Vortex Support is now available, and will be from now on, on each mod. There's the three file in the Misc section you need to download. If there is some easier way to upload the three file together, please let us know. If this is the way, then enjoy all.
I am on 1.32!
Update comes when there's time for the Beasts mod. Do not ask about it, please. 2023.04. 22. Slowly getting back to modding the games, but while the weather is good, not spending too much time on the computer, but will definitely bring new mods, updates in the future.
Besides the monster and animal project, there will be something for humans too. Including all the quest characters, and background characters. Men, women and children. Diversity, clothes and stuff. It was also planned years ago, but things happened. Always wanted to give more life to the game, so hopefully can do in the future with the Bear. Hope this monster mod is likeable for many.
The update will happen tonight - 2023.02.17. Hopefully can manage to finish what was planned. Decided to add two version at the end, one for the vanilla beasts only, with only some more animal variety, and later on the other for the more diversity for everything. As said, to avoid texture limit, if people have lots of texture mods.
Thanks for the update brother, but I'm still confused after reading most of your description. The second file, is it an add-on or a replacer? Are we suppose to install both files or pick one only?
Hali. Sometimes the description can be messy, i admit. But, what the second update contains, you need to replace all the files you had from the first upload. And the second file contains vanilla creatures, and adds new entities to the game too, for hares, chickens, cats and rats. And also adds some unique look for quest bears, so they won't share on the brown bear. As in vanilla you either see a brown, a black or a white bear all around. So, you need all the three file from the Second Update, but you don't need the old files, because they were changed.
People! You don't need the first version to be able to use the second. If you had the first version just delete the files from it. If you didn't use the first version, don't download, because you don't need it. Just go for the second update, because that is the same mod, just with more stuff in it. Sorry for the confusion. Added the first version to the old files, so it might be better that way.
Dude this is great! What a great job! You didn't just modify the game, You FIXED it! It's way better than before! What a great "Artist's Eye" You have! Wow!
Thanks for all your great mods! Just a question though - I've already got Immersive Wildlife Project and Dog Appearance Overhaul installed, how does the Beasts mod interact with those? I'm looking to both have better textures but also more variety. Do I still need all of the mods, or does Beasts include everything? If I need them all, how should priority be set? Thanks!
Hello, thanks for your work! There is a problem with this mod, or with your retexture of children The effect of red eyes like in old photos on some NPCs... For example The Pellar Could you fix this?
Currently working on the crowd women faces, that will be finished soon. Then might spend time on the third update for the monsters. Left a little note on the top comment i shared, though.
You keep asking, HoreNxd. For weeks while i was at the computer, mainly spent that time on modding, and got a bit exhausted. I am on a few days break now. And also i am an adult person, i am closer to 30 years old, so need to do other, more important things too. Everyone should understand this, modders have their own life too. And we are not paid for this modding. Just look at my mod page, and see the time between each. It was too much. Still spending long hours on our works, so just be patient, please.
We got another user saying "we didnt keep our promise". On a different mod. Huh? There's no promises here. It is just possible that we may bring new things. But this is just modding, and in real life anything can happen that prevent us from giving more to Nexus Mods.
Just be patient, the werewolf will be in the next update. Cant say when, because maybe i say it will be ready in a day or two, and tomorrow i break my leg, i don't know. Of coruse don't want to end up with a broken leg. Just understand, all i ask. And the bear, he would possibly delete your comment, it will be his choice. And i am just the patient side.
Dhu, big fan of your work here since that lovely Roach you release long time ago. However, it's another situation that brough me here and it's about that werewolf you were talking about on this tread. Installed your last update but I'm already playing with a version of the Morphing Werewolf (the one with items) and experienced some troubles with the Level 2 transformation cause that particular stage werewolves are not turning into their bulky version anymore. I'm not sure if you did modifications to that particular monster since I can't find anything about it into the changelog, but if that's the case I think maybe some users experiencing this very problem could find this comment useful. Anyways, an amazing work as always and thanks bunches for all this years of fun in TW3 universe.
Hi, FatSniper! My mod has no changes on the Werewolves. So the issue could be somewhere else. Sorry. I mentioned sometimes, i might work on them, but didn't happen.
Greetings, I'd just like to check something is in order According to script merger there is a conflict in one of the rat xbm files (t_01__rat_d02.xbm to be specific). This conflict though is between both of the folders of this mod As such I'd just like to check if this is intentional or a simple mistake
Hali. Whenever i upload a mod, i make sure there's nothing wrong. I do use script merger, but never getting anything from it when we make the mods. No idea why would that file appear as conflict. And i can't even help, really. As i never have problems with my own stuff.
It looks like this is happening because you haven't assigned any priority to either [modPawsBeasts] or [modPawsBeasts Textures] in your mod.settings priority list. This doesn't normally happen if you aren't using a mod.settings priority list because by default [modPawsBeasts] wins over [modPawsBeasts Textures]. If you assign both of them a priority (either the same priority or give [modPawsBeasts] priority over [modPawsBeasts Textures], it should fix the confilct.
Hello, I love your mods, I found out that there are no diverse dogs, bears and cats in this collection pack, can I expect you to join the diverse animal collection? I'm already close to 200 mods, so I can't spare any extra slots for a variety of animals
97 comments
There's the three file in the Misc section you need to download. If there is some easier way to upload the three file together, please let us know.
If this is the way, then enjoy all.
I am on 1.32!
Update comes when there's time for the Beasts mod. Do not ask about it, please.
2023.04. 22. Slowly getting back to modding the games, but while the weather is good, not spending too much time on the computer, but will definitely bring new mods, updates in the future.
Hope this monster mod is likeable for many.
Decided to add two version at the end, one for the vanilla beasts only, with only some more animal variety, and later on the other for the more diversity for everything. As said, to avoid texture limit, if people have lots of texture mods.
So, you need all the three file from the Second Update, but you don't need the old files, because they were changed.
Now the old files section makes it clear.
Just didn't want to miss some fancy animal...
You didn't just modify the game, You FIXED it!
It's way better than before!
What a great "Artist's Eye" You have! Wow!
Good Job!!! :D
There is a problem with this mod, or with your retexture of children
The effect of red eyes like in old photos on some NPCs... For example The Pellar
Could you fix this?
We got another user saying "we didnt keep our promise". On a different mod.
Huh?
There's no promises here. It is just possible that we may bring new things. But this is just modding, and in real life anything can happen that prevent us from giving more to Nexus Mods.
Just be patient, the werewolf will be in the next update. Cant say when, because maybe i say it will be ready in a day or two, and tomorrow i break my leg, i don't know.
Of coruse don't want to end up with a broken leg. Just understand, all i ask.
And the bear, he would possibly delete your comment, it will be his choice. And i am just the patient side.
I mentioned sometimes, i might work on them, but didn't happen.
According to script merger there is a conflict in one of the rat xbm files (t_01__rat_d02.xbm to be specific). This conflict though is between both of the folders of this mod
As such I'd just like to check if this is intentional or a simple mistake
And i can't even help, really. As i never have problems with my own stuff.
Yep I have this problem as well