i would like some help, it is unable to find the mods directory even though i put in the correct directory file link. Am i missing a file or something, or can i just not read or just plain dumb? Edit: Nvm i forgot to make a mods file in the directory
The merge script in my TW3 root folder scans the DLC folder and the merger script extracted from the winrar file scans the mods folder, I don't have any merger script inside the mods folder, is the installation I did ok?
Quick question when it comes to the Non-Bundled Text (not xmls) conflicts how would I solve those with Script Merger? Just got into modding witcher 3 and have been using The Tome of Witcher 3 Modding Google Doc Guide and I'm at "4.1.1 Resolving non-automatic script merges" and I'm not sure if this is even work with this as I don't see the options for it. Im just wondering how should I fix Non-Bundled Text (not xmls) conflicts. Really lost and any help is appateated! An amazing tool that helps so much with modding so much I wish there was something like this for Dark souls and such as I spent so much time modding those games and if I had something like this it would of made life so much easier lol. Keep up the great work!
Wherever Script Merger detect "Non-Bundled Text". It is advised you delete those. Some mods author made the mistake to put text/xml files inside the mod folder.
Error [mod0000_mergedfiles]game\actor.ws(7058): Unexpected end of file found after '{' at line 18
i found out that this bracket simply was never closed, so i tried closing it but then i got this error
Error [mod0000_mergedfiles]game\player\r4player.ws(14791): 'public' has no sense for global function 'CombatStaminaProperty'. Error [mod0000_mergedfiles]game\player\r4player.ws(14834): 'public' has no sense for global function 'CombatStaminaSkillBonus'. Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
The first error is likely because you got merged conflict not correctly solved, or two mods that use "actor.ws" aren't compatible. Can you tell us which mod did you merge for the "actor.ws" script.
All right. Try to remove counterattack fixes and merge again. If that doesn't fix, then it's both simple alchemy refill and stamina based combat being incompatible, you can't use them together.
System.IO.IOException: El proveedor de archivos de nube no se está ejecutando. en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) en System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) en System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) en System.IO.StreamReader.ReadBuffer() en System.IO.StreamReader.ReadLine() en System.IO.File.InternalReadAllLines(String path, Encoding encoding) en System.IO.File.ReadAllLines(String path) en WitcherScriptMerger.LoadOrder.CustomLoadOrder.Refresh() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\LoadOrder\CustomLoadOrder.cs:línea 43 en WitcherScriptMerger.LoadOrder.CustomLoadOrder..ctor() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\LoadOrder\CustomLoadOrder.cs:línea 27 en WitcherScriptMerger.Forms.MainForm.<>c.<RefreshMergeInventory>b__12_1() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 184 en System.Threading.Tasks.Task`1.InnerInvoke() en System.Threading.Tasks.Task.Execute() --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción --- en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) en WitcherScriptMerger.Forms.MainForm.<RefreshMergeInventory>d__12.MoveNext() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 183 --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción --- en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) en WitcherScriptMerger.Forms.MainForm.<RefreshTrees>d__29.MoveNext() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 701 --- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción --- en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) ************** Ensamblados cargados ************** mscorlib Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9290.0 built by: NET481REL1LAST_C Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- WitcherScriptMerger Versión del ensamblado: 0.6.5.0 Versión Win32: 0.6.5 Código base: file:///D:/mod%20the%20witcher/Witcher%20Script%20Merger%20v0.6.5-484-0-6-5-1593771408%20(1)/WitcherScriptMerger.exe ---------------------------------------- System.Windows.Forms Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9256.0 built by: NET481REL1LAST_B Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Configuration Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9282.0 built by: NET481REL1LAST_C Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9297.0 built by: NET481REL1LAST_C Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Drawing Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Accessibility Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- mscorlib.resources Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll ---------------------------------------- Microsoft.GeneratedCode Versión del ensamblado: 1.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Windows.Forms.resources Versión del ensamblado: 4.0.0.0 Versión Win32: 4.8.9032.0 built by: NET481REL1 Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll ---------------------------------------- ************** Depuración JIT ************** Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta aplicación o equipo (machine.config) debe tener el valor jitDebugging establecido en la sección system.windows.forms. La aplicación también se debe compilar con la depuración habilitada Por ejemplo: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Cuando esté habilitada la depuración JIT, cualquier excepción no controlada se enviará al depurador JIT registrado en el equipo en lugar de controlarlo mediante el cuadro de diálogo.
Whenever you have those errors, it means two mods at least are incompatible, thus you cannot merge them. Best you look which script is indicated for which mods you have merged, and then you delete one of them.
