Hi. Thanks for keep this mod fresh with updates and I don't know if this is only happening for me but after latest update when camera didn't close to Geralt burning mark barely visible as you can see here (I tried with vanilla Geralt by the way)
But in cutscenes or when I zoomed with Photo Mode burning mark pretty visible:
So my question is this can fixable? I hope it can fixable and I should say non-Blue Burning Mark also have this problem.
Oh man is it like that even with DLSS 4? Kinda sad but maybe we can treat it such that the brand(pain) intensifies every now and then to remind Geralt it's there...When left with nothing else, we roleplay
Oh man is it like that even with DLSS 4? Kinda sad but maybe we can treat it such that the brand(pain) intensifies every now and then to remind Geralt it's there...When left with nothing else, we roleplay
Can I find out what the 'Improved visual effect' is? I haven't been able to tell the difference between the new and old versions, but maybe I just don't know the circumstances in which it manifests itself.
I've added native compatibility with DLC2 Improved, 3D Eyebrows and Modular Eyes. As long as either of the burning mark mods remain higher priority than 3D Eyebrows (should be by default alphabetically, with no user input), these mods will work in tandem with no additional patch required.
Hello guys, I have had this weird Eye texture bug for quite some time now and i just cant seem to resolve it... I added a short clip on YouTube for anyone that wants to see an example, its not like this all the time though, it appears at random in cutscenes. Thanks for any help! https://youtu.be/LVSv-WcZ0CM
There's a reason the creator only posted pictures in dark places, I am playing on a 4070, ultra with RayTracing on and when there is a lot of lighting it doesn't look half as good as in the dark, and even in the dark, at least on my end, it doesn't look as perfect as in the pictures, but it is still an interesting concept so I'll keep it.
Hello. I don't know if this is a bug this why I avoid to create bug report so when I use HoS Blue Burning Mark without embers I have embers and smoke effects on Geralt's face. I want to learn if this is related to this mod? Or not? Thanks in advance.
You should have them when the head is loaded, that is normal (and required for the branding cutscene to work). But it should be gone after a few seconds.
Longshot of a request, but could we possibly have a version tailored to the Blaviken head mesh from this mod - https://www.nexusmods.com/witcher3/mods/6685
89 comments
setcustomhead('head_0_mark')
setcustomhead('head_0_mark_tattoo')
setcustomhead('head_1_mark')
setcustomhead('head_1_mark_tattoo')
setcustomhead('head_2_mark')
setcustomhead('head_2_mark_tattoo')
setcustomhead('head_3_mark')
setcustomhead('head_3_mark_tattoo')
setcustomhead('head_4_mark')
setcustomhead('head_4_mark_tattoo')
setcustomhead('head_5_mark')
setcustomhead('head_5_mark_tattoo')
setcustomhead('head_6_mark')
setcustomhead('head_6_mark'_tattoo)
setcustomhead('head_7_mark')
setcustomhead('head_7_mark_tattoo')
Normal heads:
setcustomhead('head_0')
setcustomhead('head_0_tattoo')
setcustomhead('head_1')
setcustomhead('head_1_tattoo')
setcustomhead('head_2')
setcustomhead('head_2_tattoo')
setcustomhead('head_3')
setcustomhead('head_3_tattoo')
setcustomhead('head_4')
setcustomhead('head_4_tattoo')
setcustomhead('head_5')
setcustomhead('head_5_tattoo')
setcustomhead('head_6')
setcustomhead('head_6_tattoo')
setcustomhead('head_7')
setcustomhead('head_7_tattoo')
But in cutscenes or when I zoomed with Photo Mode burning mark pretty visible:
So my question is this can fixable? I hope it can fixable and I should say non-Blue Burning Mark also have this problem.
https://www.nexusmods.com/witcher3/mods/4846?tab=description
I really like them both and wanted to use them together.
https://youtu.be/LVSv-WcZ0CM