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2653 comments

  1. M1k3Ezz
    M1k3Ezz
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    how can u guys continue play the game after u level up to 100? i download the mod which enable me to level up more than 100 but after level 100 some main quest item are missing
    1. TarTheDark
      TarTheDark
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      NGPP enables you to level above 100, but for looting you also need the mod "Level 100 plus".
      However "Level 100 plus" hasn't been updated to Next Gen apparently and may not work anymore.
      If so, you can play locked to level 100 on Next Gen or revert your game to patch 1.32 and then freely level up.

      Edit: "Fixed Level 100 Plus" for Next Gen is available now.
    2. Trygian546
      Trygian546
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      Would you be able to pin this, or something?  This is just the post I was looking for (and I know a lot of other people were asking similar questions previously), but I've already had to scroll to the bottom of the page to find it, and I imagine this thread will get pushed to other pages before long.
  2. tipasim
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    Error [content0]game\player\playertypes.ws(222): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\player\playerwitcher.ws(5356): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\player\playerwitcher.ws(10277): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\player\playerwitcher.ws(10310): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\components\inventorycomponent.ws(3902): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\components\inventorycomponent.ws(3921): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\components\inventorycomponent.ws(3922): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\definitionsmanager.ws(365): 'ITEM_SET_TAG_NETFLIX' is not a member of 'handle:W3GameParams'
    Error [content0]game\gameplay\ability\playerabilitymanager.ws(3325): Could not find function 'NGE_SetUsedPoints'
    Error [content0]game\gameplay\ability\playerabilitymanager.ws(3326): Could not find function 'NGE_SetFreePoints'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    I don't get it. I use the 4.90 version of the mod and it's not working. I use the 6.20, 6.00 lite or not and all of the 4.00 mods it's also never allow me to get inside the game neither. Then I try to use the 1.00 it's working, but the problem is that I've done the 2 dlcs so when I try to create the new game + after doing the command and made a new save it says the game is not completed. I try to use the 1.20 version of the mod and the codes above appear. Oh and I also have tried using the script merger, there's no problem there.

    I'm on version 4.00 btw
  3. ASredc
    ASredc
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    "New game plus plus" setting should be 50 levels less than "Maximum level player"? As in the screenshot?
    Or this settings should have equal value?
    In this case won't the enemies be too strong at the end of the game, if i started the new game++ at max level?

    I am using 1.31 game version and 4.90 mod version, if it matters.
  4. MeChallenged
    MeChallenged
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    Any body know if a reshade mod will conflict with this mod?
    1. Nas00
      Nas00
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      ReShade doesn't conflict with any mod.
  5. KingSkywalkerXI
    KingSkywalkerXI
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    a question before i use it cuz i wanna make sure i got everything 100% right. i want to start a new game + like the normal one, meaning they take away quest related stuff and diagrams from inventory so i can be able to do all the quests, and i read smth about gear downgrading so i want to avoid that. which command do i use ??
  6. pauliusnexus
    pauliusnexus
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    It seems that this mod doesn't work in nextgen, reported as a bug, waiting forsolution.
    1. ElementaryLewis
      ElementaryLewis
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      Please describe the problem instead of rudely saying "don't work". We can help you for that.
    2. Trenchf00t
      Trenchf00t
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      Used it less than a week ago, works fine with Nextgen
  7. AdmNort
    AdmNort
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    This mod works with balanced damage and scaling? https://www.nexusmods.com/witcher3/mods/7464
  8. Ggvvx
    Ggvvx
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    квесты с чертежами для брони не работают
  9. Saaaaaaaaam
    Saaaaaaaaam
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    Hello guys 
    Can anyone help with instaling the mod 
    im new to moding lol
    thanks.
  10. GoodGuyRaptoR
    GoodGuyRaptoR
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    Used script merger, opened game and this:
    Error [modnewgameplusplus]local\newgameplusplus.ws(77): Could not find function 'AddStartingSchematicsW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(82): Could not find function 'NewGamePlusMarkItemsToNotAdjustW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(83): Could not find function 'NewGamePlusMarkItemsToNotAdjustW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(87): Could not find function 'ClearBuffImmunities'
    Error [modnewgameplusplus]local\newgameplusplus.ws(118): Could not find function 'RemoveAlchemyRecipeW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(133): Could not find function 'NewGamePlusMarkItemsToNotAdjustW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(134): Could not find function 'NewGamePlusMarkItemsToNotAdjustW'
    Error [modnewgameplusplus]local\newgameplusplus.ws(140): Could not find function 'NewGamePlusMarkItemsToAdjust'
    Error [modnewgameplusplus]local\newgameplusplus.ws(141): Could not find function 'NewGamePlusMarkItemsToAdjust'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    Any idea? I also saw guy here with the exact same issue, could you please look into it? And yes I have other mods.
    1. mo7trm
      mo7trm
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      same error too
  11. MeChallenged
    MeChallenged
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    I cant seem to get the mod to work. I imported my ps5 new game + save file into my PC version. Downloaded the mod, made a mod file in the witcher 3 game files, and put your mod into that file I made. I then copied and pasted DBGConsoleOn=true and NGPPCustomInit going through the  [General] section of general.ini in [Witcher 3 main folder]\bin\config\base. loaded the game hit, ~ and inserted NGPPCustomInit command and it didnt work. It says I have to chose a save file thats complete but that save is complete. Is there something I did wrong?