If you're not interested in using RT reflections & RT shadows (which you really shouldn't as RT shadows are severely bugged) , give this mod a try for lower RT cpu load thus higher fps when cpu bound. i also posted some benchmarks in the comments section of the mod. it adds between 5-20% to your fps depending on the number of npcs present in the area (less NPCs = more fps gained vs vanilla when cpu bound)
Incredible mod and works perfectly with the current version of the game (4.04).
It worked wonders, I'm using the "performance" version without Reflections and Shadows as recommended and it gave me around a 20% fps increase to an average of 82fps as per my AMD software (usually between 80-100fps depending on location/activity) and I haven't fully optimized my settings for performance, but rather for looks.
I'll also be attaching a test video I made, as well as a small showcase which even tho my software doesn't allow recording over 1080p60fps still (I believe) captures the beauty of the game and its scenery, which is just incredibly enhanced by Raytracing. I have since recording this video(s) additionally optimized and modded my game enabling HW for everything except Geralts hair, as it sometimes gives it a yellowish tint when in shade. (I recommend checking out the last 30-40 seconds of both clips for some beautiful sunsets)
Thank you for the mod and I hope others enjoy it as much as I do! :)
That is what I would call unplayable. Every time you pan the camera the game becomes a stuttering mess. You can clear that right up by using a driver level frame rate limiter (not the in game limiter). You'll technically be running at a lower frame rate of 60 but the game will be 10x smoother since higher frame rate is worthless if you've got that sort of stuttering going on. Let me know if you want help getting it sorted out. I'm running an AMD card as well so I'm familiar with the software you're using.
I will post a comment about it on RTXGI Unlocker as well, but I thought people here may want to know that this .ini (from the Quality 0.7 file) is causing a crash within about 10-15 seconds of loading in on the February 16th 2025 RTXGI Unlocker update. Rolling back to the old RTXGI Unlocker OR removing Optimized Raytracing Quality v0.7's ini resolves the issue. I have not tested other variants of Optimized Raytracing with the new RTXGI Unlocker.
I tried to test in different area's and I dont see even 1fps more, i triple checked that the unlocker and optimized file are in the right area. I have a 13900K and a 4090.
Can I use both mods, "Optimized Raytracing" and "FasterRTifNoRTShadows"? Or should I include only one? I ask this because you recommend using that mod, but you don't specify if both can be used.
It's working! My 3070 video card in a resolution of 2560X1440 produces stable 50-60 frames in Velen, without the mod, the drops were up to 35!stable 60 in the forest!Thanks!
The description of this mod and the stickied comment above recommends to use the Faster Raytracing mod, but that mod’s mod page says it is incompatible with this mod. Which information is correct?
thanks for this, it made my fps go up. the raytracing in this game is really bad, i have a 16 gb, ryzen 7, the latest build and the raytracing kills it. actually my game looked better without raytracing and putting most settings on ultra or even plus.
756 comments
If you're not interested in using RT reflections & RT shadows (which you really shouldn't as RT shadows are severely bugged) , give this mod a try for lower RT cpu load thus higher fps when cpu bound. i also posted some benchmarks in the comments section of the mod. it adds between 5-20% to your fps depending on the number of npcs present in the area (less NPCs = more fps gained vs vanilla when cpu bound)
It worked wonders, I'm using the "performance" version without Reflections and Shadows as recommended and it gave me around a 20% fps increase to an average of 82fps as per my AMD software (usually between 80-100fps depending on location/activity) and I haven't fully optimized my settings for performance, but rather for looks.
I'll also be attaching a test video I made, as well as a small showcase which even tho my software doesn't allow recording over 1080p60fps still (I believe) captures the beauty of the game and its scenery, which is just incredibly enhanced by Raytracing. I have since recording this video(s) additionally optimized and modded my game enabling HW for everything except Geralts hair, as it sometimes gives it a yellowish tint when in shade. (I recommend checking out the last 30-40 seconds of both clips for some beautiful sunsets)
Thank you for the mod and I hope others enjoy it as much as I do! :)
The driver level frame rate limiter process that you mentioned can be done via the Nvidia control panel right?!!
I'll let them know over there, as well.
Is it work with 4.04v or not ?
Some people mentioned there's nothing happened after installed this mod
Or should I include only one?
I ask this because you recommend using that mod, but you don't specify if both can be used.
So yes.
If you want a mix up of them, check All-in-One RT Performance Tweaks
the raytracing in this game is really bad, i have a 16 gb, ryzen 7, the latest build and the raytracing kills it.
actually my game looked better without raytracing and putting most settings on ultra or even plus.