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deleted48447063

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deleted48447063

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8 comments

  1. PoxNaVse
    PoxNaVse
    • supporter
    • 2 kudos
    mod doesn't work on EE,nothing changes.
    1. deleted48447063
      deleted48447063
      • account closed
      • 3 kudos
      Works fine with latest steam EE version
    2. PoxNaVse
      PoxNaVse
      • supporter
      • 2 kudos
      Yes, I already understood how it works
  2. raiteisama
    raiteisama
    • member
    • 0 kudos
    137 dots doesnt work, it keeps one slot in every talent
    1. deleted48447063
      deleted48447063
      • account closed
      • 3 kudos
      That's because each dot is covered by each effect of mutagen. Filling a talent with mutagens you should insert all the mutagens you want in one go.
  3. rooock2
    rooock2
    • BANNED
    • 0 kudos
    this seems very interesting, but i think people dont understand how this would change their game. Add me to that category - i am guessing that we can now make something much more powerful if it has multiple slots. But then you drop 5 versions on us and we're lost - what is better, 51 or 137, pros, cons, etc? If you added this info it would gather more downloads.
    1. deleted48447063
      deleted48447063
      • account closed
      • 3 kudos
      This is what you have to choose by yourself, I prefer Full mutagens rebalance mod. It uses 51 points variant, but If you will use 51 points with original mutagens, it will make your Geralt get overpower.
  4. deleted48447063
    deleted48447063
    • account closed
    • 3 kudos
    Found out that mutagens with multiple effects take multiple slots. Seems it is not a bug, jus a part of initial mutagens system.