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jerry18

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jerry18

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25 comments

  1. jerry18
    jerry18
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    This mod disables highlighting of never-accessible doors with Witcher's senses in Toussaint (it is probably needed just here).
    You can check new (reworked) VIDEO with Toussaint only (VANILLA -vs- MOD).

    EDIT: I uploaded two new OPTIONAL versions for all locations (not just Toussaint):
              -disable highlights for all the doors
              -keep highlights just for doors with a key requirement

    Note: Install just one desired version from all three uploaded.
  2. silver062
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    Thank a lot, it's a must have, as i play with friendly hud.Is it possible to remove the door logo in witcher sense that we can see on your picture?To have an uncluttered screen.
    1. jerry18
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      I decided to make a new small mod that hides door icon in witcher senses for all doors: Hide Door Icon in Witcher Senses.
    2. silver062
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      Thank you for taking the time to do this mod
  3. Marked04
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    Does keep highlights just for doors with keys version mean it won't highlight doors that you can actually open without a key?? I was hoping for a mod that removes highlight of doors that you can't open ever...
    1. jerry18
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      There is the description for "No Highlight for Doors without a Key" version in Files Tab -> Highlight just for doors with a key requirement to open. Anyway the main version removes highlight of doors that you can't open ever in Toussaint.
    2. Marked04
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      Roger. Thanks for the quick response!
  4. infiniteTesla
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     Does the optional file "No Highlight for Doors without a Key" covers the Novigrad, Velen, Skellige and Kaer Morhen?
    1. jerry18
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      Yes it should works everywhere not just in Toussaint.
    2. infiniteTesla
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      Thanks for the info!
  5. the7nightmare
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    Is it possible to remove highlight from doors altogether ?
    nvm found it.
    1. jerry18
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      Ok, I uploaded yet the optional version if anyone wants to disable highlights for all the doors in all the locations too.

      EDIT: I made one optional version yet -> highlights just for doors with a key requirement in all the locations.
  6. DesmondL99
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    Is this compatible with version 4.04?
    1. jerry18
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      Yes it is, there were no changes in 4.04 update for this mod.
    2. DesmondL99
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      Thanks. :-)
  7. speartooth
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    Omg, I've been waiting for a mod that does this for years! I have about 250 mods installed but only now can I finally say I have all the mods I need.
  8. Illuzio
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    Thank you for creating this mod!
    Did you check the BiA mod which fixes a lot of problems? It fixes a lot of doors in Toussaint!
    1. jerry18
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      I have BiA installed so I guess this isn't fixed there.

      EDIT: in BiA's changelogs there is the line below -> I guess it fixed the possibility to open doors which should stay closed but didn't affect highlighting with Witcher senses:

      • Fixed several doors in Toussaint that should not be open.  Geralt could walk through the door and see unfinished environment on the other side.
  9. zoookan
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    can you do mod for plants and corpses?
    1. jerry18
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      Maybe sometimes when I get free time I will look at this too.
  10. drmandolin
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    This seems to work pretty great. Many thanks, mate!
    1. jerry18
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      Yet quite an important news what I have just find out:
      It seems that this mod isn't needed for Novigrad at all => never-accessible doors (at least the ones I checked in the video) aren't highlighted in there without the mod either. So it has to be problem at least (or only?) in Toussaint I guess.

      EDIT:
      Also in Skellige never-accessible doors aren't highlighted by the default so the problem seems to be related just to Toussaint.
      Later I will upload probably just Toussaint version of the mod to not change a Vanilla behaviour in other locations.
    2. Arthyom99
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      Thanks!
  11. Arkwulf
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    Hi, jerry18.

    Thanks for new mod, but you missed folder "gameplay" in path to file newDoor.ws

    Your path: 
    modNoHighlightForUselessDoors\📁content\📁scripts\📁game\📁interactive\newDoor.ws

    Must should be: 
    modNoHighlightForUselessDoors\📁content\📁scripts\📁game\📁gameplay\📁interactive\newDoor.ws
    1. jerry18
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      Hi Arkwulf, yeah you are right I missed this -> fixed in v4.03.2.