Had a look, and for such little changes to the code its an insane QoL improvement. I also took the liberty of adding a fade in and fade out to make it look like a bit of time has passed during mounting and to hide how roach gets teleported and you just pop onto him/her :)
Have version 4.04. Loaded it at bottom of order and ran script merger. Did not work. Loaded it at top of load order and ran script merger. Still does not work.
Amazing work! Just one question, would it be possible to add the mount animation, or a particle effect to make it more smooth? Edit: Already found what i was looking for here on the optional file. Already endorsed this mod though, everything works fine. Thank you for your work!
I updated my mod, and uploaded a few different mounting options. There is one with the animation, but it is very janky, and usually results in Geralt standing still for a few seconds before he mounts.
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That made it work for me.
Just one question, would it be possible to add the mount animation, or a particle effect to make it more smooth?
Edit: Already found what i was looking for here on the optional file. Already endorsed this mod though, everything works fine. Thank you for your work!I tried including an animation when mounting, but it was janky and Geralt would often get stuck. But I might do some more experiments