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SpontanCombust Aeltoth

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  1. SpontanCombust
    SpontanCombust
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    Patch 1.0.2 brings hooks utilizing code annotations introduced in game hotfix released on 06.06.2024.
    This means that for those game versions framework no longer needs to touch vanilla files and is 100% merge friendly.

    These hooks are to be used for all game versions moving forward. Make sure to first have your game updated to the latest version introduing that compiler feature and delete previous "modSettingsFrameworkHooks".
  2. rugz25
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    Hey , im french so sorry if what i say is not clear but im fighting with installing this mod for 2Hour now and im about to die x) 

    Im using Non redkit Version 4.04 , i already installed AutoLoot (MSF) - non RedKit and 0. modSettingsFramework + 2. modSettingsFrameworkHooks for 4.04  . I follow ALL instruction in read me , doing  Mods part , Bin Part and Input part correctly i do it 4 time and verify 10 time x) , after that i do 5 time Script Merger in admin to be sure ... All is good i cant do more ... and here is the result when i try to load the game 

    Error [modautolootmsf]local\al_msf_annotations.ws(4): Function 'AL_MSF_Init' is already defined in class 'CR4Player'.
    Error [modautolootmsf]local\al_msf_annotations.ws(10): Function 'AL_MSF_AutoMode' is already defined in class 'CR4Player'.
    Error [modautolootmsf]local\al_msf_annotations.ws(134): Function 'AL_DisableIfEmpty' is already defined in class 'W3Container'.
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    can u god please help me ? 
    1. SpontanCombust
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      You've installed MSF correctly. Your problem is with autoloot itself.
    2. Myrdo
      Myrdo
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      Spontan is right.
      Looks like you mixed 2 AL (MSF) installations.
      Best way to fix this:
      Remove AL MSF mod and install it again.
  3. blackninjax999x
    blackninjax999x
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    dont use it crashes the vortex after the merge 
    1. Myrdo
      Myrdo
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      Not using vortex may help 😁
  4. ppppppjf
    ppppppjf
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    Error [modsettingsframeworkhooks]local\settings_framework_hooks.ws(3): Property 'm_settingsMasterRegistry' already exists in class 'CR4Game'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    When I try to run, a pop-up window shows the above content, what should I do?
    1. SpontanCombust
      SpontanCombust
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      Reinstall the mod completely. Carefully follow instructions.
  5. jotafran
    jotafran
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    Hi,

    Error [modsettingsframeworkhooks]local\settings_framework_hooks.ws(3): Unexpected '@'
    Error [modsettingsframeworkhooks]local\settings_framework_hooks.ws(11): Unexpected '@'
    Error [modsettingsframeworkhooks]local\settings_framework_hooks.ws(23): Unexpected '@'

    this error appear, help please?
    1. SpontanCombust
      SpontanCombust
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      Make sure your game is updated to the latest version from June last year.
  6. b0nyb0y
    b0nyb0y
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    Do I understand correctly, that the current game version should use `4.04a_REDkit` version -- since it contains the June 2024 update that support modding better (via annotations)?

    It's unfortunate that this `4.04a/b/whatever` business is left unexplained,
    since information about it isn't readily available. If I indeed understand this
    correctly, I believe informing users about this (in the Description/README tab) is probably better than
    letting them experimenting with different versions of the framework.
    1. SpontanCombust
      SpontanCombust
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      Yes, you are correct. The "4.04a_REDkit" hooks are for the latest June version.
      And trust me, I am very much aware of the overly bizarre versioning system CDPR is using.
  7. killer1337228
    killer1337228
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    i have one problem


    Error [modsettingsframeworkhooks]game\r4game.ws(71): Unknown type 'CSettingsMasterRegistry' for property 'm_settingsMasterRegistry'.

    Can ? help me with us
    1. SpontanCombust
      SpontanCombust
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      You forgot to install the main "modSettingsFramework" component...
  8. Jomamahunni
    Jomamahunni
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    Hi, I'm sorry. I'm new to this stuff. This error shows up, can you help? I use NMM

    Error [content0]game\gui\r4guimanager.ws(747): Could not find function 'OnRefreshHDR'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Ihave the modSettingsFramework and modSettingsFrameworkHooks
    1. SpontanCombust
      SpontanCombust
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      You more than likely installed a version of the hooks inappropriate for your game version. Make sure you installed the proper ones. If you game version is 4.04 then get hooks for 4.04.
  9. redstorn
    redstorn
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    Hi, what is the problem ?

    Erreur [modsettingsframework]local\settings_master_registry.ws(83) : 'm_settingsMasterRegistry' n'est pas membre de '&handle:CR4Game'Erreur [modsettingsframework]local\settings_master_registry.ws(86) : 'm_settingsMasterRegistry' n'est pas membre de '&handle:CR4Game'Erreur [modsettingsframework]local\settings_master_registry.ws(89) : 'm_settingsMasterRegistry' n'est pas membre de '&handle:CR4Game'
    1. SpontanCombust
      SpontanCombust
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      Your problem is you didn't read the instructions carefully.
  10. sssssssboomnm
    sssssssboomnm
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    works fine at 4.04
    1. Yao2988
      Yao2988
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      how did you manage to make it work? i still have this:

      Error [modautolootmsf]local\al_msf_settings.ws(3): Unknown base class 'ISettingsMaster'
      Error [modautolootmsf]local\al_msf_settings.ws(37): Unknown base class 'ISettingsGroup'
      Error [modautolootmsf]local\al_msf_settings.ws(86): Unknown base class 'ISettingsGroup'
      Error [modautolootmsf]local\al_msf_settings.ws(234): Unknown base class 'ISettingsGroup'
      Error [modautolootmsf]local\al_msf_settings.ws(274): Unknown base class 'ISettingsGroup'

      Even after not having any errors during the merging files i still have this and i need the new gen framework hook 4.04 for the autoloot mod
    2. SpontanCombust
      SpontanCombust
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      You need both hooks for your game version (modSettingsFrameworkHooks) and the base (modSettingsFramework).
  11. sjbayer3
    sjbayer3
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    I am running the latest 4.0.4 Witcher 3 via steam, when I download the 4.0.4 version of this mod and activate it, I get this error.

    Error [modsettingsframeworkhooks]game\gui\commonmainmenubase.ws(60): Could not find function 'GetSettingsMasterRegistry'
    Error [modsettingsframeworkhooks]game\gui\main_menu\ingamemenu.ws(2194): Could not find function 'GetSettingsMasterRegistry'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    Nevermind, realized I have to download/install both the general file and then the specific hooks for my version.