This page was last updated on 08 January 2025, 3:34PM
Changelogs
Version 2.3.0
Added new option for random selection of loot and drink potion animations - original or alternative animation will be played randomly
Added new options for enabling/disabling automatic approach to containers/herbs/remains/whetstones/workbenchs
Added separate option for enabling/disabling dead body loot animations
Added new option to disable inventory closing when applying oil and repairing items (should help with random game crashes)
Repairing kits now are removed only after effect applying
Improved actions blocking when performing animations
Added limitation of maximum distance to containers/herbs/remains/whetstones/workbenchs for performing animations
W3EE Redux version - fixed item repairing and enhancing buffs
Other minor improvements
Version 2.2.0
Another attempt to fix loot animation for quest containers
Added new option for random selection of eat/drink/grindstone/workbench animations - original or alternative animation will be played randomly
Version 2.1.2
Another attempt to improve merging with other mods (4.04 game version with the June 6 Hotfix is required)
Version 2.1.1
Decreased rotation speed when interracting with containers
Added approach to the workbench/whetstone
Now you need to move closer to the workbench to perform repair animation
Fixed oil animation for silver sword from radial menu
Fixed cutscene scripts for W3EE Redux
Another attempt to improve merging with other mods
Version 2.1.0
Big changes underhood and code refactoring, should improve merging with other mods
Added animations for an oil/repair kit while performing a dash/sword wing
Attempt to fix animations with quest containers
Adjusted animations speed sliders to more reasonable values
Added initialization after update (mod default settings will be applied after mod update)
Added new blocked actions while performing animations to improve stability
An oil/repair kit animations in combat now enabled by default
Ported to the Old Gen version of the game (see link in mod description)
W3EE Redux version - updated for 1.41
Version 2.0.7
Some optimizations to improve compatibility with other mods (thanks crthdr)
W3EE Redux version - updated for 1.39e
Version 2.0.6
Another attempt to fix game freezing when animation and cutscene are started at the same time (thx to crthdr)
W3EE Redux version - updated for 1.39a
Version 2.0.5
Updated for 4.04
Added suggestions from user crthdr to help define Complete Animations states by other mods
Version 2.0.4
Attempt to fix game freezing when animation and cutscene are started at the same time
W3EE Redux version - fixed the vanilla Next Gen herb animation, now its playing correctly
W3EE Redux version - fixed the bandage animation, now the animation is played only in exploration and combat states, and does not play in other states such as meditation, etc
Fixed traslation string at DLC menu
Version 2.0.3
Fixed weird animations when Geralt picks up a torch and eats/drinks at the same time
Fixed animations when aiming with a bomb, now eating and drinking actions are blocked during aiming
Fixed popup log messages on the left side of the screen when spawning a bottle/food during an animation or when performing a looting animation
Version 2.0.2
Fixed blocking actions while performing animations
Added support for W3EE Redux mod with separate file - now you can replace W3EE animation system with CA Redux animation system
Version 2.0.1
Fixed animations when crossbow aiming, now eating and drinking actions are blocked during aiming
Fixed vanilla preset
Added patches for FHUD and Quick Inventory
Version 2.0.0
Updated for Next Gen version 4.03
Added new diving behavior introduced in 4.03 - now you can't eat food and drink liquor underwater, but you can still drink potions
Now you cannot apply oils, repair armor and repair weapons underwater with animations enabled
Blocked ability for drinking and eating in air with animations enabled
Added the option to choose between the original herb looting with popup and the next gen herb looting without the popup (thanks, https://www.nexusmods.com/witcher3/users/96932693)
Added new loot animation for containers and dead bodies
Added vanilla preset to turn off the mod quickly
Improved animations transitions
Added csv strings files for english and russian
Some other changes and improvements
Version 1.1.4
Fixed game crashing when you try to loot body on the ground while you are swimming or in shallow water
Added opening sound for bottle when performing movable drinking animation (dont know why I didnt added it before)
Version 1.1.3
Fixed issue with zero speed values after first installation or upgrading from older version
Changed initial and default settings to my personal values
Be aware - after installation this version your mod settings will be restored to defaults
Version 1.1.2
Continuing fix issues with repairng animations
Fixed items not reparing from Quick Inventory during meditation for W3EE
Improved compability with Ghost Mode, excluded GM files modification from patch, now you just need to select lines from CA Redux (variant B) during merging function RepairItem in playerWitcher.ws. Also overall compability for other mods with new patch should be improved
Updated patch for More Quick Slots and Quick Inventory to support fixes above
Version 1.1.1
Fixed issues with items not repairing when performing animation
Fixed issues with items not repairing when meditating in W3EE version
Version 1.1
Added options for choosing drinking potions animations types independenly from ordinary drinking animations
Added option for potion bottle appearence, now you can choose True Potion Bottle in options. Only for Original and Movalbe types, since Alternative animation with those too small bottle looks very weird
Added new repairing animations - now you can toggle animations for repairing armor and swords with repairing kits
Replaced dumb Alternative Grindstone animation with new one
Added whetstone to the left hand when performing Grindstone animations
Fixed original CA bug when potions quantity and Geralt stats not refreshing in inventory when in combat if you turned off drinking animations in combat
Fixed original CA left hand glitch when Original + Movalbe Drinking animations enabled and there is usable item on left hand
Added sound for bottle opening before drink
Few changes and fixes in code, may be new bugs too :)
Now only Russian and English language supported because I changed and added some new strings in options
For W3EE version moved options to W3EE/Addons
Version 1.0.1
Added oil animation from quick inventory for W3EE version.