i really want this mod to work. if i have mods that use both melon loader and bepin will they all load? im having a lot of difficulty making the newest version of bepin work for this mod, and i tried the easy install using the better equipment mod (which i already had as i wanted that mod)
the big problem i seem to be running into is the new version of bepin extracts into a master folder, and i don't know how to make it run from there. any help would be greatly appreciated.
Once you have them, the mod will start working. I've tried everything yesterday and nothing worked until I did this, and I assure you. It will still not work until you get those versions for both Melon Loader and the Game.
I can't stress it enough but please get these exact versions or it will not work
I tried to follow these instructions and it worked, since I had a little difficulty because I didn't know what I was doing, others might also have, so if you also don't know what you are doing, here is what I did:
1 - Went on the GitHub page with the MelonLoader releases and download the version specified by "anohe2". The name of the file was "MelonLoader.x64.zip".
2 - Extracted the "MelonLoader" folder and the "version.dll" file that were in the "MelonLoader.x64.zip" to the Wasteland 3 folder. You can find this folder through the Wasteland 3 properties on Steam.
3 - In the Wasteland 3 folder I created a new folder named "Mods".
4 - I downloaded the "Party of Six DLL MelonLoader Version" found in this mod's files section.
5 - Extracted the "PartyOfSix.dll" file to the "Mods" folder that I created early.
Now I just opened the game, it took a while for the MelonLoader to open and load the first time, but after that it was always quick. That's all.
This mod works great on the latest version of the game, but there is one condition, this requires the latest BepInEx 6 (BepInEx_UnityIL2CPP_x64_6.0.0-pre.1). Any other earlier versions of BepInEx will not work for some reason
Idk if I'm doing anything wrong but when I try to download the MelonLoader version I don't get the zip file but a 7Z file (Idk what this is either) so it doesn't work with MelonLoader. If you have any tips or might know what I'm doing wrong I'd appreciate if you could tell me
I would also like to know the answer to this. As far as I've played, the game seems pretty loose around it's rules and it should be possible to increase the squad cap to more than six unless the squad cap is hard encoded into the game code itself.
43 comments
the big problem i seem to be running into is the new version of bepin extracts into a master folder, and i don't know how to make it run from there. any help would be greatly appreciated.
Melon Loader Version: v0.5.4 Open-Beta
Wasteland 3 Version: 1.6.9.420.309496
Platform: Steam
Once you have them, the mod will start working. I've tried everything yesterday and nothing worked until I did this, and I assure you. It will still not work until you get those versions for both Melon Loader and the Game.
1 - Went on the GitHub page with the MelonLoader releases and download the version specified by "anohe2". The name of the file was "MelonLoader.x64.zip".
2 - Extracted the "MelonLoader" folder and the "version.dll" file that were in the "MelonLoader.x64.zip" to the Wasteland 3 folder. You can find this folder through the Wasteland 3 properties on Steam.
3 - In the Wasteland 3 folder I created a new folder named "Mods".
4 - I downloaded the "Party of Six DLL MelonLoader Version" found in this mod's files section.
5 - Extracted the "PartyOfSix.dll" file to the "Mods" folder that I created early.
Now I just opened the game, it took a while for the MelonLoader to open and load the first time, but after that it was always quick. That's all.
Probably the issue is the change to using Il2cpp for something in the new game release.
Link: BepInEx 6.0.0-pre.2
[Message: Preloader] BepInEx 6.0.0-be.310 - WL3
[Message: Preloader] BLEEDING EDGE Build #310 from 8f4019d596bbacc4dde52d81b08fbd689930b4ce at master
[Message: BepInEx] Chainloader initialized
[Message:Better Equipment Mods] Version 1.0.0.0 is successfully loaded.
[Message:FreeRetrain] FreeRetrain loaded!
[Message:PartyOfSix] PartyOfSix loaded!
[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type InXile.Trade.PartyMemberTrade and name WillPartiesHaveTooManyCNPCs and parameters
[Error : BepInEx] Error loading [PartyOfSix 1.0.0] : Patching exception in method null
[Message: BepInEx] Chainloader startup complete
Can anyone help me?
Or the newest v5 one, BepInEx 5.4.23.2
One of those is likely to work if it's the problem I'm thinking it is (outdated BepInEx from one of the mods here.)
Good luck!
Date 6/29/2024