I found a way to remove the trees. First install this mod https://www.nexusmods.com/witcher3/mods/7426?tab=description (install it in the bin/x64 or bin/x64_dx12 folder if you use dx12)
On nexus "Witcher 3 4.00 Complete INI Settings List" mod, there is "Setting auto-updater" download in files section. Install and add this to the custom.ini:
You actually don't need that mod to remove the trees. All you need to do is and those three lines to your dx12user.settings file and set them to false and the trees will all be gone.
I found a way to remove the trees. First install this mod https://www.nexusmods.com/witcher3/mods/7426?tab=description (install it in the bin/x64 or bin/x64_dx12 folder if you use dx12)
On nexus "Witcher 3 4.00 Complete INI Settings List" mod, there is "Setting auto-updater" download in files section. Install and add this to the custom.ini:
Only thing I have found that poses a problem is the hanged mans tree located in velen is gone, but the hanging bodies are still there floating in the air. Is there any way to delete the hanging bodies? Thanks!
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First install this mod
https://www.nexusmods.com/witcher3/mods/7426?tab=description
(install it in the bin/x64 or bin/x64_dx12 folder if you use dx12)
On nexus "Witcher 3 4.00 Complete INI Settings List" mod, there is "Setting auto-updater" download in files section. Install and add this to the custom.ini:
[Rendering/SpeedTree]
SpeedTreeDrawStaticTrees=true //DisableTrees
SpeedTreeDrawStaticBillboards=true //DisableTrees
[Rendering/RT/SpeedTree]
RTSTTrees=true //disable trees in rt
Set all to false and save. It works at runtime as well so you can enable / disable at will.
that's not very helpful
First install this mod
https://www.nexusmods.com/witcher3/mods/7426?tab=description
(install it in the bin/x64 or bin/x64_dx12 folder if you use dx12)
On nexus "Witcher 3 4.00 Complete INI Settings List" mod, there is "Setting auto-updater" download in files section. Install and add this to the custom.ini:
[Rendering/SpeedTree]
SpeedTreeDrawStaticTrees=true //DisableTrees
SpeedTreeDrawStaticBillboards=true //DisableTrees
[Rendering/RT/SpeedTree]
RTSTTrees=true //disable trees in rt
Set all to false and save. It works at runtime as well so you can enable / disable at will.