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ScoutBr0

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Scoutbr0

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  1. Scoutbr0
    Scoutbr0
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    Locked
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    Console commands to add the mark for those that want to add the mark without starting HoS:

    setcustomhead('head_0_mark')
    setcustomhead('head_0_mark_tattoo')
    setcustomhead('head_1_mark')
    setcustomhead('head_1_mark_tattoo')
    setcustomhead('head_2_mark')
    setcustomhead('head_2_mark_tattoo')
    setcustomhead('head_3_mark')
    setcustomhead('head_3_mark_tattoo')
    setcustomhead('head_4_mark')
    setcustomhead('head_4_mark_tattoo')
    setcustomhead('head_5_mark')
    setcustomhead('head_5_mark_tattoo')
    setcustomhead('head_6_mark')
    setcustomhead('head_6_mark'_tattoo)
    setcustomhead('head_7_mark')
    setcustomhead('head_7_mark_tattoo')

    Normal heads:

    setcustomhead('head_0')
    setcustomhead('head_0_tattoo')
    setcustomhead('head_1')
    setcustomhead('head_1_tattoo')
    setcustomhead('head_2')
    setcustomhead('head_2_tattoo')
    setcustomhead('head_3')
    setcustomhead('head_3_tattoo')
    setcustomhead('head_4')
    setcustomhead('head_4_tattoo')
    setcustomhead('head_5')
    setcustomhead('head_5_tattoo')
    setcustomhead('head_6')
    setcustomhead('head_6_tattoo')
    setcustomhead('head_7')
    setcustomhead('head_7_tattoo')
  2. MasterKing25
    MasterKing25
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    Hi. Thanks for keep this mod fresh with updates and I don't know if this is only happening for me but after latest update when camera didn't close to Geralt burning mark barely visible as you can see here (I tried with vanilla Geralt by the way)

    But in cutscenes or when I zoomed with Photo Mode burning mark pretty visible:

    So my question is this can fixable? I hope it can fixable and I should say non-Blue Burning Mark also have this problem.
    1. Scoutbr0
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      This is due to DLSS sadly, at least I get this from my end.
    2. MasterKing25
      MasterKing25
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      Oh yeah you totally right about that I switched to TAAU and burning mark looks turned better. Thanks for assist me.
    3. ShaunTheBatyBro
      ShaunTheBatyBro
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      Oh man is it like that even with DLSS 4? Kinda sad but maybe we can treat it such that the brand(pain) intensifies every now and then to remind Geralt it's there...When left with nothing else, we roleplay
    4. ShaunTheBatyBro
      ShaunTheBatyBro
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      Oh man is it like that even with DLSS 4? Kinda sad but maybe we can treat it such that the brand(pain) intensifies every now and then to remind Geralt it's there...When left with nothing else, we roleplay
    5. MasterKing25
      MasterKing25
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      I was using DLSS4 already while took that screenshots so yeah even with DLSS4 this 'issue' persist.
  3. Akatoshka7
    Akatoshka7
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    Can I find out what the 'Improved visual effect' is? I haven't been able to tell the difference between the new and old versions, but maybe I just don't know the circumstances in which it manifests itself.
  4. mrturtletail
    mrturtletail
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    Great mod, looking and working great on 4.04. Any chance we could get a compatibility patch for this mod

    https://www.nexusmods.com/witcher3/mods/4846?tab=description

    I really like them both and wanted to use them together.
    1. Scoutbr0
      Scoutbr0
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      I've added native compatibility with DLC2 Improved, 3D Eyebrows and Modular Eyes. As long as either of the burning mark mods remain higher priority than 3D Eyebrows (should be by default alphabetically, with no user input), these mods will work in tandem with no additional patch required.
  5. RiderJackdaw
    RiderJackdaw
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    Cool mod, could it compatible with Young Geralt?If so, who sets the higher priority?
    1. Scoutbr0
      Scoutbr0
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      If it uses the same face model as Geralt there shouldn't be any conflicts.
    2. RiderJackdaw
      RiderJackdaw
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      Got it.
  6. Halohouseboy
    Halohouseboy
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    Hello guys, I have had this weird Eye texture bug for quite some time now and i just cant seem to resolve it... I added a short clip on YouTube for anyone that wants to see an example, its not like this all the time though, it appears at random in cutscenes. Thanks for any help!
    https://youtu.be/LVSv-WcZ0CM
  7. lhaim
    lhaim
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    There's a reason the creator only posted pictures in dark places, I am playing on a 4070, ultra with RayTracing on and when there is a lot of lighting it doesn't look half as good as in the dark, and even in the dark, at least on my end, it doesn't look as perfect as in the pictures, but it is still an interesting concept so I'll keep it.
    1. Scoutbr0
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      Well obviously, its like saying flashlights don't look as good in the daylight.
  8. MasterKing25
    MasterKing25
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    Hello. I don't know if this is a bug this why I avoid to create bug report so when I use HoS Blue Burning Mark without embers I have embers and smoke effects on Geralt's face. I want to learn if this is related to this mod? Or not? Thanks in advance.

    1. Scoutbr0
      Scoutbr0
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      You should have them when the head is loaded, that is normal (and required for the branding cutscene to work). But it should be gone after a few seconds.
    2. MasterKing25
      MasterKing25
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      Hmm yes you right after a few seconds that smoke and embers gone. Once more thank you:

  9. KainPrimus
    KainPrimus
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    Longshot of a request, but could we possibly have a version tailored to the Blaviken head mesh from this mod - https://www.nexusmods.com/witcher3/mods/6685
  10. bachroch
    bachroch
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    Wow, You made my day!!
  11. Jack01814
    Jack01814
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    Many thanks!