Just loaded this on the next gen update. The LODs look amazing but it breaks the full model trees close to Geralt. They render with grey rectangles all over them. Your other LOD mods work perfectly so far though, it's just the trees that have an issue.
Edit: Spoke too soon. Realized that with your uber LOD mod the RT options are broken and stop working.
draw distance and LOD are different, the grass only has 1 LOD so your only option is too adjust its draw distance, what you are seeing is the grass draw distance rendering being visible, however trees and other foliage have multiple LODs which change as you get closer/further away.
For 4.04, if u set foliagedistancescale to 5, seems to fix 99% of the Tree LOD issues. I can clearly see the Whispering Hillock Tree when talking to the ealdorman at Downwarren
Just wanted to say, this random suggestion literally fixed most of the ugly LOD I have been seeing everywhere since the DX12 update back when they first put it out. I couldn't figure out why it looked so bad compared to before, especially on a 4090 with all settings maxed out. I salute you!
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Edit: Spoke too soon. Realized that with your uber LOD mod the RT options are broken and stop working.
No Uber LOD - Grasses?