
- All games
- Watch Dogs
- Mods
- Miscellaneous
- Living_City
Living_City
-
Endorsements
-
Unique DLs--
-
Total DLs--
-
Total views--
-
Version2.9
- Download:
- Manual
File information
Last updated
Original upload
Created by
The_SilverUploaded by
TheSilverOneVirus scan
Tags for this mod
Activity logs
This page was last updated on 05 April 2025, 5:56PM
- Changelogs
-
-
Version 2.9
- Added configurable FUEL SYSTEM script with indicator and refueling feature.
- Moved lib_icons_color.xbt from optional to required for FUEL SYSTEM.
- Added optional AUTOHIDE HUD script to enable hud autohiding when not needed.
- Added optional TWOHANDED DRIVING script to switch to two-handed driving anims.
- Added water bullethit fix script to restore the effects when bullets hits water.
- Added hands-in-pockets disabler by setting _Pockets_Toggle = 2 in the mod config file.
- Added Aim script ZOOM IN toggle option by setting _Aim = 2 in the mod config file.
- Added Aim script HIPFIRE feature to skip aiming camera when shooting without aiming.
- Improved Aim script ZOOM IN feature to work even from behind cover.
- Improved Aim script ZOOM IN cameras with better Depth Of Field.
- Improved Aim script to increase responsiveness and prevent rare bugs.
- Improved Speedometer to display knots as speed unit when appropriate.
- Merged optional BODYCAM script and added _Bodycam = 0 setting to the mod config file.
- Changed Limited_Inventory DROP WEAPON feature to hold Craft instead of press.
- Prevented Offline_Invasions until original invasion tutorial mission has been played.
- Increased climbing out of water max height to get out of water more easily.
- Fixed Bodyguard not being able to engage specific targets.
- Fixed vanilla breakableentitymonitor_v2 system function by Ubisoft.
- Fixed duplicated entity id in WLU file a02_f02_activation.
- Remade char36_endingavatar.xbg fix for Ubisoft LOD bug at low settings.
- Rewritten redzones scripts to prevent occasional bugs with other concurring dialogs.
- Reduced cars headlights shadows distance for performance in OPTIONAL_GRAPHIC_TWEAKS.
- Added higher quality gfx_bloodscreen_hit_d_high.xbt to OPTIONAL_GRAPHIC_TWEAKS.
- Added pc.xbt with fixed swapped mouse side buttons to OPTIONAL_GRAPHIC_TWEAKS.
- Included inventory wheel icon for sighted 417 by Epox in OPTIONAL_GRAPHIC_TWEAKS.
- Included Watermod Revisited by Soaring in OPTIONAL_GRAPHIC_TWEAKS.
- Updated Native Anisotropic Filtering by Parallellines in OPTIONAL_GRAPHIC_TWEAKS.
-
Version 2.8
- Added Aim script SWITCH SHOULDER feature by tapping Interact while aiming.
- Added Aim script ZOOM IN feature by holding Interact while aiming.
- Added edited Press Any Key video background with Living_City logo by Mr. Bubsy J. Wubbus.
- Rewritten Talk script to prevent occasional bugs with other concurring dialogs.
- Rewritten Air_Traffic script to prevent occasional bugs with other concurring dialogs.
- Rewritten Black_Market script to prevent occasional bugs with other concurring dialogs.
- Rewritten Bodyguard script to prevent occasional bugs with other concurring dialogs.
- Rewritten Call_911 script to prevent occasional bugs with other concurring dialogs.
- Rewritten ctOS_Chaos script to prevent occasional bugs with other concurring dialogs.
- Rewritten Reinforcements script to prevent occasional bugs with other concurring dialogs.
- Rewritten Taxi script to prevent occasional bugs with other concurring dialogs.
- Fixed broken materials of ultra quality version of dirtleaves_02 decals.
- Fixed missing Madness car preview in Car On Demand on partial merges.
- Included Disable Aim Assist mod to properly remove aim assist.
- Included in full version of Living_City edits for separate SlideFix mod by Sad_Gamers.
-
Version 2.7
- Added Talk script by me and hardVatsuki that makes Aiden say lines in certain cases.
- Added more dialog lines in Fixer_Tailing, Bodyguard, Restricted_Areas etc.
- Added MPH mode to Speedometer by setting _Speedometer = 2 in the mod config file.
- Added auto-masking disabler by setting _Mask_Toggle = 2 in the mod config file.
