0 of 0

File information

Last updated

Original upload

Created by

khoover

Uploaded by

khoover

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Coinkidoink
    Coinkidoink
    • supporter
    • 0 kudos
    Anyone know of a mod that makes it so the buff icons don't blink when they are stuck at the end of the timer?
    I know there are mods to move the buff icons, hide them or only show them in the radial menu, but i would like to have them on screen all the time if possible, but not blinking like a christmas tree.
  2. hyper2zen
    hyper2zen
    • member
    • 3 kudos
    Can confirm this mod works with next gen update, 
    love this mod, basically makes potions lasts as long as decoctions 
    1. khoover
      khoover
      • supporter
      • 15 kudos
      Thanks for confirming! I don't have the update.
      I guess that means the update didn't change the scripts.
    2. Striker2807
      Striker2807
      • member
      • 0 kudos
      Can anyone confirm that this is still working? I downloaded the file and added it to my mods folder, but it doesn't appear to be working anymore. I know there has been some patches that have come out so I am not sure if that has changed something. Thanks!
    3. rutek112
      rutek112
      • member
      • 0 kudos
      Still works for me. I used the WMM
  3. forcedtoREG
    forcedtoREG
    • member
    • 7 kudos
    if Toxicity goes over a certain %, doesn't matter if it's from Potion or Decoction, Delayed Recovery will make it so that potions last "forever". And since Decoction Toxicity doesn't go down until the Decoction expires, the potions will last as long as the Decoctions.
    cmiiw so this mod changes Delayed Recovery to also affect be affected by 'Decoction Toxicity' not just 'Potion Toxicity'. which basically means 
    youre ALWAYS gonna be above 55% when you pop 2-3Decoc nice. no more toxicity maintenance.

    even more interesting is that you can now pair 'Delayed Recovery' with 'Fast Metabolism' (since fast metabolism dont affect decoc tox)
    i imagine a setup would be 4 decoctions popped which will literally last forever. then you will still have enough space to pop 1 potion from time to time due to 'Fast Metabolism'
  4. legened999
    legened999
    • member
    • 10 kudos
    What's the edit with Tawny Owl?
  5. Zowbaid
    Zowbaid
    • premium
    • 106 kudos
    Let me make sure I understand the description of this mod. So you're saying you made it so that your Delayed Recovery will make it so that if Toxicity goes over a certain %, doesn't matter if it's from Potion or Decoction, the bar will start to go down and recover? If so, that is amazing man!!
    1. khoover
      khoover
      • supporter
      • 15 kudos
      Ah no, sorry. More like, if Toxicity goes over a certain %, doesn't matter if it's from Potion or Decoction, Delayed Recovery will make it so that potions last "forever". And since Decoction Toxicity doesn't go down until the Decoction expires, the potions will last as long as the Decoctions.

      Update: Actually while play testing I found that Decoction Toxicity doesn't go away when the Decoctions expire. So once you go above the % for Delayed Recovery with Decoctions, your Potions and Decoctions will last until you rest or use a White Honey Potion.
    2. Zowbaid
      Zowbaid
      • premium
      • 106 kudos
      Wow, that means that potions and decoctions are basically like infinite use until I rest or use white honey??
    3. khoover
      khoover
      • supporter
      • 15 kudos
      Correct. Kind of cheaty but I'm enjoying it on New Game + and Death March.
      I suppose if I wanted to make it more balanced I'd do what you originally said and make Decoction Toxicity decay over time...
    4. wolverine1984
      wolverine1984
      • supporter
      • 1 kudos
      But you can combine decoctions and potions. If you have 1 decoction and a few potions, the toxicity of the potion will go down eventually leaving only the toxicity of the decoction. At this stage will the delayed recovery turn off?
    5. legened999
      legened999
      • member
      • 10 kudos
      As long as the toxicity of the decoction is above 70% it will not expire