Got some slow motion dialogs and cutscenes that start right after a battle, is there a way to reset adrenaline points or disable the mod when this occur?
BTW, your menu might need a small fix: I had to change some values in the XML to make the last two sliders work (from 0 to 1 divided in 10). It could be a problem on my end though, as I have antimicro poorly configured, and my in-game mod menu is messed up a bit (too many mods).
Thank you! I'm glad you like it As for the menu - I don't know, sliders divided by 10 didn't work for me for some reason, so I took example of how it is now from other mods, and it seems only you had this problem so far, so this issue really might be on your end. But, anyway, I'm glad you solved that
For me too, last two menu sliders don't work with controller, only mouse.
EDIT: Actually, now it works for some reason... Maybe once it's adjusted with mouse, it works with controller too? The only thing I did was I've changed the menu position with this mod: https://www.nexusmods.com/witcher3/mods/3650 Anyway, it works now!
BTW, an on-off or vanilla preset in the header would be nice.
Just to note, I encountered the bug where the values do not change with the controller. You must click them and drag with the mouse to get them to change. Other than that, it works. Shift the numbers around to something you are comfortable with , slowing down the time gives you time to think if you aren't too good at the combat
U did a great job already! :D But it would be perfect if u could add some sort of key binding feature, so u could activate the slow-mo when u rly just need it. :)
Just one question, if I want to manual edit it to my taste, cause 60% slow its a bit to much for me, what line shod i look for in the r4Platyer.ws ?(of ur mod)?
You're welcome, glad you like it :) Just search for theGame.SetTimeScale( 0.6, theGame.GetTimescaleSource(7), theGame.GetTimescalePriority(7), true); this is the 3 adrenaline points slowdown, and 0.6 - is 60%, just change that. Below will be the same line with 0.8 - it's the 2 adrenaline points 80% slowdown. That's it :)
No, it just slows down time of the game in general and while you keep adrenaline higher than two points, while blizzard has some additional effects and lasts for limited time.
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BTW, your menu might need a small fix: I had to change some values in the XML to make the last two sliders work (from 0 to 1 divided in 10). It could be a problem on my end though, as I have antimicro poorly configured, and my in-game mod menu is messed up a bit (too many mods).
As for the menu - I don't know, sliders divided by 10 didn't work for me for some reason, so I took example of how it is now from other mods, and it seems only you had this problem so far, so this issue really might be on your end. But, anyway, I'm glad you solved that
Great mod, I really enjoy playing with it...!
EDIT: Actually, now it works for some reason... Maybe once it's adjusted with mouse, it works with controller too? The only thing I did was I've changed the menu position with this mod: https://www.nexusmods.com/witcher3/mods/3650
Anyway, it works now!
BTW, an on-off or vanilla preset in the header would be nice.
(EDIT)
Nvm I think the slowdown effect gained through adrenaline from W3EE is overwriting the values of this mod. I was hoping they would stack
Anyways do you know any way I could set the timescale priority to this mod instead
abilityCountLast = abilityCount;
timeScale = 1.f - (currentAdrenaline * 0.0015f);
theGame.SetTimeScale(timeScale, theGame.GetTimescaleSource(ETS_Adrenaline), theGame.GetTimescalePriority(ETS_Adrenaline), false, true);
speedMultID = playerWitcher.SetAnimationSpeedMultiplier(1.f / timeScale, speedMultID, true);
It's worked for me with another bullet time mod. Maybe it will help you too!
But it would be perfect if u could add some sort of key binding feature, so u could activate the slow-mo when u rly just need it. :)
Just search for
theGame.SetTimeScale( 0.6, theGame.GetTimescaleSource(7), theGame.GetTimescalePriority(7), true);
this is the 3 adrenaline points slowdown, and 0.6 - is 60%, just change that. Below will be the same line with 0.8 - it's the 2 adrenaline points 80% slowdown.
That's it :)
me dum' dum' "//modFocus" haven t seen it.
"Good luck on the path..."