If you have any issues with the mod, please read this before posting. It might save you some time.
If the mod doesn't work for you, make sure you followed the installation instructions correctly and you went through all the troubleshooting steps from the description tab, before posting.
If you post about an issue make sure to let me know all the steps you took in trying to fix the issue.
Thank you all for taking the time to provide feedback, endorse and vote! It's amazing to see all this support and appreciation.
I cannot get this to work to save my life. The thing is I had it working under Windows 7, but Windows 10 doesn't want to know. Always getting the following error when the game tries to recompile scripts after adding it:
Error [content0]game\gui\main_menu\ingamemenu\igmoptions.ws(30): I dont know any 'IGMActionType_Button'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I've checked and doubled checked that I downloaded the correct version (Steam) and added the input settings correctly. Script Merger detects no issues with the mod and it's definitely installed in the right place. The game just doesn't want to know.
I'd like to get it working because it's pretty much an essential mod when you live with people who think cut scenes are an open invitation to talk.
Open Mods\modWitcher\content\scripts\game\gui\main_menu\ingameMenu.ws open the file in Notepad adding the "IGMActionType_Button = 28," line so it looks like this:
Man, you're awesome, i won't understand why CDPR deleted this, in TW2 you can pause in any moment and in TW3 is a little annoying to see everyone quiet when Geralt has to make a decision. Cheers!
124 comments
If the mod doesn't work for you, make sure you followed the installation instructions correctly and you went through all the troubleshooting steps from the description tab, before posting.
If you post about an issue make sure to let me know all the steps you took in trying to fix the issue.
Thank you all for taking the time to provide feedback, endorse and vote! It's amazing to see all this support and appreciation.
Either you write the wrong version, or you're the worst pirate I met.
Error [content0]game\gui\main_menu\ingamemenu\igmoptions.ws(30): I dont know any 'IGMActionType_Button'
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
I've checked and doubled checked that I downloaded the correct version (Steam) and added the input settings correctly. Script Merger detects no issues with the mod and it's definitely installed in the right place. The game just doesn't want to know.
I'd like to get it working because it's pretty much an essential mod when you live with people who think cut scenes are an open invitation to talk.
I installed the GOTY version and now it works.
open the file in Notepad
adding the "IGMActionType_Button = 28," line so it looks like this:
IGMActionType_InstalledDLC = 27,
IGMActionType_Button = 28,
IGMActionType_Options = 100
http://puu.sh/yjAIK/91a62d5593.png
I'm sorry that my English is not very good!
Enjoy!!!!