Yeeeah, I'm starting to realize this, the game of error whack-a-mole didn't end like I thought it would. Gonna wipe the comment clean cause it feels like bad info in hindsight! 😭
i wish this wasn't such a useless mod, probably one of the most useless script mergers I've ever used. hard to use no explanation on how to use it and more often then not it creates more problems after used or jus straight up doesn't even solve the problem in the first place. the only merger that has ever had any salt worth using is irony mod manager/merger for stellaris but this thing is almost unusable.
Modding aren't easy. You have to learn how to mod the game before you mod the game. Some errors and problem you see on various post are mostly due to user's mistake.
1969 comments
I recommend
Forums tab for helping each other troubleshoot problems with merges.
Bugs tab to report bugs.
I will try to answer every question that is straightforward.
I will also give Kudos to everyone here who helps people with problems.
Edit: Nvm i forgot to make a mods file in the directory
Script Merger is for merging scripts in "Mods" folder. It can't detect conflict in DLC.
I suggest you read those guides so you know how to properly mod the game and how to use this tool:
The Tome of Witcher 3 Modding
Essentials Mods List - Guide
List of mods you don't need for Next Gen
Some mods author made the mistake to put text/xml files inside the mod folder.
Error [mod0000_mergedfiles]game\actor.ws(7058): Unexpected end of file found after '{' at line 18
i found out that this bracket simply was never closed, so i tried closing it but then i got this error
Error [mod0000_mergedfiles]game\player\r4player.ws(14791): 'public' has no sense for global function 'CombatStaminaProperty'.
Error [mod0000_mergedfiles]game\player\r4player.ws(14834): 'public' has no sense for global function 'CombatStaminaSkillBonus'.
Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
any help?
Can you tell us which mod did you merge for the "actor.ws" script.
counterattack fixes
simple alchemy refill
stamina based combat
System.IO.IOException: El proveedor de archivos de nube no se está ejecutando.
en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
en System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
en System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
en System.IO.StreamReader.ReadBuffer()
en System.IO.StreamReader.ReadLine()
en System.IO.File.InternalReadAllLines(String path, Encoding encoding)
en System.IO.File.ReadAllLines(String path)
en WitcherScriptMerger.LoadOrder.CustomLoadOrder.Refresh() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\LoadOrder\CustomLoadOrder.cs:línea 43
en WitcherScriptMerger.LoadOrder.CustomLoadOrder..ctor() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\LoadOrder\CustomLoadOrder.cs:línea 27
en WitcherScriptMerger.Forms.MainForm.<>c.<RefreshMergeInventory>b__12_1() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 184
en System.Threading.Tasks.Task`1.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en WitcherScriptMerger.Forms.MainForm.<RefreshMergeInventory>d__12.MoveNext() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 183
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
en System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
en WitcherScriptMerger.Forms.MainForm.<RefreshTrees>d__29.MoveNext() en D:\Projects\WitcherScriptMerger\WitcherScriptMerger\Forms\MainForm.cs:línea 701
--- Fin del seguimiento de la pila de la ubicación anterior donde se produjo la excepción ---
en System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
************** Ensamblados cargados **************
mscorlib
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9290.0 built by: NET481REL1LAST_C
Código base: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
WitcherScriptMerger
Versión del ensamblado: 0.6.5.0
Versión Win32: 0.6.5
Código base: file:///D:/mod%20the%20witcher/Witcher%20Script%20Merger%20v0.6.5-484-0-6-5-1593771408%20(1)/WitcherScriptMerger.exe
----------------------------------------
System.Windows.Forms
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9256.0 built by: NET481REL1LAST_B
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Configuration
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9282.0 built by: NET481REL1LAST_C
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9297.0 built by: NET481REL1LAST_C
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Drawing
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Accessibility
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
mscorlib.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_es_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
Microsoft.GeneratedCode
Versión del ensamblado: 1.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Versión del ensamblado: 4.0.0.0
Versión Win32: 4.8.9032.0 built by: NET481REL1
Código base: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_es_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
************** Depuración JIT **************
Para habilitar la depuración Just In Time (JIT), el archivo de configuración de esta
aplicación o equipo (machine.config) debe tener el
valor jitDebugging establecido en la sección system.windows.forms.
La aplicación también se debe compilar con la depuración
habilitada
Por ejemplo:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Cuando esté habilitada la depuración JIT, cualquier excepción no controlada
se enviará al depurador JIT registrado en el equipo
en lugar de controlarlo mediante el cuadro de diálogo.
Best you look which script is indicated for which mods you have merged, and then you delete one of them.
Some errors and problem you see on various post are mostly due to user's mistake.
So if you're looking for a guide on how to mod the game. I suggest you read those documents:
The Tome of Witcher 3 Modding
Essentials Mods List - Guide
List of mods you don't need for Next Gen