Another quest book: The Spirit from the Steppe (q604_worn_book)
The Spirit from the Steppe is a quest item in the Hearts of Stone expansion. After entering The Painted World, this is found at the gazebo scene and is needed to watch the memory.
But in secondary quest Free Spirit on Snidhall Isle it is impossible to give quest books to a character to complete the quest.
List of quest books: 1. The Cult of Freya 2. The Curious Cases of Virtuous Vegga 3. Change your life! A Handbook 4. Tristianna and Isador 5. Religion and Life
Thanks post clickNINE! Easy fix, open "guiBaseInventoryComponent.ws", the only file in this mod, find string "194" and change //-- modHideReadBook if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'Gwent Almanac') if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_1') if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_2') if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_3') if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_4') if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_5') return false;
Easy fix, with gwent book. Open "guiBaseInventoryComponent.ws", the only file in this mod, find string "194" and change this - "if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ))" on - "if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'Gwent Almanac')"
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But in secondary quest Free Spirit on Snidhall Isle it is impossible to give quest books to a character to complete the quest.
List of quest books:
1. The Cult of Freya
2. The Curious Cases of Virtuous Vegga
3. Change your life! A Handbook
4. Tristianna and Isador
5. Religion and Life
Thanks post clickNINE!
Easy fix, open "guiBaseInventoryComponent.ws", the only file in this mod, find string "194" and change
//-- modHideReadBook
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'Gwent Almanac')
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_1')
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_2')
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_3')
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_4')
if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'mq2049_book_5')
return false;
Open "guiBaseInventoryComponent.ws", the only file in this mod, find string "194" and change this -
"if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ))" on -
"if (_inv.IsItemReadable( item ) && _inv.IsBookRead( item ) && GetItemName( item ) != 'Gwent Almanac')"