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5445 comments

  1. Scoutbr0
    Scoutbr0
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    Mod's scripts have been updated to v4.03. Update to new version suggested.
  2. DredgenMind
    DredgenMind
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    Can anyone help me learn how to add this mod to AMM?
    I tried following Overex's guide, it worked for Vagabond armor mod, but it's not working on this one.
  3. Jivebologna
    Jivebologna
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    Has anyone run into the following:

    Error [modamm]local\amm.ws(6327): Could not find function 'getAMM'
    Error [modamm]game\gameplay\items\throwables\throwable.ws(86): Could not find function 'getAMM'
    Error [modamm]game\gameplay\items\throwables\throwable.ws(100): Could not find function 'getAMM'
    Error [modamm]game\vehicles\horse\horsemanager.ws(126): Could not find function 'getAMM'
    Error [modamm]game\gameplay\items\swords\witchersword.ws(102): Could not find function 'getAMM'
    Error [modamm]game\player\states\combatsword.ws(57): Could not find function 'getAMM'

    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.

    There's a bug thread about it with no activity. Just curious if this is a bug or if I did something wrong.

    EDIT: Disregard. Scriptmerger resolves this issue.
    1. yeah I've been having this exact same issue and have been tirelessly trying to figure it out for days now but I cannot seem to do it. I've even made a reddit post on the official Witcher 3 modding reddit but no one seems to want to help or know how to help. every vide I can find is at least a year old and the earliest I can find is in Portuguese.
    2. Jivebologna
      Jivebologna
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      Script Merger fixes the issue. Just merge the conflicts and you're all set.
    3. I only have one mod and it wont detect any issues what so ever even though i get the exact same error message on start
      https://imgur.com/a/5jInaWz
    4. Darojax
      Darojax
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      I had the same issue, fixed it by ensuring the MergedFiles made by ScriptMerger has top mod priority.
  4. Tankstuh
    Tankstuh
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    is there any chance auto refresh can be turned off whenever a cutscene starts? anytime there is a cutscene where Geralt removes armor it just auto refreshes and suddenly he is wearing armor in a bath, sadly it just breaks the immersion
  5. maayanl788
    maayanl788
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    awsome mod thnks!
    everthing works perfectly for me i just cant find the options in the key bindings' i tripeled checked the step and i cant find where i went wrong.
    anyone alse has the same problem? 
  6. kNOwLimits
    kNOwLimits
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    Hi! AMM Slider Up and AMM Slider Down what for?
  7. Hideofrompirates
    Hideofrompirates
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    what should i download if i play in the classic edition 1.32
  8. Jivebologna
    Jivebologna
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    Does this mod work with cinematics? I started a NG+ and the transmogs were clipping through Geralt in the tub. Did I do something wrong, or is that expected to happen in scenes like fist fights, where armor is partially or totally removed?
  9. Astarasu
    Astarasu
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    I might be blind but I can't find the Toussaint Laurels (greek god leaf helmet thing) when you finish the Toussaint Tourney.
  10. lordbevan1
    lordbevan1
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    is it just me or are the nilfgaardian gauntlets missing, shifting each corresponding set of gauntlets left one option? 
  11. GoldenFoxy05
    GoldenFoxy05
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    My roach has no tail for some reason
    I can''t figure out why, tried turning on and off the hair works, save with hairworks off, close and open the game, turn the hairworks on again.
    I have no idea why my roach has no tail. Also using Fera's mod, but still didn't fix.
    1. GoldenFoxy05
      GoldenFoxy05
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      Manage to do a Work Around the problem!
      Installed the Mane and Tail Fixes mod.
      And downloaded the Mane and Tails part of Fera's Horse mod. Since they replace the default ones.
      Just had to manually choose the ones I wanted to replace the default, and enabled AMM to use the default ones instead of custom, and just changed the horse's skin.