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crthdr

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crthdr

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616 comments

  1. crthdr
    crthdr
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    modChillOut_Stash
    For correct work of built stashes. Not compatible with FHUD mod.

    modChillOut_Junk
    XML file to make 5 junk items equippable (Razor, Fishing Rod, Smoking pipe, Blunt axe, Blunt pickaxe). Not mergeable (even manually) with heavy XML mods.
    For Ghost mod, use ChillOut_Junk_GhostMode (don't merge, give higher priority).

    dlcChillOut_Craft adds craftable items recipes
    modChillOut_Craft adds Crafting category to Alchemy menu + minor UI changes
    Without these building is still possible but need to obtain items via console: cogivebuild.

    modChillOut_Med
    Allows to use vanilla time skip (meditation) during CO animations. Not compatible with meditation mods.

    ChillOut_MedBlock (v4, Next-Gen)
    ChillOut_MedBlock (v5, Next-Gen)
    Opposite of modChillOut_Med, doesn't allow meditation during chilling and chilling during meditation, useful for meditation mods.

    dlcChillOut_JunkBuy
    Various shops sell Razor, Fishing Rod, Smoking pipe, Blunt axe and Blunt pickaxe
    Without this DLC, Blunt axe and Blunt pickaxe can be bought only from blacksmith of Ardaiso Quarry in Toussaint


    All these are optional and can be deleted
  2. crthdr
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    CO CAR Next-Gen (adapter for Complete Animations Redux 2.3.0 mod, CO v4 Next-Gen)
    CO CAR Old-Gen (patch for Complete Animations Redux 2.3.0 mod, CO v4 Old-Gen, copy and replace file manually)
  3. crthdr
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    console commands:
    cogivejunk
    cogivebuild
    codestroylast
    codestroyall
  4. DrGeek
    DrGeek
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    Hi, I remember your that mod had an in-game menu (which appeared when clicking caps lock I believe). What happened to it if you don't mind me asking?
    1. crthdr
      crthdr
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      no longer in the mod
      not many reasons to have it
  5. iATREES
    iATREES
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    Any chance we can get custom markers to mark our camp spots around the map (on big map)? Similar to the ones already in the game, but special look and unlimited number of markers. 
  6. GwynbleiddAS
    GwynbleiddAS
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    Error [modchillout]custom\co.ws(2): Could not find function 'Chill'
    Error [modchillout]custom\co.ws(2436): Could not find function 'CO_InteractionEntity'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Hello, please help me sort out the errors. I recently became interested in mods, so now I don't really understand how to solve such problems.
    ScriptMerger shows no problems. I really liked your work and I want to play the game with Chill Out.
    Thanks in advance
    1. crthdr
      crthdr
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      if Script Merger really shows no problems at all, then you have Steam Workshop mods, unsubscribe from all of them
    2. GwynbleiddAS
      GwynbleiddAS
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      Thank you, I'll try

  7. M1k3Ezz
    M1k3Ezz
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    hello i am using Chill Out v5 (Next-Gen 4.04), but it has a conflict with complete animation and vladmir UI with itempopup menu






    1. crthdr
      crthdr
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      use v4
    2. crthdr
      crthdr
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      and additionally use CAR adapter from pinned comment
    3. M1k3Ezz
      M1k3Ezz
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      should i give higher priority to CAR adapter? thank you!
    4. crthdr
      crthdr
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      no, doesn't matter
    5. M1k3Ezz
      M1k3Ezz
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      hello, thank you for your response, i also want to know does this mod include the function of Friendly Meditation? Like the camera can show the meditation process, because i notice that there is an unavoidable conflict with this mod.
    6. crthdr
      crthdr
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      see pinned comment

      delete modChillOut_Med and use ChillOut_MedBlock (v4, Next-Gen)
    7. M1k3Ezz
      M1k3Ezz
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      Hello again, i use the medblock version and also CO CAR NG but still has this conflict: Error [modchillout_medblock]custom\co_med_block.ws(2): Wrap function 'GetChillActionsToBlock' must have a valid class scope.

      I don't know which step is wrong. Thank you!

      EDIT: i get it now, so basically i need to delete the MED file from the main mod then use medblock and CAR. Now its working, thank you!
  8. noeloc
    noeloc
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    Is this compatible with your First person mod?
    1. crthdr
      crthdr
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      all my mods compatible with each other
      so yeah
    2. noeloc
      noeloc
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      nice great work again
  9. iATREES
    iATREES
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    Merge issues with CAR NG CO CAR adapter is installed
    1. crthdr
      crthdr
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      use CO 4.12, not 5.4
    2. iATREES
      iATREES
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      yeah my bad. Amazing mod btw. I can't believe it took me so long to try it!
  10. deleted131082844
    deleted131082844
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    Enjoying this mod for years, customizing it to my liking.  thank you :)
    was thinking it would be nice to expand on mining mechanic. Extracting different ores from different veins.
  11. nanaxyzzz
    nanaxyzzz
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    SAW A NEW UPDATE AND GOT EXCITED. BRO THE POTENTIAL THIS HAS IS INSANE. I REALLY HOPE YOU MAKE A FURNITURE MOD. ITS PROBABLY WAY TOO DEMANDING BUT BEING ABLE TO PLACE AND MOVE FURNITURE WOULD BE AMAZING. ALSO OTHER ACTIONS LIKE LEANING OR BEING ABLE TO KISS YOUR LOVE INTEREST. SO MANY IDEAS. I HOPE YOU EXPAND. ENDORSED BTW. 
  12. renandantasID
    renandantasID
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    Awesome work!!!!
    1. crthdr
      crthdr
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      (replying to message before edit)

      for "Mods" text to not be blank you may use this
      otherwise this mod is NOT blank in other languages, it falls back to english in other languages

      despite everyone asking every mod author for .csv file, it is never needed, w3strings.exe is all that's needed to decode and reencode
      this was done without asking for .csv
    2. renandantasID
      renandantasID
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      I edited because was my mistake, so my comment of the other languages made no sense, sorry bro
  13. RPCOCKIEN
    RPCOCKIEN
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    Hey crthdr, noticed there is an update from yesterday, could you elaborate on whats new in this amazing mod? Many thanks!
    1. crthdr
      crthdr
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      changelogs button in descrption page
      spoiler: nothing new
    2. RPCOCKIEN
      RPCOCKIEN
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      Thank you, great mod all the same!