1.31 game of the year, x64, AMD, direct 11 tips work, problems with installation game does not start and cannot find __cxxframehandler4 in D3COMPILER_47.dll
when deleting and replacing with a backup, the game opens forever what to do?
hey friend i know it is late but... not trying to say your mod is bad but is it possible that your mod affects jiggle physics? hard to say in words i will try: in cutscenes geralts face kinda lifts and feels out of sync with head same with swords and scabbards, also i wonder neck seams can be caused by your mod
first load: got boost from 28 fps to 34 ish . I wonder if i get crasher OR is that good even on dx11// Still thank you for your hard work. MAKE WITCHER v3 PLAYABLE AGAIN Edit; i dont know why it does not work in dx11 , well i do know it works but im not sure which files to paste. I get d3dcompiler_46 error
I update DirectX 11 version Please delete this files from ...bin/x64 folder: d3dcompiler_46.dll msvcr110.dll msvcr110d.dll nvngx_dlss.dll nvngx_dlssg.dll And everything should work
holy crap thank you mate didnt have to wait long !! edit: forgot to endorse edit2: hey actually i got d3dcompiler_47.dll error, says like cant find in library or smth. Maybe i need to update directx?
CAN i keep the d3dcompiler 47 file same and just copy other files?
btw here is my setup - Win 11 21h2 rx480 4gb + i7 4790 (hope it helps)
hey hello again, i guess i dont have that file? so it isnt the cause for error, can you send me your d3dcompiler file from system32? maybe mine is outdated
I am in Direct X 11 and the game won't run I saw through the comments on what to remove and what not but I cannot find GFSDK_Aftermath_Lib.x64.dll in x64. I only found it in the Direct X 12 directory
x64_12: This folder is used for the DirectX 12 version of the game. x64: This folder is for the DirectX 11 version of the game. so if u are playing in dx11 just put it in x64 where is ur witcher 3 located(witcher3/bin/x64) [table]LOCATED[/table][table]LOCATED[/table]
I update DirectX 11 version Please delete this files from ...bin/x64 folder: d3dcompiler_46.dll msvcr110.dll msvcr110d.dll nvngx_dlss.dll nvngx_dlssg.dll And everything should work
edit : still my game wont lauch when i coppy the file. and i am notice file you mention above i am not having it in my bin 64 folder. maybe something wrong in my end?
545 comments
AMD+AMD
"__std_parallel_algorithms_hw_threads" not found in D3DCOMPILER_47.dll library.
(sorry for my english)
Thanks in advance.
tips work, problems with installation
game does not start and cannot find __cxxframehandler4 in D3COMPILER_47.dll
when deleting and replacing with a backup, the game opens forever
what to do?
in cutscenes geralts face kinda lifts and feels out of sync with head same with swords and scabbards, also i wonder neck seams can be caused by your mod
what is your opinion on that
Edit; i dont know why it does not work in dx11 , well i do know it works but im not sure which files to paste. I get d3dcompiler_46 error
Please delete this files from ...bin/x64 folder:
d3dcompiler_46.dll
msvcr110.dll
msvcr110d.dll
nvngx_dlss.dll
nvngx_dlssg.dll
And everything should work
edit: forgot to endorse
edit2: hey actually i got d3dcompiler_47.dll error, says like cant find in library or smth. Maybe i need to update directx?
CAN i keep the d3dcompiler 47 file same and just copy other files?
btw here is my setup - Win 11 21h2 rx480 4gb + i7 4790 (hope it helps)
thanks in advise
x64: This folder is for the DirectX 11 version of the game.
so if u are playing in dx11 just put it in x64
where is ur witcher 3 located (witcher3/bin/x64)
[table]LOCATED[/table][table]LOCATED[/table]
so maybe this for DX 12 only right?
Edit: Let us wait for dx11 version guys.
Please delete this files from ...bin/x64 folder:
d3dcompiler_46.dll
msvcr110.dll
msvcr110d.dll
nvngx_dlss.dll
nvngx_dlssg.dll
And everything should work
edit : still my game wont lauch when i coppy the file. and i am notice file you mention above i am not having it in my bin 64 folder. maybe something wrong in my end?
again thank youu