Read the changelogs to see what's changed or added. Other locked sticky messages are removed so they don't take the space, because they are fairly outdated. Major update 2.0.0 info moved into changelogs
For SCAAR in game menu > For XML file so you don't need to do manually use this great tool by Aeltoth: MENU FILELIST UPDATER
Manual steps: Go to \The Witcher 3\bin\config\r4game\user_config_matrix\pc find txt files "dx11filelist" and "dx12filelist" , open it and add modSCAAR.xml; in both files at the very bottom, save and exit
Thank you for this video. It was quite helpful. SCAAR worked well for me but after the next gen update I deleted all my mods, uninstalled the game, and downloaded SCAAR as my only mod. I followed your install video to a T but I cant seem to get SCAAR to function. Any advice?
Hello, if I want to uninstall the SCAAR module, do I need to restore the content of the input setting?(Sorry, English is not my language, so I used a translator)
Yes, in this case, it's a good idea to reverse all steps: For the input file: find and delete the 3 lines we added. For the bin folder, delete the 2 files we added to the 'pc' folder and delete the added lines in the dx11 and dx12 text files. Delete all other files previously added.
Hey I need some help big time with using this merger. Im using the random encounters mod and i also want to use the SCAAR mod but when i open the script merger and hit refresh, with the witcher 3 directory selected, nothing shows up to be merged. On the bottom left it says 0 conflicts, 0 merges, and on the bottom right it shows 10 mods found, 69 scripts, 0 XMLs, 0, bundles. But when I go to run the game I get script compilation errors.
theres about 9 total that are similar to that. I have no idea how to fix it. For now i just deleted the SCAAR mod but any help on how to fix this would be great
Hi, I was just about to reply to you in the YT comment section as well. Look, there's a support group on Discord, where they help with tough merges. Or DM me to share Discord contacts and I'll at least try to help. Edit: Resolved They hadn't correctly inserted the patch the first time around.
I have tried to combine it with VGX sword walk many times and no cigar. I think a lot of us are waiting for the author to change the walk back to vanilla,so maybe then...
Yeah, since the main scaar file still bullies out the vgx sword animation in running. Now to think of it, it would be fabulous if the vgx sword walk/run could be integrated in Scaar as an optional toggleable switch in the next revisit to this great mod!
Awesome mod so far but i have a question, is it possible to speed up the combat animations without the need of another mod, modifying the values of a file or something?? im using it along the w3ee redux and sadly is not compatible with the combat speed mod.
I merged Scaar with W3EE, works fine and all. But it seems my "normal" running speed is reduced? (Not sprinting, aka holding down shift). Is it just me or am I imagine it? -Fixed it.
I think a lot of us would really appreciate a version of SCAAR with the vanilla jogging animations. The new jogging animations integrated into SCAAR are the main thing discouraging me from using SCAAR. If I had the knowledge to revert them myself I would. All the other features are amazing.
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Manual steps: Go to \The Witcher 3\bin\config\r4game\user_config_matrix\pc find txt files "dx11filelist" and "dx12filelist" , open it and add modSCAAR.xml; in both files at the very bottom, save and exit
Any questions, let me know.)
Thank you for this video. It was quite helpful.
SCAAR worked well for me but after the next gen update I deleted all my mods, uninstalled the game, and downloaded SCAAR as my only mod.
I followed your install video to a T but I cant seem to get SCAAR to function. Any advice?
For the input file: find and delete the 3 lines we added.
For the bin folder, delete the 2 files we added to the 'pc' folder and delete the added lines in the dx11 and dx12 text files.
Delete all other files previously added.
Example: Error [modscaaraiovengeance]scripts\game\player\states\combat.ws(25): Structure `SCustomCameraParam's already defined.
theres about 9 total that are similar to that. I have no idea how to fix it. For now i just deleted the SCAAR mod but any help on how to fix this would be great
Look, there's a support group on Discord, where they help with tough merges.
Or DM me to share Discord contacts and I'll at least try to help.
Edit: Resolved
They hadn't correctly inserted the patch the first time around.
I think a lot of us are waiting for the author to change the walk back to vanilla,so maybe then...
Now to think of it, it would be fabulous if the vgx sword walk/run could be integrated in Scaar as an optional toggleable switch in the next revisit to this great mod!
You d help a hundreds
I merged Scaar with W3EE, works fine and all. But it seems my "normal" running speed is reduced? (Not sprinting, aka holding down shift).
-Fixed it.Is it just me or am I imagine it?
thank you for the vanilla walk option
was wondering, did you have any plans to add the vanilla jog animations back at all?
Is there a way to bring back the vanilla jog animation and not have part of the walk as slow jog?
Compatibility patches need an update.