- Improved Civilian_Hacks to show only while profiling like vanilla civilian hacks.
- Fixed visual bug of Hacking Camera not blending well with civilian camera hack.
- Fixed rare bug of Offline_Invader spawning in wrong position.
- Added FSM shadows LOD tweaks by Parallellines.
- Included Native Anisotropic Filtering tweak by Parallellines.
- Included Road_1_RestoBoat material wetness fix by miru.
- Included In Vehicle Rain SFX Fix by miru.
- Included Aiden Neutral Facial Animation Fix by miru.
- Included 417 with Holographic sight model by Vector4782.
- Included Aiden beard blurriness removal by miru.
- Removed improper char36_endingavatar.xbg added in 2.0 to fix vanilla LOD bug.
-
Version 2.6
- Added Madness car now available for free through Car On Demand app.
- Included my Madness car reskin mod inspired by the Death Race 2008 movie.
- Added machineguns to Madness car from Car On Demand usable with LMB or Look Back.
- Improved the Darkened Sky Cubemaps removing black outline of previous version.
- Fixed SPEEDOMETER occasionally stopping to work after some events.
- Fixed M1014 shotgun texture displaying shadows of non-existing rails on handguard.
- Fixed Bunker Unlocked_Interior script breaking intro of "SOMEONE'S KNOCKING".
- Fixed Replace_Scan interfering with "SOMETIMES YOU STILL LOSE" scripted scans.
-
Version 2.5
- Added setting in config file to force-enable Companion_Scripts in missions.
- Added POCKETS TOGGLE feature to allow/prevent hands-in-pockets by tapping Sprint.
- Added MASK TOGGLE feature to manually wear/unwear the mask by holding Reload.
- Added CLOCK feature to display the current time by holding the Smartphone button.
- Added SPEEDOMETER feature that displays the speed when driving vehicles.
- Improved First_Load execution for better compatibility with custom missions.
- Improved outfits thanks to new fitting Aiden head part by Mr. Bubsy J. Wubbus.
- Included lighting Auto Exposure speed fix by Parallelines.
- Restored reputation effect for killing mission NPC to -15 like in vanilla game.
-
Version 2.4
- Added DROP WEAPON feature by pressing Craft with weapon highlighted in the wheel.
- Added visible laser to HUNTER remote sniper turret Companion_Script.
- Fixed missing pickup sound of HUNTER remote sniper turret Companion_Script.
- Sped up Blackout recovery time to compensate for increased blackout radius.
- Disabled tagging of Clara and T-Bone in Bunker Unlocked_Interior script.
- Disabled interaction with Owl Motel restoration mission while chased.
- Added police radio dialogue for when ctOS Chaos triggers as suggested by Slick.
- Restored prison ledger check animation in "DRESSED IN PEELS" mission.
- Fixed vanilla bug of wrong Helena Tucci phonecall profile picture.
- Included Darkened Sky Cubemaps to reduce broken sky intensity and reflections.
- Included tweak of restored radio chatter for patrolling cops thanks to Olanov.
- Included fix for Bedbug death and gameover in "NOT A JOB FOR TYRONE" by Shev.
- Included fix for broken dead tree material with white leaves by Parallelines.
- Included fix for invisible vehicle lights glass material by miru.
- Included fix for excessive fake traffic density in LC made by Parallelines.
- Included fix for reward and loc of "CHASING SHADOWS" custom convoy thanks to Slick.
- Removed aim assist tweak by Slick because it caused a bug with vanilla crimes.
-
Version 2.3
- Added new OFFLINE_INVASION random event that allows to be invaded by 2XTheTap anytime.
- Reduced fastest-travel price for DRIVER Companion_Script for accessibility purposes.
- Tobias shop offers discounts inversely proportional to your rep like Black Market Dealer.
- Removed arrow for off-screen Random_Events initiation markers to reduce HUD clutter.
- Changed offline racers keyintel color to purple to match the races color preset.
- Added missing _high version of ultra quality dirtleaves_02 texture from Watch Dogs 2.
- Fixed occasional unresponsiveness of ESCAPE_ARTIST event prisoner in certain situations.
- Fixed rare chance of a specific bug occurring in Random_Events and Custom_Missions.
- Fixed obtaining all weapons after initial mission in some specific cases with LI disabled.
- Fixed rare bug of infinite enemy spawning in Shoreside Club Restaurant restricted area.
