Hey I don't know if this has been asked before but is it possible to make the whole eye black like in the show/animated movie? Really cool mod thank you!
That already exists in the Modular Eyes mod. My version aims to make a more lore-friendly version. Download just Modular Eyes if that's all you wanted.
Thanks for the mod, its awesome. Unfortunatelly, i`m not able to make it work. I installed modular eyes and then ur mod, but when Geralt reach the toxicity threshold for black eyes activation, i get the texture of modular eyes and not the one from this mod. Dont know if i messed up during installation, or mayby this mod need a specific load order to work...
No, i dont use it that specific mod for Geralt. I use this one: https://www.nexusmods.com/witcher3/mods/4504?tab=files Do u think both mod modify the same file?
No, that mod is fine I use it as well. Hmm...ok, so you installed my mod, and then you selected Black for Toxic Eyes and such, and when it goes toxic, it looks all black as in the original Modular Eyes version? Or did you set it to Alt, cuz it only works with Black option.
I use the 'load order'tab from TheWitcher3ModManager app. Even for my past playthrough I`ve always used the mod manager for editing load order, and most of the time i`ve never had issue (a part from incorrect load order when setted up some mod).
Ok, i figured out. Seem your mod need an higher priority compare to the other modular eye mod. I put your mod in higher order than modular eye, glowing eye and modCompatUniqueGlowingModularEyes patch and it worked.
https://imgur.com/a/6K7fX07
And its awesome ! Endorse it.
Really appreciate the time u dedicated to my issue :). Have fun and good luck on the path!
Ah, so it seems like you had at least 1 extra modular eyes mod that shouldn't have been installed. You can only use 2: one for black eyes and one for alt eyes. If you have 2 for black or 2 for alt, then 1 of them will just not work at all. So see which one it is and decide which of the black and alt you want to keep.
If you're talking about the glowing eyes from Glowing Eyes mod by Sc0utbro, you need to scroll down the files page and download the "Glowing Eyes for Modular Eyes"mod. That's the only one that will work. The other files won't work.
Hey, I installed your Dark Red version for "Black eyes" aspect. I also installed the "Glowing Eyes for Modular Eyes" mod for Alt eyes enabled only in darkness conditions as you suggested. How can I change the brightness or colour for "Glowing Eyes for Modular Eyes" mod?
To change the brightness or color for Glowing Eyes, you have to download the correct files from the Glowing Eyes mod page and install the brightness level/color you like. He has several different versions on his page.
Hello, thanks for your answer. How about the Glowing eyes modular version? It's doesn't necessary? Also, I don't know why but sometimes the eyes return in default condition (I'm using TBOB Eye), even though i am over the % condition of activation for Black Eyes (I put 30% of toxicity)
No, you need the Modular Eyes Glowing Eyes verison. The regular versions won't work.
You know, you should ask on the Modular Eyes mod page. He can help you out more. My mod only replaces the Black Eye variant. But for certain issues like what you're describing, the mod author of that mod can help you hopefully.
First of all, thank you for the mod, it turned out beautifully. In my opinion, this is how the "alternative" eyes in "Modular Eyes" should look like. I just didn't understand why they edit the black eyes files, is it possible to change it to Alt ones? Thanks in advance.
The reason is because they're a replacement for the black eyes variant. For me this used when he gets toxic, whereas Alt Eyes is used for night vision glowing in the dark.
You need to check the install instructions for Modular Eyes mod. All the settings for changing the settings are in that mod. All this mod does is change the texture.
Anyone got any recommended settings for both black eyes and the recommended veins? So that they both instantly initiate with just one potion? Like in the show, books and in Witcher 2? The game uses a toxicity level (progression system) and I am very, very rarely anywhere over 25% toxicity and so very seldom ever witness the full effect, unless I'm fighting a boss, which you run out of in the end game lol. Therefore, in the endgame, I'd just like to have the immediate toxic look.
Could you make a version with darker eyesockets like in Modular Eyes - darker eyesockets verison? PS.they are already compatible, they affect different files
Im having trouble getting the whole face toxicity look like in your screenshots. I am using Lazarus so it has Modular Eyes Embedded into the game. But only the eyes themselves to seem to change. Not whole face part.
I'm using this mod as well, which has those new face toxic veins. Best veins, IMO.
https://www.nexusmods.com/witcher3/mods/4504
The mod author actually applies some other mods to make Geralt's face look like that, particularly the angry eyes and the lips, but his base mod should make your face look like Brutal Geralt's face with the cool new toxic face veins (which is how my screenshots look).
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Unfortunatelly, i`m not able to make it work. I installed modular eyes and then ur mod, but when Geralt reach the toxicity threshold for black eyes activation, i get the texture of modular eyes and not the one from this mod.
Dont know if i messed up during installation, or mayby this mod need a specific load order to work...
I use this one: https://www.nexusmods.com/witcher3/mods/4504?tab=files
Do u think both mod modify the same file?
https://imgur.com/a/wEJQhSv
And this is when toxicity reach the threshold:
https://imgur.com/a/7uTammh
I`ve no clue why it doesn`t work xD.
Even for my past playthrough I`ve always used the mod manager for editing load order, and most of the time i`ve never had issue (a part from incorrect load order when setted up some mod).
I put your mod in higher order than modular eye, glowing eye and modCompatUniqueGlowingModularEyes patch and it worked.
https://imgur.com/a/6K7fX07
And its awesome ! Endorse it.
Really appreciate the time u dedicated to my issue :).
Have fun and good luck on the path!
I also installed the "Glowing Eyes for Modular Eyes" mod for Alt eyes enabled only in darkness conditions as you suggested.
How can I change the brightness or colour for "Glowing Eyes for Modular Eyes" mod?
How about the Glowing eyes modular version? It's doesn't necessary?
Also, I don't know why but sometimes the eyes return in default condition (I'm using TBOB Eye), even though i am over the % condition of activation for Black Eyes (I put 30% of toxicity)
You know, you should ask on the Modular Eyes mod page. He can help you out more. My mod only replaces the Black Eye variant. But for certain issues like what you're describing, the mod author of that mod can help you hopefully.
PS.they are already compatible, they affect different files
https://www.nexusmods.com/witcher3/mods/4504
The mod author actually applies some other mods to make Geralt's face look like that, particularly the angry eyes and the lips, but his base mod should make your face look like Brutal Geralt's face with the cool new toxic face veins (which is how my screenshots look).