixed pc wouldnt prompt me to unpack the files till it was in my wartails folder so thats a my bad
    6. Humanist1996
      Humanist1996
      • member
      • 2 kudos
      Thank you sooooo much @Th3SmoGG ! I will test it out now. Maybe you should create your own mod on Nexus! :D
    7. MouradMankarious
      MouradMankarious
      • member
      • 0 kudos
      First thanks for the update and do you know why the lower third of the enemy armor are locked even when my blacksmith is master
    8. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      probably because you don't have the vanilla sets
    9. Hembrenten
      Hembrenten
      • member
      • 0 kudos
      Is there any chance we'll see you update your variant of this mod to include gear from the new pit enemies? Their fashion is quite mint. Their weapons - on the other hand - might be a little too radical in player hands. In general, I wouldn't mind seeing practically everything being craftable—despite the inevitably long blacksmithing list!
    10. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      it's in my list, i'm just letting ppl the time to discover the dlc (and me too xD) before modding anything related to it as to not spoil things
    11. Hembrenten
      Hembrenten
      • member
      • 0 kudos
      Very nice! I'll be looking forward to its eventual arrival! And if we can sneak some more stuff in from the base game and Belerion, that'd be neat too!
    12. maryan58
      maryan58
      • member
      • 1 kudos
      @Th3SmoGG

      It is a pity that the author mods @Olamide7 did not bother with information himself, although the portal visited 3 days ago.

      In your version there is only English, the other languages ​​have been abandoned. For this reason, the mod is stripped of what it was, i.e. the full version.

      It is not for me in this situation, and I withdraw my kudos.
    13. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      i'll add the localization for other languages soon

      Edit: Added, check the updated link above
    14. garmasword
      garmasword
      • member
      • 11 kudos
      Hello! thanks for your updates!

      Question, could you teach me how to edit this mod to create all this items for free? without the ingredients I mean, I recently lost my saved game and now I have to start over from scrath, gathering all the ingredients was a ton of work.
    15. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      yeah it's totally possible. here's how to do it.
      1/ Follow my article to extract res.pak
      2/ open data.cdb then look for the craft you want to change, it's referred to as an "item". Let's take an example:
      say you want to remove the ingredients of the feast Culture Shock
      look for it in export_en.xml (that you find in lang folder when extracting res.pak)
      Spoiler:  
      Show
              <TiltrenFeast>
                  <name>Culture Shock</name>
                  <desc>A full banquet, typical of the region of Tiltren and representative of its citizens: a subtle mix of strength and sweetness.</desc>
              </TiltrenFeast>
      now that you know it's called TiltrenFeast, look for it in data.cdb (with the "item" prefix for the craft) "item": "TiltrenFeast". You gonna find this
      Spoiler:  
      Show
                      {
                          "item": "TiltrenFeast",
                          "tool": "CookingPot",
                          "recipe": [
                              {
                                  "qty": 1,
                                  "item": "SheepHericoq"
                              },
                              {
                                  "qty": 1,
                                  "item": "AppleMatefaim"
                              },
                              {
                                  "qty": 6,
                                  "item": "Brandy"
                              }

                          ],
                          "props": {},
                          "learnCost": [
                              {
                                  "qty": 1,
                                  "item": "RecipeTiltrenFeast"
                              }

                          ],
                          "jobLevel": 3,
                          "group": "CookFeast"
                      },
      The blue is the ingredients, the green is the requirement to learn the craft.
      Spoiler:  
      Show
                      {
                          "item": "TiltrenFeast",
                          "tool": "CookingPot",
                          "recipe": [],
                          "props": {
                              "produces": 4
                          },
                          "learnCost": [
                              {
                                  "qty": 1,
                                  "item": "Knowledge"
                              }
                          ],
                          "jobLevel": 3,
                          "group": "CookFeast"
                      },
      Here, i changed it so that i don't need ingredients, and i can learn the craft with knowledge points, i also added in yellow the quantity of items i get per craft
      3/
      After making the changes you want to data.cdb, save it then re-import it to res.pak (following the article linked above)
      You're good to go
    16. Terminator22
      Terminator22
      • member
      • 0 kudos
      can you add boss armor and weapons like in blacksmith overlord mod?
    17. gustavoc
      gustavoc
      • member
      • 0 kudos
      Working fine for me... Thanks a lot.....
    18. XISP
      XISP
      • member
      • 0 kudos
      It's empty, can you re-upload it?
    19. lonurad
      lonurad
      • member
      • 0 kudos
      Whenever I use this then try to load a save it gets stuck on the loading screen. I try starting a new game and it's the same problem. Doesn't matter if I hit continue, new game or try to load any of my saves, it just doesn't load. Any ideas?
    20. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      Yeah my bad i uploaded the wrong file, should be good now !
    21. lonurad
      lonurad
      • member
      • 0 kudos
      nope. Still isn't working.
      What exactly would cause it? If I knew I wouldn't mind going through it myself to fix it but I only recently started playing so idk what would cause it to get stuck on the loading screen. 
    22. Th3SmoGG
      Th3SmoGG
      • supporter
      • 35 kudos
      are you on latest game update 1.0.37609 ?
      try a new game and see if it works
    23. lonurad
      lonurad
      • member
      • 0 kudos
      I forgot to reply oops!
      Yeah I probably messed up the files when I was tinkering with them because they weren't updated. Quickly reinstalled it and it works now so thanks 
    24. youkiralf
      youkiralf
      • member
      • 0 kudos
      It seems i can't find many items like alazar's bow, or crocsting, but also not the grappling hook. Would you by any chance know why and if there is away to work this out pretty please ? 
    25. Gwiskar
      Gwiskar
      • member
      • 0 kudos
      @Th3SmoGG
      Hey, mate! Will you update your bild for new DLC? It'll be great if you do it )
    26. Hembrenten
      Hembrenten
      • member
      • 0 kudos
      Also throwing in an interest for an update with Skelmar. Whenever there's time!
  3. michi1786
    michi1786
    • member
    • 0 kudos
    pls update for the latest gameversion... thx for your great work
  4. zackzeta12111
    zackzeta12111
    • member
    • 0 kudos
    plz update for the skelmar invasion dlc
    Really need those recipes:)
  5. misterspyder
    misterspyder
    • member
    • 0 kudos
    Doesn't work with the latest version of the game - 1.0.3.9212
  6. byXAHKA
    byXAHKA
    • member
    • 0 kudos
    DLC update please?
  7. Doudouletox1
    Doudouletox1
    • member
    • 0 kudos
    french version exist ?
  8. Sneator
    Sneator
    • member
    • 0 kudos
    Always gets back with this error:

    'env' not found in CDB data

    Called from cdb.$Index.__constructor__ (cdb/Types.hx line 463)
    Called from $Data.load (cdb/Module.hx line 632)
    Called from $Main.setLang (Main.hx line 444)
    Called from $Main.main2 (Main.hx line 888)
    Called from $Main.main (Main.hx line 872)

    mod no longer works
  9. sjhotwings
    sjhotwings
    • member
    • 0 kudos
    1.0.37895 update ? 
  10. youkiralf
    youkiralf
    • member
    • 0 kudos
    Can't find the grappling hook anywhere. Same for aoe mud bow which is i think the alazar bow. Can someone help me please ?