This mod is part of a modular overhaul series You can use each module separately, but using them together is my personal preference. Each module can be merged without conflicts using Script merger Module 1...................................... Master Training Module 2........................... Ultimate Enemy Scaling Module 3..................................................... Vigor Module 4................................. Alchemy Enhanced Module 5............. Dynamic Enemy Stats and Speed Module 6............... Immersive Level Requirements
Want to buy me a coffee? Or maybe you just want go the extra mile to show your support for my mods? Great news! This mod is eligible for donations!
"I think I found a bug, should I submit a bug report?"
With the huge success of the Netflix show "The Witcher", a lot of new and/or returning players are deciding to mod their games. This means there are a lot of people who don't know what they're doing, how to troubleshoot their mod issues, or even know better than to install multiple incompatible mods. This also means that mod authors are getting a lot of false-positive bug reports!
When it comes to Witcher 3 modding, you have to have at least some understanding of what each mod does; if 2 mods edit the same line of code or same XML file, you really should pick one or the other. This game is NOT Skyrim, you can't just chuck a bunch of mods together and have it work.
Before submitting a bug report: 1. Read the mod description page of THIS MOD in it's entirety. Pay close attention to the install instructions, and compatibility notes. 2. Double-check the mod description page of your installed mods, and see if you've installed any mods which are known to be incompatible. 3. Once you have eliminated incompatible mods, you need to delete your "Merged Scripts" mod folder and re-run Script Merger. 4. If the issue persists after these steps, you then need isolate the issue by uninstalling all other mods. If you have done all 4 steps, please submit a bug report!
This mod's very good for the alchemy experience, but it's made it impossible for me to craft my Witcher gear. Certain enemies, like harpies, don't have their normal drops anymore (in fact, harpies in particular ONLY seem to drop lesser blue mutagens). This means I can't make the griffin set, because no armorer or alchemist seems to sell monster feathers. Other monster drops like the ones you dismantle for powdered monster tissue also seem to have completely disappeared. If there is a solution to this problem, I'd love to know, because as I said the mod is really fun for the alchemy aspect.
I'm retiring this mod... I've tried making 3 different alchemy mods and none of them are quite right. They don't hold-up to the quality that my other mods offer... So I'm no longer going to update this mod. Some time in the future I will release a new Alchemy mod, one that is more simple and does not mess with loot tables. Sorry about that, for now I would recommend using "Preparations" by wghost81
Just use https://www.nexusmods.com/witcher3/mods/38?tab=files and give it higher priority to this mod and that should fix the loot issues with monsters for you. It did for me and its amazing.
Any chance this mod get an update for the next gen version. This was the only Alchemy Mod that make sense to me and add a lot value to herbs and ingredient. Other alchemy mod just not cutting it.
Am I missing something or am I just plain blind in the eye? It's been really infuriating for knowing that I apparently can't dismantle monster feathers for some reason, hence barring me from obtaining some crucial ingredients required by certain equipment[E.g. Griffin Set, can't obtain powdered monster tissue due to said problem]. Regardless of the blacksmith I talked with, I haven't found anyone who can dismantle the ingredients for me.
I am having an issue with getting this to work with preparations. I used the preparations patch with version 3.0 of alchemy enhanced as thats what itsaid on the download page to get it to work but i keep getting this error: Error [mod0000_mergedfiles]game\player\playerwitcher.ws(10123): I dont know any 'EET_AlchemyTable'
Edit: this error is what i am getting after i merged everything in script merger btw
87 comments
by KiroKobra
You can use each module separately,
but using them together is my personal preference.
Each module can be merged without conflicts using Script merger
Module 1...................................... Master Training
Module 2........................... Ultimate Enemy Scaling
Module 3..................................................... Vigor
Module 4................................. Alchemy Enhanced
Module 5............. Dynamic Enemy Stats and Speed
Module 6............... Immersive Level Requirements
Or maybe you just want go the extra mile to show your support for my mods?
Great news! This mod is eligible for donations!
This also means that mod authors are getting a lot of false-positive bug reports!
When it comes to Witcher 3 modding, you have to have at least some understanding of what each mod does; if 2 mods edit the same line of code or same XML file, you really should pick one or the other. This game is NOT Skyrim, you can't just chuck a bunch of mods together and have it work.
Before submitting a bug report:
1. Read the mod description page of THIS MOD in it's entirety. Pay close attention to the install instructions, and compatibility notes.
2. Double-check the mod description page of your installed mods, and see if you've installed any mods which are known to be incompatible.
3. Once you have eliminated incompatible mods, you need to delete your "Merged Scripts" mod folder and re-run Script Merger.
4. If the issue persists after these steps, you then need isolate the issue by uninstalling all other mods.
If you have done all 4 steps, please submit a bug report!
I am using Brothers in Arms fix compilation and I wonder if it is compatible.
dunno the name play it in german
when you are on Undvik and hunting the giant there is a cave where i found two of them :)
monster feather and bird feather and yes the blacksmith can`t do this
Edit: this error is what i am getting after i merged everything in script merger btw