- Included Stealth Walk Movement Fix by miru that fixes rigid turning in stealth with weapons.
- Included water puddles fix by miru that adds back ripples to puddles during rain.
- Included "NOT THE PIZZA GUY" cutscene Depth of Field fix by miru.
- Included G106 sight fix by Mr. Bubsy J. Wubbus that adds proper seethrough glass.
-
Version 2.2
- Removed unnecessary tagging of Race_Chase random event vehicles to avoid confusion.
- Fixed door becoming unopenable after reloading STREET CLEANING in specific location.
- Fixed crash in STREET CLEANING if character switches while you're intruded in a camera.
- Fixed typo in HUNTER script message appearing in case of hunter destroyed.
- Added tweak by Slick to remove aim assist in effect after you started aiming at an enemy.
-
Version 2.1
- Re-added buyable System Keys to every Pawn Shop (it accidentally reverted somehow).
- Fixed bug with Limited_Inventory not properly disabling in specific situations.
- Fixed being able to use some Companion_Scripts in unhandled situations.
-
Version 2.0
- Added STICKY CAMERA craftable gadget that you can throw to add your own cameras.
- Added REST craftable item that you can use anywhere to move time forward and reset heat.
- Added HUNTER Companion_Script that acts as upgradeable remote sniper turret.
- Added DRIVER Companion_Script that drives you to any point of interest you choose.
- Slightly edited Bodyguard script for better interaction with DRIVER script.
- Implemented HACKING FOCUS CAMERA to focus on hacked civilians by holding the hack button.
- Added new STREET CLEANING exclusive contract as highly repeatable randomized challenge.
- Implemented 18 OFFLINE RACES similar to Online Races but with cpu opponents.
- Restored some cut street races and even the BOAT RACES which are all playable offline.
- Added underground racers to Civilian_Hacks to intrude in races without paying their fee.
- Added new RACE random_event that lets you challenge a random driver for an impromptu race.
- Added new Race_Chase random event that simulates an ongoing underground race.
- Reworked LIMITED_INVENTORY so now you have to buy weapons only once at gunshops.
- Reworked ARMORY so now it's used to freely equip/unequip your owned weapons.
- Added ARMORY to Black Market Dealer to still allow to both buy weapons and change loadout.
- Expanded Ambush to work along the Fisrt_Load script in form of a car bomb.
- Edited gang patrol Random_Event to be neutral until specific campaign missions.
- Added hackable keypad to unlock ctOS Plaza garage door also from inside.
- Improved ctOS Chaos script by adding also Road Spikes hack thanks to Deebz__.
- Improved Owl Motel Restoration to more reliably remove boards blocking the door.
- Made all Companion_Items refund appropriate crafting components if item already full.
- Increased L-Train headlight shadows distance from 45 to 75 units for better visibility.
- Fixed some Unlocked_Interiors sometimes loading without solid floor on low-end computers.
- Fixed some vanilla game icons erroneously appearing also in Bad Blood map.
- Fixed some Custom_Missions becoming available earlier than appropriate.
- Fixed potential minor bug if damaging Air_Traffic helicopter while already chased.
- Fixed battery Civilian_Hack not really refilling your battery completely.
- Fixed chance of Police_Chase event vehicles despawning even if player stole them.
- Fixed VINCENT outfit torso invisible at low graphics settings thanks to Dennis and ShevNR.
- Fixed custom SMG ammo regeneration being unfairly slow in multiplayer thanks to Deebz__.
- Fixed duplicated door inside Defalt's apartment in "THE RAT'S LAIR" mission cutscene.
- Included fix by ShevNR for swapped phonecall title and name in "BY ANY MEANS NECESSARY".
- Removed mipmaps from Beretta icons so they doesn't look blurry at lowest settings.
- Renamed satellite re-hack mapicon from "SOMETIMES YOU STILL LOSE" to "ctOS Satellite Uplink".
- Restored "Online Contracts App" tile name instead of modded name "Monitoring Network".
- Restored police emergency lights to be all blue instead of custom red & blue.
- Removed custom ctOS Control Center white icons so now no icon will show once unlocked.
- Slightly improved some Restricted_Areas scripts and fixed a few minor bugs.
- Added _Ambush_Anytime setting in config file to force random ambushes anywhere anytime.
- Included Consistent Weapon Skins minimod that aims to make weapons look more consistent.
