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Changelogs
Version 1.06
Fixed typo in the path for Modular Eyes assets.
Version 1.05
Improved visual effect
Fixed vanilla bug of hairworks beards from DLC2 (not the mod) not working with the mark.
Added native compatibility with the DLC2 Improved mod
Added native compatibility with the 3D Eyebrows mod
Added native compatibility with the Modular Eyes mod
Renamed file with an underscore so it automatically remains at the highest priority and compatibility with the previously mentioned mods
Version 1.04
Fixed red embers coming out of the mark
Toxicity effect is now preserved at cost of compatibility with other mods that edit Geralt's head mesh (texture mods remain compatible)
Version 1.03
Updated to include the wet effect added from Next-Gen
Version 1.02a
Removed scripts accidentally left in the mod folder
Version 1.02
Mod was remade so that it works with the toxic face, special thanks to X20T3rMiN4t0R
No longer uses scripts, so less conflicts, easier to use
Version 1.01
Fixed the blue mark disappearing in certain instances due to a typo.
This makes the mark/branding from Hearts of Stone glow blue and burn permanently for as long as you have it, so it should make your Hearts of Stone playthrough much more interesting than the one that is barely noticeable. Should be compatible with other texture mods as long as they don't remove the mark. The Concept Artwork/Renders shows the mark as Blue, which is curious because its the only place where its depicted as blue, and I honestly think it looks cooler that way, more magical and mysterious rather than just a red fiery one. Optionally has a version with blue embers coming out of it constantly. Other than the color, it behaves identically to the Hearts of Stone Burning Mark mod.
Installation:
1. Download the file; 2. Extract the modHoSBlueBurningMark folder to /The Witcher 3/Mods/ folder; 3. Launch the game.
Uninstallation:
1. Remove modHoSBlueBurningMark from /The Witcher 3/Mods/ folder;