File information

Last updated

Original upload

Created by

JohnnoirAtlas619

Uploaded by

JohnnoirAtlas619

Virus scan

Some manually verified files

Tags for this mod

82 comments

  1. JohnnoirAtlas619
    JohnnoirAtlas619
    • supporter
    • 9 kudos
    Locked
    Sticky
    **UPDATE POST**

    Just a heads up that the "constant rain" is a intentional setup to represent the E3 2014 demo. If I remember what I did to change the weather, I'll upload a version with normal weather loop. Also, for those complaining about having a "bug" with their weapon inventory, it's not a bug! Living City setup a limited inventory space for immersion which can be disable through the Living City config file.

    EDIT 4/8/2020: Thanks to JohnKing48, a new merge has been added that contains Aiden's original face and a normal weather cycle again. Choose either mine or his merge. Go nuts.

    EDIT 4/26/2020: Updated both JohnKing48 and my merge. Go see the change-log for update details.
  2. JohnKing48
    JohnKing48
    • premium
    • 1 kudos
    Locked
    Sticky
    Hey, just started a new playthrough of WD with this mod only, looks great so far but is there a way to get the "vanilla" Aidan face back? I'm not sure if something's wrong but my Aiden looks hella weird, would love to revert this to vanilla face if possible?

    Thanks!
    1. Nanofrostbite
      Nanofrostbite
      • member
      • 0 kudos
      Aiden is supposed to look like that as it is replicating the face that was shown at E3 but you can revert back by unpacking the patch files by using disrupt tools and going to patch/graphics/characters/char/char1 and delete the xbt files that are related to head and the facial _definition.dpdx otherwise Aiden would have his tongue sticking out(from my experience) or the whole char1 folder
  3. SolloEsp1
    SolloEsp1
    • member
    • 0 kudos
    I have the normal rain cycle downloaded and it still rains all the time, where can I change it manually in the files or is there a solution?
  4. loveistrashx
    loveistrashx
    • member
    • 0 kudos
    this mod merge makes most of my gun textures dissapear and leaves just the models
  5. VaultBoy242
    VaultBoy242
    • member
    • 0 kudos
    im running a ryzen 7  7800x3d and an rtx 4080 and 32gbs of ram and im struggling to even hit 80 fps at 1440p is this really that demanding
    1. Clairikus
      Clairikus
      • supporter
      • 0 kudos
      Try turning your anti aliasing down. I've got a 4080 too and this game at max AA kills my fps 
       
  6. VStormV
    VStormV
    • supporter
    • 7 kudos
    Looks awesome. Does this have the draw distance fix?
  7. Markuzkiller
    Markuzkiller
    • member
    • 2 kudos
    It's possible to reduce the DoF? Or at least to make it less "aggressive"?
    I like the feature, but the distance at which the effect is triggered is WAY too short, it blurs things way to fast and close that it makes it a problem to just walk, on car is fine tho
    1. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 9 kudos
      I just merge files, not altered them. The cameracontext.lib is the source. You either remove that or replace it with other mods that affects DOF. You're on your own in how to deal with all of this.
    2. afrik1234567
      afrik1234567
      • member
      • 0 kudos
      Bro have you got any solution of it?
    3. Knobbelig
      Knobbelig
      • member
      • 0 kudos
      how can i do that? because it is a great mod but i don't like the 'aggressive' DoF
    4. 3of22
      3of22
      • supporter
      • 0 kudos
      (For this method, you will need either winrar to open files, or 7zip, as these files are packed for the engine to easily access the library of information in them, hence the .lib naming) :D
      If you open the .lib file mentioned by John, there should be files there that you can open and read via notepad. (I don't have this downloaded right now unfortunately) If you search through the library, there should be an editable file. (sometimes notepad pulls up jumbled code that isn't actually editable unless you know how to read it) Once you found it, search for the terms "Depth" "DOF" or "Field" until you find a line that says something along the lines of depthoffieldstrength, or depthoffieldmultiplier, and set the values to 0. If they have any decimal values, or a setting of 2, you can try setting different numbers lower than their current value to lessen the intensity. As for the distance, unless there's a value for depthoffieldrange, or depthoffieldlength, (not exact examples but close) then unfortunately the strength value is also either going to be how far the depth of field goes, or it'll be connected to your LoD.

      Edit: OH!! Almost forgot, once your done editing the files, you have to repack them. Most of the time when you open these files with something like winrar, there should be a button up top for repacking. I'm a scrub and use 7zip, which will ask if you want to "archive" the file, which is repacking. DON'T FORGET TO DO THIS. Otherwise it won't save.
  8. QuentinNexus
    QuentinNexus
    • premium
    • 0 kudos
    Is the punisher outfit in this?
  9. shuvo030
    shuvo030
    • member
    • 0 kudos
    How to use only the rain part from this mod in the original patch.dat ?
  10. MalakaiSB
    MalakaiSB
    • member
    • 0 kudos
    Any way to change Aiden to the E3 version? I see alot of people disliking it but i would love to have it back
  11. DickGraysonISHOT
    DickGraysonISHOT
    • member
    • 0 kudos
    Hi, I just setup the mod and everything looks great, the only thing that bothered me was the lack of clouds. Could you tell me if there's a fix for this since there was another post about the clouds problem.
  12. SonOfMoses
    SonOfMoses
    • supporter
    • 1 kudos
    So I chose JohnKing mod. I went and purchased the silenced spec op 1911, and made sure I had it in my weapon wheel.
    Then, I go and do a mission, excited to play through it stealthily.. but what the f*#@ - my silenced spec op 1911 is GONE. DISAPPEARED. Of course I die, fail the mission, and when I spawn, I have the silenced spec op 1911 back again. What the f*#@ is this s#*!? Trying to play a joke on me or what? 
    What fucking s#*! mod dude. 
    1. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 9 kudos
      Mods are never 100% cleaned of bugs and glitches, so sometimes you can get small hiccups like what you just mentioned.