Thank you very much, both mod author and you for the slim download. And I don't even mind the grass-color that many people here complain about. Endorsed! :-)
Not sure if I replied to you in PM, but Google Drive space got cut recently and I won't pay :D, so I can't host large TW3 re-mods anymore. I wanted to combine both terrain mods - Skellige and White Orchard to be in a single package, help with mod limit some.
Ok velen 4k mod and Kaer Morhen 4k mod work perfectly in next gen, not a single issue however Skellige 4k mod works most of the areas but on some islands you will not be able to reload your save, so either dont use it or take it out and reload and place the mod back in when your are out of the island that crashes on reload, i think there is only one that I have seen so far.
Doesn't Halk Hogan HD Rework Project replace this mod (and the other by this author) with better terrain textures across the board? Or is there still a use for these terrain mods by this author?
BoostIn4Kix - huge thanks for the mod and definitely endorsed! Is there any reason you place TGA files into the Cooked folder? It's only good for people/modders like me who like to experiment with pre-import quality textures, but for 99% of the population, it only increases the size of the mod by some 200%...
AZwaffelForAWaffle: Would you consider making a smaller version without the unnecessary files, like you did with the White Orchard 4K terrain mod? That would be great.
Hey guys, i m trying out the mod but i guess i m reaching mod limit. When i try load up any save from skellige w3 crashes to desktop when loading any other place works fine. So i read the comments and found out that there is a way to reduce mod size as AZwaffelForAWaffle. After uncooking using XTCmodkit 4.1c using quick bms im uncooking 90% of the files then i get this error Uncooking file 'D:\uncooks\modSkilegie\texture.cache\levels\skellige\skellige_terrain_atlas.texarray'... [2019.04.23 17:00:38][Info][MemoryFramework] Allocate failed. Attempting to allocate 346729544 bytes from the overflow pool! [2019.04.23 17:00:38][Info][MemoryFramework] ***** OUT OF MEMORY! ***** Failed to allocate 346729544 bytes from pool 'GpuMemoryPool_Textures' (Memory class 'MC_TextureData', alignment 16) [2019.04.23 17:00:38][Info][MemoryFramework] *********************************************************************** [2019.04.23 17:00:38][Info][MemoryFramework] Extended Pool Information: [2019.04.23 17:00:38][Info][MemoryFramework] TLSF Allocator Info: [2019.04.23 17:00:38][Info][MemoryFramework] Maximum Size: 1073741824 [2019.04.23 17:00:38][Info][MemoryFramework] System Block Size: 134217728 [2019.04.23 17:00:38][Info][MemoryFramework] System Blocks Allocated: 2 [2019.04.23 17:00:38][Info][MemoryFramework] OS Memory Allocated: 402646512 [2019.04.23 17:00:38][Info][MemoryFramework] First level free list bitmap matrix: 0000000000110000000000000000000000000000001100000000000000000000 [2019.04.23 17:00:38][Info][MemoryFramework] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
and it goes on....
Anyone know a fix for this? Im willing to upload the slim version on google drive if anyone is willing to help.
Would anyone happen to have a copy of Waffle's "optimized" / "Slim" files (preferably the final versions) they uploaded to google drive back then? The links are now dead and Waffle has closed their account (sadly)... the Original mod is absolutely still awesome, I am just on the hunt for stuff like this
Sorry if post is repeated...but since i am not so experienced i want to ask...I have HDRP newest installed..along with other mods...like phoenix lighting 2 and so....looks great.. Love Skellige so much, so would like to make it even more beautifull....so will this mod interfere with HDRP... Version of game 1.31. Again sorry if post is already answered in any way...
98 comments
AZwaffelForAWaffle: Would you consider making a smaller version without the unnecessary files, like you did with the White Orchard 4K terrain mod? That would be great.
Uncooking file 'D:\uncooks\modSkilegie\texture.cache\levels\skellige\skellige_terrain_atlas.texarray'...
[2019.04.23 17:00:38][Info][MemoryFramework] Allocate failed. Attempting to allocate 346729544 bytes from the overflow pool!
[2019.04.23 17:00:38][Info][MemoryFramework] ***** OUT OF MEMORY! *****
Failed to allocate 346729544 bytes from pool 'GpuMemoryPool_Textures' (Memory class 'MC_TextureData', alignment 16)
[2019.04.23 17:00:38][Info][MemoryFramework] ***********************************************************************
[2019.04.23 17:00:38][Info][MemoryFramework] Extended Pool Information:
[2019.04.23 17:00:38][Info][MemoryFramework] TLSF Allocator Info:
[2019.04.23 17:00:38][Info][MemoryFramework] Maximum Size: 1073741824
[2019.04.23 17:00:38][Info][MemoryFramework] System Block Size: 134217728
[2019.04.23 17:00:38][Info][MemoryFramework] System Blocks Allocated: 2
[2019.04.23 17:00:38][Info][MemoryFramework] OS Memory Allocated: 402646512
[2019.04.23 17:00:38][Info][MemoryFramework] First level free list bitmap matrix: 0000000000110000000000000000000000000000001100000000000000000000
[2019.04.23 17:00:38][Info][MemoryFramework] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
and it goes on....
Anyone know a fix for this? Im willing to upload the slim version on google drive if anyone is willing to help.
The mod limit is an 'annoying thing from the past' with this fix:
https://www.nexusmods.com/witcher3/mods/3643
The links are now dead and Waffle has closed their account (sadly)... the Original mod is absolutely still awesome, I am just on the hunt for stuff like this
Love Skellige so much, so would like to make it even more beautifull....so will this mod interfere with HDRP...
Version of game 1.31.
Again sorry if post is already answered in any way...