This page was last updated on 27 September 2018, 5:47PM
Changelogs
Version 3.0.2
Better color consistency with water between good/bad weathers
Tweaks clouds for heavy_cloud weather at Novigrad/Velen
Better moon size consistency at Novigrad between good/bad weathers.
Version 3.0.1
Fixed an issue with environment transition between Velen and Novigrad.
Version 3.0
- Compatibility with STLM 3.2.
- DLC Ice include in DLC Custom (big thanks to CAPA14).
- All is redone from scratch.
- Bigger waves in Skellige during storm.
- More snow particles at Skellige.
- Fixed Vanilla bug with rain_mist at Skellige.
- Switch low rain with rain from B&W at WO (for fixing invisible rain).
- Added dust particles fx (with probability) at WO for WT_Clear.
- Reduced overexposure dawn at WO.
- Better color consistancy between good and bad weather (foliage) all zones.
- Added forest_leaves for all weathers with strength of wind => 1.
- New bad weather env for WO.
- Fixed moon size at Velen.
- Fixed specular grass (grey, white grass) all zones/weathers.
- More DOF bad weathers.
- Fixed yellow clouds (from Volumetric Clouds) at Skellige for heavy_dark_clouds weather.
- Foggy weather are darker.
Version 2.2
- Added optional file for fixing creepy Von Everec area
- Tweaks color and sky density fog for foggy weather
- Added fog pollens version for STLM 3.1.2
- Added fog less wind version for STLM 3.1.2
- Added fog less wind pollens version for STLM 3.1.2
- Increased a bit probability of foggy weather for fog less wind and fog pollens (more for this one) version
Version 2.1
Version 2.1
- Added foggy weather for all zones
ONLY FOR CUSTOM COUDS AND WEATHERS FOR STLM 3.1.1:
- Tweaks clouds for Skellige, Novigrad/Velen
- Change foliage for mid_clouds_fog at Skellige
Version 2
- Added less wind version.
- Added pollens version.
- Reduced overexposure at night and dawn in WO (mid and light clouds).
- Tweaked probability/wind for weather in WO and Skellige.
- Added ice particles FX effect from the mod Skellige Ice Breath for mid clouds (20%) and heavy (40%) in Skellige (optional).
- Decreased a bit fake shadow for mid clouds in Skellige.
- More clouds contrast in sunset.
- Added storm (WT_Rain_Storm) for WO (small probabilty).
- Better color consistency between bad and good weathers for WO.
- Tweaks clouds for all zones.
Version 1
List of changes for clouds
- Fixed/reduced lots of exposure problems for almost all clouds, all weathers, all zones.
- Addition of many clouds to make custom modifications for each weathers / zones.
- Sun looks better behind clouds.
List of changes for weathers
- Added clear weather (WT_Clear) in weather cycle for all zones.
- Added light clouds weather (WT_Light_Clouds) in weather cycle for WO, Novigrad/Velen and KM.
- Changed the probability of occurrence of weathers to include WT_Clear and WT_Light_Clouds, keeping the spirit of Vanilla.
- Increased wind for clear weather (WT_Clear) to avoid flat sea.
- Increased wind for storm in Skellige because it's cool.
- Fixed missing cloud in Mid Clouds for WO.
- Added forest_leaves FX effect (without dust) for Heavy_Clouds in WO, Novigrad/Velen and KM.
- Same combination of clouds for all weathers/zones as Vanilla.
Version 0.4
Increased wind in KM and Skellige for Clear Weather
Decreased a bit probability for Clear Weather in KM and Skellige (for matching Vanilla behavior)
Decreased "fake shadow" for Clear Weather in Skellige (Vanilla version only)
Version 0.3
Fix probability for mid clouds in WO (only 3.1.1 version)