-
- Author's activity
-
April 2025
-
05 Apr 2025, 5:56PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.9]'
-
05 Apr 2025, 5:55PM | Action by: TheSilverOne
Changelog added
'Change log added for version 2.9'
-
05 Apr 2025, 5:52PM | Action by: TheSilverOne
File added
'Living_City [version 2.9]'
April 2024
-
10 Apr 2024, 5:45PM | Action by: TheSilverOne
File added
'Living_City UPDATER [version 2.8]'
-
10 Apr 2024, 5:30PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.8]'
-
10 Apr 2024, 5:29PM | Action by: TheSilverOne
Changelog added
'Change log added for version 2.8'
-
10 Apr 2024, 5:28PM | Action by: TheSilverOne
File added
'Living_City [version 2.8]'
-
10 Apr 2024, 5:27PM | Action by: TheSilverOne
Attribute change
'Mod version changed to 2.8.'
August 2023
-
13 Aug 2023, 4:07PM | Action by: TheSilverOne
Attribute change
'File \'Living City\' changed to \'Living_City\'.'
-
13 Aug 2023, 4:07PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.7]'
-
13 Aug 2023, 4:05PM | Action by: TheSilverOne
File added
'Living City [version 2.7]'
-
13 Aug 2023, 4:04PM | Action by: TheSilverOne
Changelog added
'Change log added for version 2.7'
-
13 Aug 2023, 4:02PM | Action by: TheSilverOne
Attribute change
'Mod version changed to 2.7.'
September 2022
-
29 Sep 2022, 6:03PM | Action by: TheSilverOne
Changelog added
'Change log added for version 2.6'
-
29 Sep 2022, 6:02PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.6]'
-
29 Sep 2022, 5:58PM | Action by: TheSilverOne
File added
'Living City [version 2.6]'
-
07 Sep 2022, 8:54PM | Action by: TheSilverOne
Changelog added
'Change log added for version 2.5'
-
07 Sep 2022, 8:53PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.5]'
-
07 Sep 2022, 8:50PM | Action by: TheSilverOne
File added
'Living_City [version 2.5]'
July 2022
-
25 Jul 2022, 12:34PM | Action by: TheSilverOne
File added
'Living_City LOOSE FILES [version 2.4]'
-
- Mod page activity
-
April 2025
-
23 Apr 2025, 11:27PM | Action by: Jboii3251
Tracked
'Living_City'
-
23 Apr 2025, 10:04PM | Action by: phantomtail
Untracked
'Living_City'
-
23 Apr 2025, 8:21PM | Action by: greshnik369
Tracked
'Living_City'
-
23 Apr 2025, 5:10PM | Action by: SpamTypeBeat
Endorsed
'Living_City'
-
23 Apr 2025, 12:13PM | Action by: AdashK111
Endorsed
'Living_City'
-
23 Apr 2025, 5:52AM | Action by: Safu1
Endorsed
'Living_City'
-
23 Apr 2025, 2:29AM | Action by: TheJediMetalhead
Endorsed
'Living_City'
-
23 Apr 2025, 2:29AM | Action by: TheJediMetalhead
Tracked
'Living_City'
-
23 Apr 2025, 2:08AM | Action by: dazewell
Endorsed
'Living_City'
-
23 Apr 2025, 1:48AM | Action by: Inf1niteJ3ster
Endorsed
'Living_City'
-
22 Apr 2025, 9:28PM | Action by: PrinceLion01
Tracked
'Living_City'
-
22 Apr 2025, 8:38PM | Action by: phomky
Endorsed
'Living_City'
-
22 Apr 2025, 2:30PM | Action by: Vigilantes081031
Tracked
Living_City
-
21 Apr 2025, 4:30PM | Action by: mfuery
Tracked
'Living_City'
-
21 Apr 2025, 1:47PM | Action by: CHRUBAS1
Tracked
'Living_City'
-
21 Apr 2025, 9:10AM | Action by: matv1i
Endorsed
'Living_City'
-
21 Apr 2025, 8:51AM | Action by: ByMaxwell
Untracked
'Living_City'
-
21 Apr 2025, 8:19AM | Action by: Arko9699
Untracked
'Living_City'
-
21 Apr 2025, 7:47AM | Action by: S4sh4
Endorsed
'Living_City'
-
21 Apr 2025, 5:04AM | Action by: ImFrog69420
Endorsed
'Living_City'
-