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GiecuMan

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GiecuMan

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  1. GiecuMan
    GiecuMan
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    TradeMan is now fully updated to 1.31. Please let me know if something is wrong.
  2. marijane
    marijane
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    Unfortunately, this Mod is not compatible with AutoLootMod. I keep getting Script Compilation Error: "Error [modautolootmenu]game\player\playerwitcher.ws(6088): Could not find function 'DetectTagOfASet". Can someone maybe can help me to fix it?
    1. DarkDayzz
      DarkDayzz
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      so this mod still works for NextGen?
    2. TheNineCoin
      TheNineCoin
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      the pinned post does
    3. wrathofthenoob
      wrathofthenoob
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      The file int he pinned post was deleted, so it no longer does.
  3. phinix
    phinix
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    Update for Next Generation 4.0:

    modTradeMan_NG.zip

    Installation:

    1) Extract folder to \The Witcher 3\mods directory. Copy \The Witcher 3\mods\modTradeMan\bin\config\r4game\user_config_matrix\pc\TradeMan.xml to \The Witcher 3\bin\config\r4game\user_config_matrix\pc folder.

    2) Open dx11filelist.txt and dx12filelist.txt from \The Witcher 3\bin\config\r4game\user_config_matrix\pc and add this line to each:

    TradeMan.xml;
    3) Use WitcherScriptMerger to re-merge. This modified version migrates all the changes from the latest 4.0 patch, so the only difference will be the lines added by this mod, making conflicts for this mod very easy to resolve (it will resolve automatically).

    3) Start the game and go into your settings, mods, TradeMan, and click the Defaults tab to initialize the addon. (IMPORTANT: Merchants will not work correctly until you do this!) After this set the values to whatever you want.

    Enjoy the awesome Next Generation update, fellow gamers!
    1. Clooney25
      Clooney25
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      Works like a charm!
      I'm glad when so many people make an effort to enrich us players with great mods. But obviously many overestimate themselves and only want the quick fame.
      All the nicer when there are people who know what they are doing and it works. Thanks a lot!
    2. DhericB
      DhericB
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      AWESOME! NG ver works just fine for me. I'd been tinkering with "inventoryComponent.ws" directly for a few weeks so I got curious and walked myself thru your scripts. I'm blown away. Top Notch dude. Thank You!!
    3. JoseLito92
      JoseLito92
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      Is there any easy way to merge this with W3EE?
    4. TheHitman47
      TheHitman47
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      wow you are a saint!!!! thank you
    5. Jani1157
      Jani1157
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      I'm not sure what's wrong, I followed all these steps but the mod doesn't show up in my pause menu. Anyone know what I may have missed?
    6. Wolfdeath840
      Wolfdeath840
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      ،❤️👍
    7. Legendary93
      Legendary93
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      I have translated the CSV file into German, how can I best hand it over to you?
      Or just write it off. lol
      By the way, thanks for the update for the NextGen.

      [CSV Text File]
      ;meta[language=de]
      ;id|key(hex)|key(str)|text
      2110006000||panel_Mods|Mods
      2110006001||panel_TradeMan_Main|TradeMan
      2110006002||preset_Mods_TradeMan_Main|TradeMan Optionen
      2110006003||preset_value_TradeMan_Default|Standardeinstellungen zurücksetzen
      2110006004||preset_value_TradeMan_RichMerchants|Reiche Händler
      2110006005||preset_value_TradeMan_FairMerchants|Faire Händler
      2110006006||option_TradeMan_Funds|[%] Gesamtvermögen des Händlers (50=0,5x; 100=1x; 200=2x)
      2110006007||option_TradeMan_DaysToFunds|[Tage] Wartezeit bis Händler wieder Kreditwürdig sind
      2110006008||option_TradeMan_ShopMult|[%] Warenwertmultiplikator der Händler (Einkaufen) (50=0,5x; 100=1x; 200=2x)
      2110006009||option_TradeMan_PlayerMult|[%] Warenwertmultiplikator des Spielers (Verkaufen) (50=0,5x; 100=1x; 200=2x)

      ;meta[language=de]
      ;id|key(hex)|key(str)|text
      2110006000||panel_Mods|Mods
      2110006001||panel_TradeMan_Main|TradeMan
      2110006002||preset_Mods_TradeMan_Main|TradeMan Optionen
      2110006003||preset_value_TradeMan_Default|Standardeinstellungen zurücksetzen
      2110006004||preset_value_TradeMan_RichMerchants|Reiche Händler
      2110006005||preset_value_TradeMan_FairMerchants|Faire Händler
      2110006006||option_TradeMan_Funds|[%] Gesamtvermögen des Händlers (50=0,5x; 100=1x; 200=2x)
      2110006007||option_TradeMan_DaysToFunds|[Tage] Wartezeit bis Händler wieder Kreditwürdig sind
      2110006008||option_TradeMan_ShopMult|[%] Warenwertmultiplikator der Händler (Einkaufen) (50=0,5x; 100=1x; 200=2x)
      2110006009||option_TradeMan_PlayerMult|[%] Warenwertmultiplikator des Spielers (Verkaufen) (50=0,5x; 100=1x; 200=2x)
    8. czopeczko
      czopeczko
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      the link doesnt work anymore :(
    9. weberk
      weberk
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      Does anyone have the NG file, the link no longer works as the file has been deleted.
  4. yourdest11ny
    yourdest11ny
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    hi guys, can you please tell me what to do if the script merger conflicts with mod friendlyhud?
  5. Livewire001
    Livewire001
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    im having some issues finding the menu for the mod i downloaded it straight to the vortex app and it doesnt show up in my settings any ideas on where to find it?
  6. bananalionfish
    bananalionfish
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    Newbie here, V1.32, it's not working right for me, everthing still like default. I followed the instructions as is, the options do show up in game but cannot seems to change any of the settings. Only other mod im running is fast stash and over9000 without script merger 
    1. Lenemcbn
      Lenemcbn
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      Do u use script merger?
  7. blurr1985
    blurr1985
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    Can you please update for next gen
  8. Ragnar3394
    Ragnar3394
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    For everybody having the problem that a leaf of celandine sells for 500 gold:

    As weird as it sounds but I found a strange workaround: increase the selling "percentage" to 400 or above. My prices are now normal again (and also fair tbh, still only 12 gold for a gold ring, f*#@ing scrooges)
  9. JoseLito92
    JoseLito92
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    Next Gen version?
  10. Marlon92
    Marlon92
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    Not compatible with Item Level Normalized mod?
  11. daleg
    daleg
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    has this been updated yet to the 4.0 version just want merchants to pay full price for items and have more money in there inventory
    1. BSteezy
      BSteezy
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      Doesn't seem like it just yet.  The mod author mentioned they would look into it back in mid-December, but the file has not been updated since 2018.   I couldn't test it for compatibility with Next Gen because I got the following script error on startup:
      Error [modz_sss6]game\player\playerwitcher.ws(6082): Could not find function 'DetectTagOfASet'
      which looks like is referencing another mod (Slots Slots Slots), but disabling TradeMan resolved the issue, so Script Merger must have been choosing to overwrite a new function introduced in 4.0, one that the updated SSS was referencing.  Judging by the number of recently filed open bug reports, I'd say this is broken until updated for Next Gen.

      Hopefully we will get a progress report soon?  This was a good mod, and I sure hope it will be fixed!