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ScoutBr0 rfuzzo

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Scoutbr0

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115 comments

  1. Illuzio
    Illuzio
    • member
    • 49 kudos
    Thank you so much for this update!
    Would you consider improving the lighting for the rest of the game as well? :P
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      Considering, but nothing concrete as of yet.
    2. abilitydraft
      abilitydraft
      • member
      • 7 kudos
      Check out True Fires mod.
    3. Scoutbr0
      Scoutbr0
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      • 486 kudos
      I'm aware of that mod, but it doesn't play well with the Next-Gen version without several patches.
    4. abilitydraft
      abilitydraft
      • member
      • 7 kudos
      I think BabaBooey version doesn't require any patches.

      Good job on the mod btw.
  2. 1962sweet
    1962sweet
    • member
    • 27 kudos
    I admire this splendor, how impressive everything looks!Thanks to you, it has become brighter and more cozy at night in this beautiful corner of the fantastic world of the game, and I am very happy about it.Thank you very much!
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      Thanks!
  3. BuckiRules
    BuckiRules
    • member
    • 1 kudos
    Thank you for the Mod.
    When I run Script Merger I have a Bundle Non-text - Not Mergeable Conflict with the strings.list between your Mod and HDRP.
    Which one do I have to give Priority?
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      You can safely ignore that.
    2. BuckiRules
      BuckiRules
      • member
      • 1 kudos
      OK thank you
  4. ShahrukhX70
    ShahrukhX70
    • member
    • 9 kudos
    A M A Z I N G 🤩
  5. MasterKing25
    MasterKing25
    • supporter
    • 47 kudos
    New update looks impressive. Thanks for sharing and I don't know if this pre-rendered scene but in this scene (a scene before start The Night of Long Fangs quest) I couldn't see amazing fire effects of yours. Is this normal? Or did I missed something? 



    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      It's a pre-rendered scene, just a video.
    2. MasterKing25
      MasterKing25
      • supporter
      • 47 kudos
      Ah okay then. Thanks for info and great update for the mod.
  6. GregEmBres
    GregEmBres
    • supporter
    • 1 kudos
    Looks amazing ! Sadly, after I installed your mod, I get a black screen whenever I try to open the map. I have several mods it may conflict with, but non who explains the map issue. Could someone help please ?
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      This mod does not edit the map, so it's likely you're running into an issue of too many mods.
  7. Grimmghost95
    Grimmghost95
    • premium
    • 3 kudos
    Do i have to install the optional file and the Better graphics on utlra settings when i already have the HDPR reworked already ? Also btw my inventory menu disappears when i install this mod and appears again when deleted. 
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      This mod does not edit the inventory and this mod is not related to HDRP, and HDRP does not edit lightsources.

      The optional file is for customizing lights to your liking if you want it, nor if you *have* to or need it.
  8. 2812996416q
    2812996416q
    • member
    • 1 kudos
    Does anyone know if the latest version still requires this mod?
    1. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      It only takes 5 minutes to check the lights in Toussaint with and without this mod.
  9. PetrSolny
    PetrSolny
    • member
    • 6 kudos
    For anyone who might ask; Yes, this mod is compatible with the next-gen update. No, this mod is NOT compatible with Ray Tracing (ray traced shadows).

    Both techniques for shadow casting will overlap and look rather weird (masking the ray traced lighting on top of it too). It seems this mod makes rasterized shadows always enabled. Perhaps someone could take a look at it and fix it?

    Comparisons: https://imgsli.com/MTk4Njg2
    1. Redtroo
      Redtroo
      • member
      • 0 kudos
      Thanks for the heads up and comparison
    2. Scoutbr0
      Scoutbr0
      • premium
      • 486 kudos
      FYI: There is no “RT Point Light Shadows”, RT only forces rasterized shadows on lightsources.m, so there is no “shadow overlap”.
  10. Clooney25
    Clooney25
    • member
    • 0 kudos
    Hi Scoutbr0, I like your mods and use many of them. In Next-Gen I now come to Toussaint. Earlier I used this mod. Is it still necessary now in 4.02?